Player Matchup

Mulan
Mulan
JalphaFoxtrot
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,881 Elo+
Party 1
Persephone
Persephone
JustPrincely
Persephone
Level 124
God Stats
9W - 10L
1,560 SR
Queue Stats
256W - 241L
1,560 Elo+
Party 1
Ares
Ares
TossTheVibe
Ares
Level 85
God Stats
7W - 4L
1,790 SR
Queue Stats
108W - 103L
1,579 Elo+
Party 1
Loki
Loki
da-lly
Loki
Level 109
God Stats
5W - 6L
1,565 SR
Queue Stats
238W - 229L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
rickmasterJoJo
Jing Wei
Level 67
God Stats
20W - 14L
1,695 SR
Queue Stats
154W - 153L
1,553 Elo+
Party 1
Team Averages
Level 81
1,622 SR
1,641 Elo+

VS

Team Averages
Level 71
1,616 SR
1,484 Elo+
Cabrakan
Cabrakan
PlatinumWolf42
Cabrakan
Level 77
God Stats
20W - 12L
1,624 SR
Queue Stats
65W - 61L
1,498 Elo+
Party 2
Chang'e
Chang'e
RPFAdam
Chang'e
Level 127
God Stats
2W - 1L
1,678 SR
Queue Stats
96W - 95L
1,524 Elo+
Party 2
Ravana
Ravana
balmy_coomb3
Ravana
Level 83
God Stats
12W - 9L
1,604 SR
Queue Stats
215W - 191L
1,505 Elo+
Party 2
Chaac
Chaac
flappyangel
Chaac
Level 45
God Stats
3W - 0L
1,637 SR
Queue Stats
127W - 143L
1,399 Elo+
Solo
Danzaburou
Danzaburou
killerjeeeeeef
Danzaburou
Level 21
God Stats
2W - 1L
1,536 SR
Queue Stats
20W - 10L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
9,729
486
18,886
14,787
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
JustPrincely
Persephone
15
4 / 4 / 5
10,478
524
11,869
9,044
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 6
8,324
416
7,143
18,885
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
da-lly
Loki
14
5 / 5 / 2
9,120
456
8,370
11,391
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
0 / 4 / 5
8,093
405
5,846
11,137
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 2 / 13
9,665
483
9,766
14,036
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
RPFAdam
Chang'e
16
8 / 6 / 8
10,530
527
14,958
14,419
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
3 / 2 / 7
10,081
504
9,577
10,104
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 5
9,226
461
5,593
17,312
14,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
killerjeeeeeef
Danzaburou
15
4 / 0 / 6
10,115
506
11,593
11,698
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
15
Kills
21
21
Deaths
15
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
Persephone
JustPrincely
Persephone
4
4
5
1.63
W
Cabrakan
4
2
13
5.25
W
Chang'e
RPFAdam
Chang'e
8
6
8
2
L
1
5
6
0.8
W
Ravana
3
2
7
3.25
L
Loki
da-lly
Loki
5
5
2
1.2
W
2
5
5
0.9
W
Danzaburou
killerjeeeeeef
Danzaburou
4
0
6
7
L
Jing Wei
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
51,487
65,244
Taken
67,569
43,818
Mitigated
47,438
18,099
Healing
29,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,886
4,376
0
6,114
14,787
15,556
330
3,418
11,222
0
60,877
L
Persephone
JustPrincely
Persephone
11,869
280
224
2,120
9,044
3,265
0
4,147
4,558
67,212
0
W
Cabrakan
9,766
982
0
4,428
14,036
17,434
215
5,400
8,316
17,105
0
W
Chang'e
RPFAdam
Chang'e
14,958
630
2,144
6,978
14,419
5,887
1,018
4,580
9,513
62,043
0
L
7,143
512
0
3,520
18,885
16,605
0
7,397
11,277
19,841
0
W
Ravana
9,577
2,481
0
4,329
10,104
4,748
0
1,525
8,449
0
78,049
L
Loki
da-lly
Loki
8,370
1,359
0
2,222
11,391
4,879
0
4,910
6,319
0
39,601
W
5,593
1,470
0
5,822
17,312
14,431
1,034
3,975
12,643
0
44,539
W
Danzaburou
killerjeeeeeef
Danzaburou
11,593
6,252
0
5,993
11,698
4,938
2,415
2,916
8,672
0
66,202
L
Jing Wei
5,846
3,272
0
3,899
11,137
3,513
26
3,882
7,143
0
42,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
49,617
402
Minions Killed
481
0
Camps Cleared
0
1,848,720
Distance Traveled
1,845,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,729
486
91
5
0
383,925
0
L
Persephone
10,478
524
131
7
0
370,429
2
W
Cabrakan
9,665
483
12
1
0
360,068
2
W
Chang'e
10,530
527
109
5
0
377,388
0
L
Ares
8,324
416
24
1
0
374,626
2
W
Ravana
10,081
504
132
7
0
428,100
3
L
Loki
9,120
456
70
4
0
355,681
3
W
Chaac
9,226
461
113
6
0
332,768
0
W
Danzaburou
10,115
506
115
6
0
346,833
2
L
Jing Wei
8,093
405
86
4
0
364,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role