Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Lx OdinMVP
Anhur
Diamond II
Level 146
God Stats
28W - 35L
1,602 SR
Queue Stats
504W - 525L
2,376 MMR
Solo
Tiamat
Tiamat
Masters
Lyzurrr
Tiamat
Masters
Level 153
God Stats
4W - 1L
1,506 SR
Queue Stats
100W - 55L
2,476 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
bluesliter
Sun Wukong
Platinum III
Level 139
God Stats
15W - 9L
1,583 SR
Queue Stats
321W - 315L
1,855 MMR
Solo
Khepri
Khepri
Diamond IV
iTz_Snake_Eye
Khepri
Diamond IV
Level 158
God Stats
4W - 2L
1,812 SR
Queue Stats
136W - 117L
2,203 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,601 SR
2,082 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,657 SR
1,899 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
Rønngyu
Ares
Diamond I
Level 83
God Stats
5W - 1L
2,011 SR
Queue Stats
62W - 38L
2,719 MMR
Solo
Bastet
Bastet
Platinum V
leto_75
Bastet
Platinum V
Level 160
God Stats
0W - 2L
1,605 SR
Queue Stats
61W - 33L
1,952 MMR
Solo
Chiron
Chiron
Gold I
xdgttrf11
Chiron
Gold I
Level 149
God Stats
0W - 1L
1,670 SR
Queue Stats
20W - 13L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 2
7,404
617
3,161
5,916
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
13
1 / 2 / 1
7,139
595
3,272
6,619
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Lyzurrr
Tiamat
14
6 / 0 / 1
8,123
677
5,854
3,260
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
bluesliter
Sun Wukong
13
1 / 3 / 1
7,596
633
4,376
9,382
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 7
6,612
551
1,818
6,213
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetAphroditeNemesis

VS

Bans
AthenaTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 2 / 0
7,472
623
5,942
10,505
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
 
Janus
1
0 / 1 / 0
3,863
322
117
522
102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
8
1 / 3 / 2
5,907
492
3,368
8,226
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
leto_75
Bastet
11
2 / 3 / 0
6,639
553
2,042
6,322
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
xdgttrf11
Chiron
11
2 / 2 / 1
6,742
562
3,706
6,248
1,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
8
8
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
L
Hercules
 
Hercules
3
2
0
1.5
L
Janus
 
Janus
0
1
0
0
W
Anhur
1
2
1
0.75
W
Tiamat
Lyzurrr
Tiamat
6
0
1
6.5
L
Ares
1
3
2
0.67
W
Sun Wukong
bluesliter
Sun Wukong
1
3
1
0.5
W
0
3
7
1.17
L
Bastet
leto_75
Bastet
2
3
0
0.67
L
Chiron
xdgttrf11
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
15,175
31,390
Taken
31,823
13,125
Mitigated
13,962
8,761
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,161
1,133
0
661
5,916
2,493
0
687
5,229
0
42,484
L
Hercules
 
Hercules
5,942
2,761
0
4,033
10,505
7,027
0
0
10,505
0
49,817
L
Janus
 
Janus
117
30
0
0
522
102
0
185
313
117
0
W
Anhur
3,272
1,285
0
250
6,619
1,828
889
68
6,551
0
54,230
W
Tiamat
Lyzurrr
Tiamat
5,854
838
0
1,422
3,260
2,020
11
754
2,506
54,028
0
L
Ares
3,368
192
0
1,220
8,226
3,253
0
3,877
4,221
15,108
0
W
Sun Wukong
bluesliter
Sun Wukong
4,376
1,233
0
4,227
9,382
3,972
151
0
9,382
0
51,274
W
1,818
120
0
2,201
6,213
2,812
0
1,976
4,237
12,256
0
L
Bastet
leto_75
Bastet
2,042
885
0
500
6,322
2,059
0
2,807
3,355
0
39,133
L
Chiron
xdgttrf11
Chiron
3,706
1,962
170
1,997
6,248
1,521
0
491
5,757
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
30,623
451
Minions Killed
315
0
Camps Cleared
0
1,175,145
Distance Traveled
806,288
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,404
617
79
7
0
220,012
0
L
Hercules
7,472
623
102
9
0
227,235
1
L
Janus
3,863
322
0
0
0
20,820
0
W
Anhur
7,139
595
111
9
0
213,629
3
W
Tiamat
8,123
677
138
12
0
234,181
5
L
Ares
5,907
492
19
2
0
163,702
0
W
Sun Wukong
7,596
633
107
9
0
251,861
3
W
Khepri
6,612
551
16
1
0
255,462
3
L
Bastet
6,639
553
110
9
0
222,130
1
L
Chiron
6,742
562
84
7
0
172,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role