Player Matchup

Kukulkan
Kukulkan
II V6 II
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Nike
Nike
LibertaliaRed
Nike
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 80L
1,595 Elo+
Party 1
Izanami
Izanami
ShadowDragon022
Izanami
Level 29
God Stats
42W - 17L
1,785 SR
Queue Stats
104W - 77L
1,599 Elo+
Party 1
Bacchus
Bacchus
homelessbean
Bacchus
Level 25
God Stats
4W - 2L
1,698 SR
Queue Stats
72W - 53L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lLockl
Tsukuyomi
Level 26
God Stats
3W - 2L
1,698 SR
Queue Stats
73W - 63L
1,575 Elo+
Party 1
Team Averages
Level 24
1,636 SR
1,548 Elo+

VS

Team Averages
Level 18
1,399 SR
1,518 Elo+
Hades
Hades
 
Hades
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cosmicpillow196
Apollo
Level 25
God Stats
7W - 11L
1,387 SR
Queue Stats
42W - 60L
1,391 Elo+
Solo
Bakasura
Bakasura
DoYouPlayDefense
Bakasura
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 198L
1,441 Elo+
Solo
Hel
Hel
Waterwar2000
Hel
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
153W - 154L
1,563 Elo+
Solo
Scylla
Scylla
Yena4chaosXX
Scylla
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
11W - 8L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
II V6 II
Kukulkan
13
3 / 8 / 5
8,365
492
4,928
8,598
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 6
8,330
490
6,583
15,783
7,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
15 / 0 / 5
12,018
707
15,267
10,457
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
homelessbean
Bacchus
13
4 / 2 / 15
9,329
549
8,772
8,704
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
lLockl
Tsukuyomi
14
14 / 5 / 4
9,932
584
11,869
12,724
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
10 / 4 / 0
9,960
586
16,697
14,525
9,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 5
6,841
402
4,208
13,122
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 6
9,180
540
5,409
15,146
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 3
6,976
410
3,384
13,168
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
13
6 / 8 / 0
8,637
508
8,206
11,280
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
37
Kills
17
17
Deaths
37
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
10
4
0
2.5
L
0
9
5
0.28
L
1
7
6
0.57
W
Kukulkan
II V6 II
Kukulkan
3
8
5
0.69
W
1
2
6
2
W
15
0
5
17.5
L
0
9
3
0.17
L
Scylla
6
8
0
0.75
W
Bacchus
homelessbean
Bacchus
4
2
15
5.75
W
Tsukuyomi
lLockl
Tsukuyomi
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
37,904
56,266
Taken
67,241
26,825
Mitigated
27,298
17,123
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
16,697
1,149
461
7,081
14,525
9,910
626
2,785
11,740
61,978
0
L
4,208
2,299
0
1,640
13,122
3,651
844
2,116
11,006
0
33,169
L
5,409
3,951
0
2,358
15,146
5,877
0
1,830
13,316
0
61,855
W
Kukulkan
II V6 II
Kukulkan
4,928
897
0
240
8,598
2,667
139
6,034
2,099
27,940
0
W
6,583
1,039
0
5,668
15,783
7,170
880
7,007
8,516
0
47,385
W
15,267
10,790
0
4,659
10,457
4,091
3,801
3,835
6,402
0
100,224
L
3,384
516
1,725
2,488
13,168
4,574
240
2,576
10,592
21,312
0
L
Scylla
8,206
576
24
562
11,280
3,286
570
4,393
6,887
35,996
0
W
Bacchus
homelessbean
Bacchus
8,772
910
0
2,772
8,704
8,435
0
4,565
4,028
24,155
0
W
Tsukuyomi
lLockl
Tsukuyomi
11,869
3,337
0
3,784
12,724
4,462
644
6,295
6,129
0
39,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
41,594
410
Minions Killed
407
0
Camps Cleared
0
1,609,207
Distance Traveled
1,377,639
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,960
586
127
7
0
293,023
5
L
Apollo
6,841
402
60
4
0
292,695
4
L
Bakasura
9,180
540
129
8
0
274,321
1
W
Kukulkan
8,365
492
59
3
0
290,921
1
W
Nike
8,330
490
93
5
0
326,770
0
W
Izanami
12,018
707
176
10
0
310,888
3
L
Hel
6,976
410
31
2
0
266,872
3
L
Scylla
8,637
508
60
4
0
250,728
5
W
Bacchus
9,329
549
25
1
0
338,623
4
W
Tsukuyomi
9,932
584
57
3
0
342,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role