Player Matchup

Achilles
Achilles
JalphaFoxtrot
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,868 Elo+
Party 2
Bellona
Bellona
JustPrincely
Bellona
Level 124
God Stats
17W - 13L
1,621 SR
Queue Stats
256W - 241L
1,553 Elo+
Party 2
Xing Tian
Xing Tian
TossTheVibe
Xing Tian
Level 85
God Stats
5W - 1L
1,692 SR
Queue Stats
108W - 103L
1,573 Elo+
Party 2
Poseidon
Poseidon
da-lly
Poseidon
Level 109
God Stats
9W - 8L
1,429 SR
Queue Stats
238W - 229L
1,624 Elo+
Party 2
Jing Wei
Jing Wei
rickmasterJoJo
Jing Wei
Level 67
God Stats
20W - 14L
1,683 SR
Queue Stats
154W - 153L
1,545 Elo+
Party 2
Team Averages
Level 81
1,585 SR
1,633 Elo+

VS

Team Averages
Level 67
1,499 SR
1,427 Elo+
Tiamat
Tiamat
CensingInk80461
Tiamat
Level 53
God Stats
11W - 16L
1,464 SR
Queue Stats
179W - 146L
1,539 Elo+
Party 1
Neith
Neith
DarthLahey19
Neith
Level 46
God Stats
14W - 17L
1,417 SR
Queue Stats
431W - 437L
1,356 Elo+
Party 1
Athena
Athena
General_Grizzly4
Athena
Level 63
God Stats
13W - 22L
1,541 SR
Queue Stats
185W - 167L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFunkyPolice
Gilgamesh
Level 67
God Stats
10W - 7L
1,755 SR
Queue Stats
484W - 366L
1,410 Elo+
Party 1
Nemesis
Nemesis
xNLPerson
Nemesis
Level 107
God Stats
1W - 3L
1,320 SR
Queue Stats
531W - 412L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JalphaFoxtrot
Achilles
14
1 / 2 / 5
7,668
479
5,154
13,258
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
JustPrincely
Bellona
14
4 / 2 / 8
8,063
504
6,976
9,604
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
TossTheVibe
Xing Tian
11
3 / 1 / 11
7,767
485
4,770
8,485
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
da-lly
Poseidon
13
4 / 3 / 6
8,416
526
9,567
6,180
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
6 / 2 / 6
8,097
506
7,162
9,734
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,833
427
5,422
9,462
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 4
6,847
428
7,666
8,201
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 5
6,954
435
4,026
12,217
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TheFunkyPolice
Gilgamesh
13
2 / 2 / 5
7,927
495
11,554
10,637
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
xNLPerson
Nemesis
13
5 / 2 / 4
8,038
502
6,720
9,978
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
18
Kills
10
10
Deaths
18
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
1
4
4
0.75
L
2
5
5
0.9
W
Achilles
JalphaFoxtrot
Achilles
1
2
5
1.75
W
Bellona
JustPrincely
Bellona
4
2
8
4
L
Gilgamesh
TheFunkyPolice
Gilgamesh
2
2
5
2.25
W
Xing Tian
TossTheVibe
Xing Tian
3
1
11
8.5
W
Poseidon
da-lly
Poseidon
4
3
6
2.33
W
Jing Wei
6
2
6
4.5
L
Nemesis
xNLPerson
Nemesis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,629
Damage
35,388
47,261
Taken
50,495
27,091
Mitigated
24,618
14,013
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,422
466
0
2,896
9,462
5,017
0
3,479
5,737
38,464
0
L
7,666
3,427
0
2,534
8,201
2,858
0
1,145
7,056
0
30,742
L
4,026
1,022
0
1,948
12,217
6,981
0
3,181
8,856
20,520
0
W
Achilles
JalphaFoxtrot
Achilles
5,154
1,281
0
4,699
13,258
10,626
0
1,772
11,382
0
36,472
W
Bellona
JustPrincely
Bellona
6,976
2,510
0
678
9,604
5,735
0
1,427
8,061
0
57,579
L
Gilgamesh
TheFunkyPolice
Gilgamesh
11,554
2,722
0
2,435
10,637
5,766
0
1,801
8,410
0
42,498
W
Xing Tian
TossTheVibe
Xing Tian
4,770
450
0
2,469
8,485
5,628
0
1,735
6,644
16,714
0
W
Poseidon
da-lly
Poseidon
9,567
1,119
0
1,540
6,180
1,836
0
2,249
3,711
43,167
0
W
Jing Wei
7,162
5,020
0
4,627
9,734
3,266
0
1,641
8,015
0
37,994
L
Nemesis
xNLPerson
Nemesis
6,720
2,140
0
2,039
9,978
3,996
0
4,110
5,600
0
48,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
36,599
390
Minions Killed
314
0
Camps Cleared
0
1,568,465
Distance Traveled
1,578,133
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,833
427
76
5
0
283,880
2
L
Neith
6,847
428
47
3
0
261,412
2
L
Athena
6,954
435
27
2
0
330,771
3
W
Achilles
7,668
479
91
6
0
313,136
3
W
Bellona
8,063
504
103
6
0
358,009
2
L
Gilgamesh
7,927
495
80
5
0
337,752
7
W
Xing Tian
7,767
485
24
2
0
322,469
4
W
Poseidon
8,416
526
90
6
0
280,609
0
W
Jing Wei
8,097
506
82
5
0
294,242
0
L
Nemesis
8,038
502
84
5
0
364,318
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role