Player Matchup

Zhong Kui
Zhong Kui
RipticBerserker
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ThunderSmashRaid
Hou Yi
Level 144
God Stats
2W - 2L
1,612 SR
Queue Stats
56W - 36L
1,655 Elo+
Solo
Athena
Athena
drath123saber
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 2
Team Averages
Level 107
1,537 SR
1,558 Elo+

VS

Team Averages
Level 129
1,501 SR
1,533 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lavittz
Merlin
Level 87
God Stats
18W - 31L
1,504 SR
Queue Stats
79W - 91L
1,492 Elo+
Solo
Cupid
Cupid
Surferdude0923
Cupid
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 105L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RipticBerserker
Zhong Kui
11
3 / 8 / 1
7,733
703
6,420
14,512
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 9 / 3
6,904
628
6,567
11,534
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 4
8,063
733
8,498
16,377
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 3 / 11
8,290
754
4,278
13,335
6,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Lavittz
Merlin
12
7 / 3 / 10
9,212
837
9,458
7,040
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
12 / 1 / 8
10,188
926
21,954
10,499
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
20
20
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
11
2.17
W
Merlin
Lavittz
Merlin
7
3
10
4
L
Zhong Kui
RipticBerserker
Zhong Kui
3
8
1
0.44
W
12
1
8
16
L
1
9
3
0.28
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
35,690
42,423
Taken
30,874
22,032
Mitigated
13,200
7,471
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,278
256
0
1,848
13,335
6,740
113
5,236
7,241
8,917
0
W
Merlin
Lavittz
Merlin
9,458
564
576
1,045
7,040
2,348
727
2,852
4,188
27,786
0
L
Zhong Kui
RipticBerserker
Zhong Kui
6,420
1,026
0
3,929
14,512
7,521
152
3,710
10,557
21,322
0
W
21,954
13,556
1,675
5,091
10,499
4,112
1,526
6,830
3,567
0
43,893
L
6,567
3,277
0
794
11,534
3,398
156
3,895
7,437
0
17,352
L
8,498
2,619
0
2,748
16,377
11,113
40
5,226
10,693
17,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
27,690
79
Minions Killed
90
0
Camps Cleared
0
523,677
Distance Traveled
567,953
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,290
754
3
0
0
203,703
0
W
Merlin
9,212
837
40
4
0
172,057
1
L
Zhong Kui
7,733
703
43
4
0
151,317
1
W
Cupid
10,188
926
47
4
0
192,193
1
L
Hou Yi
6,904
628
26
2
0
163,711
1
L
Athena
8,063
733
10
1
0
208,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role