Player Matchup

Hercules
Hercules
Kruschevv
Hercules
Level 30
God Stats
4W - 16L
1,460 SR
Queue Stats
123W - 129L
1,496 Elo+
Solo
Ares
Ares
TheDocLukins
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,466 Elo+
Party 3
Anubis
Anubis
acabblm
Anubis
Level 18
God Stats
5W - 8L
1,397 SR
Queue Stats
39W - 36L
1,503 Elo+
Party 3
Anhur
Anhur
simplord6969
Anhur
Level 25
God Stats
5W - 4L
1,655 SR
Queue Stats
67W - 75L
1,421 Elo+
Party 3
Pele
Pele
theaviator312
Pele
Level 18
God Stats
2W - 1L
1,762 SR
Queue Stats
48W - 52L
1,544 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,486 Elo+

VS

Team Averages
Level 24
1,622 SR
1,417 Elo+
Vamana
Vamana
Anthony-R29
Vamana
Level 29
God Stats
10W - 2L
1,680 SR
Queue Stats
218W - 220L
1,452 Elo+
Solo
Anubis
Anubis
SimHinton7
Anubis
Level 19
God Stats
1W - 0L
1,719 SR
Queue Stats
21W - 25L
1,405 Elo+
Party 1
Bakasura
Bakasura
SmurfMasterFlex
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,419 Elo+
Party 2
Chaac
Chaac
flashwarrior
Chaac
Level 27
God Stats
5W - 0L
1,879 SR
Queue Stats
13W - 13L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
kafaya1
Heimdallr
Level 36
God Stats
9W - 13L
1,332 SR
Queue Stats
1,334W - 1,457L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kruschevv
Hercules
11
2 / 6 / 1
6,529
466
6,760
15,286
7,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 3
6,473
462
5,766
11,527
9,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
acabblm
Anubis
8
1 / 5 / 3
5,487
392
4,452
5,513
1,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 3 / 1
7,698
550
6,759
7,948
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
6,185
442
2,198
10,984
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
7 / 2 / 3
8,799
629
15,986
12,131
7,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SimHinton7
Anubis
10
3 / 4 / 2
6,165
440
4,791
8,561
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
9 / 0 / 1
9,235
660
6,867
7,290
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 7
7,310
522
7,763
9,856
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
kafaya1
Heimdallr
12
0 / 3 / 3
7,135
510
1,318
6,841
1,371
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
12
Kills
22
22
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
2
3
4.25
L
Hercules
Kruschevv
Hercules
2
6
1
0.42
W
Anubis
SimHinton7
Anubis
3
4
2
1
W
Bakasura
9
0
1
9.5
L
3
3
3
1.5
L
Anubis
acabblm
Anubis
1
5
3
0.5
W
3
3
7
2.17
W
Heimdallr
kafaya1
Heimdallr
0
3
3
0.5
L
4
3
1
1.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
36,725
51,258
Taken
44,679
24,608
Mitigated
19,823
8,650
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,986
9,546
0
3,104
12,131
7,166
138
775
11,356
0
55,890
L
Hercules
Kruschevv
Hercules
6,760
2,192
0
1,875
15,286
7,787
0
359
14,817
0
29,846
W
Anubis
SimHinton7
Anubis
4,791
314
481
3,077
8,561
3,284
360
4,076
4,485
17,603
0
W
Bakasura
6,867
4,651
0
3,775
7,290
3,029
0
174
7,116
0
54,653
L
5,766
397
0
2,048
11,527
9,816
0
2,419
8,778
25,706
0
L
Anubis
acabblm
Anubis
4,452
244
0
887
5,513
1,890
0
1,311
4,172
16,396
0
W
7,763
954
223
3,708
9,856
4,973
522
5,193
4,663
0
34,013
W
Heimdallr
kafaya1
Heimdallr
1,318
245
0
2,023
6,841
1,371
0
0
6,841
0
31,451
L
6,759
2,811
0
250
7,948
2,164
588
76
7,314
0
43,707
L
2,198
580
0
3,590
10,984
2,951
0
626
10,172
0
27,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
38,644
255
Minions Killed
355
0
Camps Cleared
0
1,187,832
Distance Traveled
1,294,523
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,799
629
95
7
0
277,449
0
L
Hercules
6,529
466
57
4
0
279,478
6
W
Anubis
6,165
440
24
2
0
215,638
1
W
Bakasura
9,235
660
113
8
0
296,050
2
L
Ares
6,473
462
31
2
0
255,200
1
L
Anubis
5,487
392
26
2
0
161,053
0
W
Chaac
7,310
522
63
5
0
269,900
1
W
Heimdallr
7,135
510
60
4
0
235,486
1
L
Anhur
7,698
550
88
6
0
234,022
0
L
Pele
6,185
442
53
4
0
258,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role