Player Matchup

Pele
Pele
Apach015
Pele
Level 85
God Stats
1W - 2L
1,671 SR
Queue Stats
285W - 259L
1,589 Elo+
Party 1
Hera
Hera
BlaseSole12
Hera
Level 64
God Stats
27W - 20L
1,603 SR
Queue Stats
210W - 215L
1,376 Elo+
Party 1
Baba Yaga
Baba Yaga
NucciKabucci
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
SoftAnarchistTTV
Zhong Kui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 158L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
Zingem
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,226 Elo+
Party 1
Team Averages
Level 44
1,555 SR
1,421 Elo+

VS

Team Averages
Level 43
1,410 SR
1,357 Elo+
Gilgamesh
Gilgamesh
TrapGodPollo
Gilgamesh
Level 70
God Stats
2W - 4L
1,255 SR
Queue Stats
266W - 280L
1,391 Elo+
Party 2
Anubis
Anubis
VA_Chicali_32
Anubis
Level 21
God Stats
10W - 17L
1,331 SR
Queue Stats
16W - 25L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
VA_Sinner
Cabrakan
Level 66
God Stats
2W - 9L
1,500 SR
Queue Stats
100W - 109L
1,410 Elo+
Party 2
Fenrir
Fenrir
VA_Vuji
Fenrir
Level 46
God Stats
4W - 5L
1,617 SR
Queue Stats
29W - 54L
1,352 Elo+
Party 2
Poseidon
Poseidon
lIl_xSCARx_lIl
Poseidon
Level 11
God Stats
5W - 10L
1,349 SR
Queue Stats
13W - 19L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 4 / 7
13,107
624
27,525
23,684
9,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
16 / 1 / 10
12,999
619
24,154
9,747
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baba Yaga
NucciKabucci
Baba Yaga
15
3 / 3 / 16
10,325
492
13,743
10,896
3,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
17
6 / 5 / 15
11,587
552
14,041
19,544
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Zingem
Xbalanque
13
2 / 7 / 15
9,453
450
4,646
12,361
4,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TrapGodPollo
Gilgamesh
19
9 / 5 / 3
12,789
609
17,954
28,276
20,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 12 / 3
8,919
425
4,893
14,965
6,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
VA_Sinner
Cabrakan
14
2 / 9 / 3
8,756
417
8,572
21,229
16,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
VA_Vuji
Fenrir
15
3 / 10 / 7
9,883
471
6,423
21,516
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
14
3 / 10 / 3
8,918
425
5,046
16,353
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
45
Kills
18
20
Deaths
46
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
18
4
7
5.38
W
16
1
10
21
W
Baba Yaga
NucciKabucci
Baba Yaga
3
3
16
3.67
W
Zhong Kui
6
5
15
2.7
L
Gilgamesh
TrapGodPollo
Gilgamesh
9
5
3
2.1
L
1
12
3
0.21
L
Cabrakan
VA_Sinner
Cabrakan
2
9
3
0.39
L
Fenrir
VA_Vuji
Fenrir
3
10
7
0.65
W
Xbalanque
Zingem
Xbalanque
2
7
15
1.36
L
Poseidon
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,109
Damage
42,888
76,232
Taken
102,339
40,646
Mitigated
56,935
23,831
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
27,525
10,330
0
6,849
23,684
9,980
2,532
4,498
19,112
0
108,852
W
24,154
4,709
418
3,657
9,747
3,812
5,633
2,131
7,582
102,810
0
W
Baba Yaga
NucciKabucci
Baba Yaga
13,743
849
0
2,950
10,896
3,531
1,439
2,675
8,101
44,470
0
W
Zhong Kui
14,041
2,081
0
8,098
19,544
18,645
1,383
2,509
16,957
46,722
0
L
Gilgamesh
TrapGodPollo
Gilgamesh
17,954
4,962
0
8,049
28,276
20,698
0
13,681
13,811
0
68,351
L
4,893
108
0
1,391
14,965
6,203
0
8,494
6,163
44,362
0
L
Cabrakan
VA_Sinner
Cabrakan
8,572
1,123
210
1,434
21,229
16,702
340
10,081
10,645
28,791
0
L
Fenrir
VA_Vuji
Fenrir
6,423
1,390
0
3,520
21,516
8,628
0
8,191
13,083
0
44,009
W
Xbalanque
Zingem
Xbalanque
4,646
2,936
0
1,859
12,361
4,678
328
6,352
5,969
0
23,905
L
Poseidon
5,046
673
0
1,603
16,353
4,704
468
9,514
6,699
38,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
49,265
498
Minions Killed
367
0
Camps Cleared
0
1,879,650
Distance Traveled
1,820,539
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,107
624
160
8
0
438,192
2
W
Hera
12,999
619
172
8
0
407,618
2
W
Baba Yaga
10,325
492
54
3
0
399,042
1
W
Zhong Kui
11,587
552
76
4
0
342,261
1
L
Gilgamesh
12,789
609
109
5
0
390,697
1
L
Anubis
8,919
425
70
3
0
321,332
1
L
Cabrakan
8,756
417
35
2
0
344,112
0
L
Fenrir
9,883
471
85
4
0
392,788
1
W
Xbalanque
9,453
450
36
2
0
292,537
0
L
Poseidon
8,918
425
68
3
0
371,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role