Player Matchup

Kukulkan
Kukulkan
Hectic Demon658
Kukulkan
Level 49
God Stats
18W - 29L
1,451 SR
Queue Stats
101W - 139L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 27
God Stats
7W - 10L
1,376 SR
Queue Stats
10W - 16L
1,366 Elo+
Party 2
Cupid
Cupid
HecticContr0l
Cupid
Level 109
God Stats
11W - 14L
1,131 SR
Queue Stats
149W - 150L
1,447 Elo+
Party 2
Team Averages
Level 62
1,319 SR
1,409 Elo+

VS

Team Averages
Level 78
1,469 SR
1,412 Elo+
Ymir
Ymir
Coyundo
Ymir
Level 26
God Stats
14W - 29L
1,345 SR
Queue Stats
40W - 53L
1,413 Elo+
Party 1
Izanami
Izanami
MGSPON
Izanami
Level 80
God Stats
41W - 65L
1,522 SR
Queue Stats
302W - 510L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
ito200416
Baron Samedi
Level 127
God Stats
3W - 4L
1,539 SR
Queue Stats
64W - 82L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 5 / 5
7,606
634
9,188
8,955
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Hectic Pyrex
Sylvanus
11
3 / 6 / 4
7,700
642
5,223
12,818
8,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 5 / 3
8,152
679
11,082
9,181
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coyundo
Ymir
12
1 / 2 / 10
7,905
659
4,756
11,809
9,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MGSPON
Izanami
13
7 / 3 / 5
9,389
782
9,708
9,271
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ito200416
Baron Samedi
13
8 / 3 / 7
9,872
823
10,794
12,051
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
16
16
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Coyundo
Ymir
1
2
10
3
L
Kukulkan
1
5
5
0.7
L
Sylvanus
Hectic Pyrex
Sylvanus
3
6
4
0.83
L
4
5
3
1.1
W
Izanami
MGSPON
Izanami
7
3
5
3.17
W
Baron Samedi
ito200416
Baron Samedi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
25,258
30,954
Taken
33,131
15,856
Mitigated
22,392
7,160
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Coyundo
Ymir
4,756
365
0
0
11,809
9,758
148
5,265
6,544
18,716
0
L
Kukulkan
9,188
1,178
0
971
8,955
3,623
0
5,031
3,924
30,408
0
L
Sylvanus
Hectic Pyrex
Sylvanus
5,223
896
1,775
2,736
12,818
8,977
0
5,538
7,280
13,018
0
L
11,082
6,579
605
1,073
9,181
3,256
258
4,981
4,200
0
27,557
W
Izanami
MGSPON
Izanami
9,708
6,782
123
1,716
9,271
3,715
1,611
4,598
4,673
0
32,006
W
Baron Samedi
ito200416
Baron Samedi
10,794
1,101
1,354
4,830
12,051
8,919
288
4,548
7,503
27,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
27,166
98
Minions Killed
122
0
Camps Cleared
0
547,350
Distance Traveled
593,005
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,905
659
27
2
0
217,002
0
L
Kukulkan
7,606
634
46
4
0
192,063
3
L
Sylvanus
7,700
642
17
1
0
167,946
0
L
Cupid
8,152
679
35
3
0
187,341
1
W
Izanami
9,389
782
56
5
0
187,751
3
W
Baron Samedi
9,872
823
39
3
0
188,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role