Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DuskAnnhilation
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Walrish
Tsukuyomi
Level 107
God Stats
2W - 0L
1,884 SR
Queue Stats
121W - 42L
1,727 Elo+
Party 1
Merlin
Merlin
im2lucky
Merlin
Level 16
God Stats
2W - 0L
1,677 SR
Queue Stats
65W - 13L
1,826 Elo+
Party 1
Neith
Neith
outdoorlife
Neith
Level 19
God Stats
19W - 3L
1,635 SR
Queue Stats
73W - 16L
1,764 Elo+
Party 1
Team Averages
Level 46
1,639 SR
1,663 Elo+

VS

Team Averages
Level 12
1,633 SR
1,542 Elo+
Pele
Pele
Ghusher
Pele
Level 13
God Stats
21W - 9L
1,762 SR
Queue Stats
35W - 32L
1,499 Elo+
Party 2
Ullr
Ullr
Lovesover
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,400 Elo+
Party 2
Anhur
Anhur
SkullKidRathius
Anhur
Level 11
God Stats
4W - 3L
1,754 SR
Queue Stats
79W - 25L
1,738 Elo+
Solo
Olorun
Olorun
akarohxs
Olorun
Level 8
God Stats
28W - 32L
1,521 SR
Queue Stats
29W - 35L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
huhkay
Morgan Le Fay
Level 23
God Stats
5W - 5L
1,629 SR
Queue Stats
18W - 16L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 7 / 20
13,021
1,002
15,188
18,040
12,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DuskAnnhilation
Jormungandr
20
6 / 8 / 23
13,672
1,052
12,520
19,300
19,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Walrish
Tsukuyomi
20
8 / 4 / 14
14,382
1,106
18,220
15,216
12,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Merlin
im2lucky
Merlin
20
7 / 3 / 20
14,145
1,088
16,171
7,382
2,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 15
14,797
1,138
19,445
14,224
5,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ghusher
Pele
16
2 / 5 / 7
11,077
852
5,424
5,765
2,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
1 / 5 / 6
10,502
808
2,020
5,888
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
16 / 6 / 10
18,415
1,417
37,232
34,502
14,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
akarohxs
Olorun
16
0 / 6 / 8
10,473
806
3,062
7,293
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
huhkay
Morgan Le Fay
20
7 / 13 / 13
15,164
1,166
17,608
31,055
14,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
35
Kills
26
26
Deaths
35
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
7
20
2
W
Jormungandr
DuskAnnhilation
Jormungandr
6
8
23
2.19
L
Pele
Ghusher
Pele
2
5
7
1.1
L
Ullr
1
5
6
0.8
L
16
6
10
3.5
W
Tsukuyomi
Walrish
Tsukuyomi
8
4
14
3.75
L
Olorun
akarohxs
Olorun
0
6
8
0.67
L
Morgan Le Fay
huhkay
Morgan Le Fay
7
13
13
1.04
W
Merlin
im2lucky
Merlin
7
3
20
5.67
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,544
Damage
65,346
74,162
Taken
84,503
52,569
Mitigated
35,795
2,774
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,188
716
0
684
18,040
12,808
0
3,800
14,010
26,899
0
W
Jormungandr
DuskAnnhilation
Jormungandr
12,520
2,303
0
180
19,300
19,342
0
4,932
14,175
25,859
0
L
Pele
Ghusher
Pele
5,424
1,057
0
152
5,765
2,048
0
3,029
2,736
0
8,127
L
Ullr
2,020
1,194
0
130
5,888
2,079
0
2,325
3,563
0
4,896
L
37,232
20,141
0
9,226
34,502
14,848
0
18,211
16,291
0
93,588
W
Tsukuyomi
Walrish
Tsukuyomi
18,220
6,237
0
154
15,216
12,696
0
3,455
11,605
656
45,275
L
Olorun
akarohxs
Olorun
3,062
999
110
302
7,293
2,522
0
4,362
2,931
7,282
0
L
Morgan Le Fay
huhkay
Morgan Le Fay
17,608
978
0
3,110
31,055
14,298
0
16,132
14,923
38,345
0
W
Merlin
im2lucky
Merlin
16,171
371
0
12
7,382
2,632
0
2,080
5,204
44,948
0
W
19,445
10,823
0
1,744
14,224
5,091
0
5,505
8,498
0
47,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,017
Gold Earned
65,631
255
Minions Killed
200
12
Camps Cleared
3
1,171,626
Distance Traveled
700,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,021
1,002
29
2
0
224,009
0
W
Jormungandr
13,672
1,052
34
3
1
218,639
2
L
Pele
11,077
852
4
0
1
83,360
1
L
Ullr
10,502
808
1
0
0
94,860
0
L
Anhur
18,415
1,417
124
10
0
216,096
0
W
Tsukuyomi
14,382
1,106
50
4
10
273,739
0
L
Olorun
10,473
806
6
0
2
74,186
1
L
Morgan Le Fay
15,164
1,166
65
5
0
232,420
0
W
Merlin
14,145
1,088
67
5
0
249,024
2
W
Neith
14,797
1,138
75
6
1
206,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role