Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Chilepazar
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Hun Batz
Hun Batz
GAMESHARK14
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,591 Elo+
Party 1
Kali
Kali
YOLOEatERBaD
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,579 Elo+
Party 1
Thor
Thor
thegreggacy
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,456 Elo+

VS

Team Averages
Level 118
1,496 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Dodom2419
Sobek
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
13W - 8L
1,541 Elo+
Party 3
Hou Yi
Hou Yi
MrNexit
Hou Yi
Level 84
God Stats
1W - 2L
1,378 SR
Queue Stats
95W - 76L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spartan Chris98
Ah Muzen Cab
Level 113
God Stats
2W - 0L
1,794 SR
Queue Stats
98W - 95L
1,488 Elo+
Party 3
Rama
Rama
xxkchrisxx
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 46L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 5 / 2
7,721
858
13,599
15,387
22,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Chilepazar
Heimdallr
10
1 / 6 / 2
6,188
688
4,086
10,832
6,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
GAMESHARK14
Hun Batz
12
0 / 6 / 4
6,540
727
8,802
10,537
10,345
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 6 / 3
6,322
702
5,275
10,494
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 5 / 1
6,415
713
5,600
9,485
9,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 17
7,977
886
7,539
11,316
9,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Dodom2419
Sobek
14
4 / 0 / 20
8,849
983
9,864
12,868
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
MrNexit
Hou Yi
14
4 / 0 / 21
8,270
919
7,231
7,487
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Spartan Chris98
Ah Muzen Cab
17
11 / 2 / 15
9,716
1,080
14,622
10,348
6,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
6 / 1 / 18
8,880
987
10,583
7,668
3,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
119
4
Kills
28
28
Deaths
4
12
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
2
0.6
W
Arachne
 
Arachne
3
1
17
11.5
L
Heimdallr
Chilepazar
Heimdallr
1
6
2
0.33
W
Sobek
Dodom2419
Sobek
4
0
20
14
L
Hun Batz
GAMESHARK14
Hun Batz
0
6
4
0.33
W
Hou Yi
MrNexit
Hou Yi
4
0
21
14.5
W
Ah Muzen Cab
Spartan Chris98
Ah Muzen Cab
11
2
15
9.25
L
0
6
3
0.25
L
1
5
1
0.3
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
49,839
56,735
Taken
49,687
54,867
Mitigated
37,271
10,058
Healing
25,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,599
501
825
2,154
15,387
22,322
0
2,483
12,727
25,134
0
W
Arachne
 
Arachne
7,539
5,290
2,551
5,229
11,316
9,133
866
1,374
9,942
0
11,052
L
Heimdallr
Chilepazar
Heimdallr
4,086
1,077
237
904
10,832
6,470
0
1,662
9,133
0
8,278
W
Sobek
Dodom2419
Sobek
9,864
987
2,014
4,718
12,868
14,203
0
3,355
9,513
14,377
0
L
Hun Batz
GAMESHARK14
Hun Batz
8,802
1,576
892
720
10,537
10,345
0
2,866
7,551
0
14,866
W
Hou Yi
MrNexit
Hou Yi
7,231
2,717
1,794
1,433
7,487
4,296
1,423
2,997
4,490
0
17,844
W
Ah Muzen Cab
Spartan Chris98
Ah Muzen Cab
14,622
6,022
1,153
2,805
10,348
6,207
1,615
2,828
7,520
0
31,441
L
5,275
2,129
465
2,109
10,494
6,621
0
861
9,483
0
12,486
L
5,600
590
453
1,299
9,485
9,109
0
1,992
7,373
0
10,863
W
10,583
7,799
2,183
1,743
7,668
3,432
1,034
3,045
4,623
0
18,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
43,692
101
Minions Killed
89
0
Camps Cleared
0
727,909
Distance Traveled
889,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,721
858
38
4
0
146,526
0
W
Arachne
7,977
886
11
1
0
236,595
0
L
Heimdallr
6,188
688
10
1
0
147,958
0
W
Sobek
8,849
983
8
1
0
162,400
0
L
Hun Batz
6,540
727
16
2
0
145,449
1
W
Hou Yi
8,270
919
13
1
0
178,267
0
W
Ah Muzen Cab
9,716
1,080
42
5
0
175,020
0
L
Kali
6,322
702
24
3
0
143,452
1
L
Thor
6,415
713
13
1
0
144,524
0
W
Rama
8,880
987
15
2
0
137,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role