Player Matchup

Amaterasu
Amaterasu
Daiwashi
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GAMxBOWER
Morgan Le Fay
Level 22
God Stats
7W - 4L
1,673 SR
Queue Stats
169W - 198L
1,328 Elo+
Party 2
Mercury
Mercury
LALOgamer14
Mercury
Level 27
God Stats
52W - 59L
1,381 SR
Queue Stats
295W - 343L
1,267 Elo+
Party 2
Arachne
Arachne
OG Bobby Jumbo1
Arachne
Level 17
God Stats
4W - 1L
1,483 SR
Queue Stats
56W - 60L
1,311 Elo+
Solo
Anubis
Anubis
Twitchy4Dayz
Anubis
Level 28
God Stats
2W - 2L
1,179 SR
Queue Stats
92W - 123L
1,298 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,341 Elo+

VS

Team Averages
Level 18
1,419 SR
1,317 Elo+
Nemesis
Nemesis
Agent saucer206
Nemesis
Level 7
God Stats
2W - 4L
1,326 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
Irenefabianamac
Amaterasu
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
93W - 140L
1,283 Elo+
Solo
Nox
Nox
WebbyBow5117140
Nox
Level 27
God Stats
1W - 3L
1,395 SR
Queue Stats
36W - 41L
1,327 Elo+
Party 1
Ymir
Ymir
chaneke9slayer
Ymir
Level 17
God Stats
3W - 2L
1,622 SR
Queue Stats
68W - 82L
1,341 Elo+
Solo
Cthulhu
Cthulhu
undeadtaker19
Cthulhu
Level 11
God Stats
4W - 5L
1,476 SR
Queue Stats
24W - 36L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daiwashi
Amaterasu
14
3 / 3 / 5
9,221
485
4,017
11,752
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
GAMxBOWER
Morgan Le Fay
15
9 / 1 / 14
10,624
559
13,640
7,368
2,697
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
LALOgamer14
Mercury
18
11 / 0 / 10
11,921
627
7,277
8,848
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 4 / 7
10,549
555
8,159
10,096
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
9 / 2 / 8
12,363
651
15,804
14,409
7,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
7,718
406
7,471
17,142
4,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Irenefabianamac
Amaterasu
5
0 / 1 / 0
5,682
299
60
2,304
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 19 / 3
6,603
348
5,815
15,922
4,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 6 / 1
9,884
520
13,974
20,204
18,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
7
1 / 4 / 1
6,350
334
1,835
7,019
2,109
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
40
Kills
10
10
Deaths
41
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
Amaterasu
Daiwashi
Amaterasu
3
3
5
1.83
W
Morgan Le Fay
GAMxBOWER
Morgan Le Fay
9
1
14
16
L
Amaterasu
Irenefabianamac
Amaterasu
0
1
0
0
W
Mercury
LALOgamer14
Mercury
11
0
10
16
W
8
4
7
2.88
W
Anubis
9
2
8
6.5
L
0
19
3
0.08
L
7
6
1
1.25
L
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
29,155
52,473
Taken
62,591
24,833
Mitigated
30,618
13,199
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,471
3,872
0
412
17,142
4,204
297
8,186
8,956
0
24,352
W
Amaterasu
Daiwashi
Amaterasu
4,017
1,072
0
3,523
11,752
6,078
0
5,150
6,602
0
37,489
W
Morgan Le Fay
GAMxBOWER
Morgan Le Fay
13,640
2,486
0
2,191
7,368
2,697
3,423
4,076
3,292
37,687
0
L
Amaterasu
Irenefabianamac
Amaterasu
60
0
0
292
2,304
954
0
825
1,479
0
7,060
W
Mercury
LALOgamer14
Mercury
7,277
3,877
0
0
8,848
3,225
6,202
2,128
6,720
0
82,006
W
8,159
5,768
0
2,377
10,096
5,411
3,328
2,600
7,496
0
43,706
W
Anubis
15,804
1,724
0
5,108
14,409
7,422
1,507
7,670
6,739
55,793
0
L
5,815
781
0
221
15,922
4,650
0
8,963
6,959
20,788
0
L
13,974
2,024
0
1,804
20,204
18,701
0
9,067
11,137
48,703
0
L
Cthulhu
1,835
78
0
1,333
7,019
2,109
56
2,403
4,616
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
36,237
409
Minions Killed
193
0
Camps Cleared
0
1,752,818
Distance Traveled
1,214,443
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,718
406
37
2
0
344,426
0
W
Amaterasu
9,221
485
54
3
0
397,142
0
W
Morgan Le Fay
10,624
559
49
3
0
311,134
0
L
Amaterasu
5,682
299
16
1
0
112,987
0
W
Mercury
11,921
627
131
7
0
412,470
0
W
Arachne
10,549
555
75
4
0
374,189
1
W
Anubis
12,363
651
100
5
0
257,883
3
L
Nox
6,603
348
25
1
0
261,768
1
L
Ymir
9,884
520
87
5
0
287,706
1
L
Cthulhu
6,350
334
28
1
0
207,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role