Player Matchup

Thor
Thor
BasilicanPuma
Thor
Level 18
God Stats
4W - 7L
1,718 SR
Queue Stats
558W - 478L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
CACHIS1620
Kukulkan
Level 79
God Stats
3W - 3L
1,578 SR
Queue Stats
17W - 12L
1,444 Elo+
Party 2
Osiris
Osiris
ManePapitas
Osiris
Level 149
God Stats
8W - 5L
1,819 SR
Queue Stats
833W - 679L
1,459 Elo+
Party 2
Khepri
Khepri
SugusDeDios
Khepri
Level 26
God Stats
36W - 21L
1,443 SR
Queue Stats
534W - 401L
1,391 Elo+
Party 2
Medusa
Medusa
Terminalll
Medusa
Level 155
God Stats
3W - 0L
1,778 SR
Queue Stats
61W - 39L
1,123 Elo+
Party 2
Team Averages
Level 85
1,667 SR
1,368 Elo+

VS

Team Averages
Level 58
1,532 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ElGranTay
Loki
Level 16
God Stats
14W - 21L
1,311 SR
Queue Stats
27W - 35L
1,402 Elo+
Party 1
Odin
Odin
Faby030700
Odin
Level 38
God Stats
9W - 4L
1,622 SR
Queue Stats
316W - 354L
1,427 Elo+
Party 1
Hel
Hel
Marswolf453
Hel
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 3
Rama
Rama
ShadowWolf27-
Rama
Level 42
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,317
594
6,011
7,734
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
CACHIS1620
Kukulkan
14
5 / 1 / 4
8,826
630
7,004
6,127
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
5 / 0 / 4
9,108
651
14,599
10,274
8,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
12
0 / 1 / 8
7,919
566
2,102
5,710
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Terminalll
Medusa
14
8 / 2 / 1
8,409
601
10,224
7,341
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 0
7,066
505
847
19,606
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
2 / 6 / 2
7,275
520
5,944
11,092
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,098
507
3,786
9,306
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 1
6,185
442
2,368
9,241
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 1
5,616
401
3,332
6,973
1,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
24
Kills
4
4
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
0
0
W
6
0
7
9.5
W
Kukulkan
CACHIS1620
Kukulkan
5
1
4
7
L
Loki
2
6
2
0.5
L
1
5
0
0.2
W
Osiris
5
0
4
7
L
1
7
1
0.21
L
0
1
1
0.5
W
Khepri
0
1
8
4
W
Medusa
Terminalll
Medusa
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,940
Damage
16,277
37,186
Taken
56,218
22,513
Mitigated
20,832
8,394
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
847
623
0
6,580
19,606
9,493
0
2,636
16,918
0
23,220
W
6,011
2,842
0
250
7,734
3,564
0
1,002
6,732
0
41,025
W
Kukulkan
CACHIS1620
Kukulkan
7,004
709
0
1,305
6,127
3,041
1,477
211
5,916
48,720
0
L
Loki
5,944
2,204
0
2,434
11,092
3,205
0
1,964
8,992
0
42,705
L
3,786
594
264
755
9,306
3,926
0
3,981
5,081
0
36,000
W
Osiris
14,599
4,427
0
3,628
10,274
8,733
0
796
9,478
8,851
48,229
L
2,368
315
2,000
3,141
9,241
2,312
358
1,017
8,224
23,929
0
L
3,332
2,111
0
2,582
6,973
1,896
377
1,017
5,956
0
25,581
W
Khepri
2,102
125
0
1,050
5,710
4,520
348
689
5,021
16,756
0
W
Medusa
Terminalll
Medusa
10,224
4,660
0
2,161
7,341
2,655
2,895
1,346
5,995
0
58,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
33,240
381
Minions Killed
286
0
Camps Cleared
0
1,377,773
Distance Traveled
1,239,427
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,066
505
45
3
0
201,900
2
W
Thor
8,317
594
71
5
0
296,488
1
W
Kukulkan
8,826
630
102
7
0
258,592
10
L
Loki
7,275
520
73
5
0
273,567
6
L
Odin
7,098
507
72
5
0
269,730
2
W
Osiris
9,108
651
89
6
0
304,422
4
L
Hel
6,185
442
43
3
0
247,470
1
L
Rama
5,616
401
53
4
0
246,760
2
W
Khepri
7,919
566
36
3
0
274,524
3
W
Medusa
8,409
601
83
6
0
243,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role