Player Matchup

Artemis
Artemis
KikiSanchez02
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MrMurderNote
Erlang Shen
Level 27
God Stats
22W - 26L
1,516 SR
Queue Stats
133W - 132L
1,442 Elo+
Solo
Fenrir
Fenrir
SWRD Zanman
Fenrir
Level 13
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 3L
1,507 Elo+
Solo
Ra
Ra
sura002
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
xmelissax96x
Neith
Level 11
God Stats
52W - 51L
1,320 SR
Queue Stats
74W - 93L
1,251 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,440 Elo+

VS

Team Averages
Level 22
1,432 SR
1,389 Elo+
Fenrir
Fenrir
BronzeSaucer165
Fenrir
Level 12
God Stats
12W - 23L
1,278 SR
Queue Stats
13W - 31L
1,168 Elo+
Solo
Xing Tian
Xing Tian
Detrimental D
Xing Tian
Level 29
God Stats
30W - 21L
1,630 SR
Queue Stats
142W - 160L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Lynn4204
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,748 Elo+
Solo
Da Ji
Da Ji
Midnight_Magick4
Da Ji
Level 26
God Stats
6W - 5L
1,253 SR
Queue Stats
85W - 84L
1,376 Elo+
Solo
Bacchus
Bacchus
SIZZEL74782
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 74L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 9 / 4
9,902
900
6,345
14,917
9,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
MrMurderNote
Erlang Shen
15
1 / 2 / 3
9,749
886
7,859
10,087
6,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 16 / 2
9,209
837
8,732
25,711
17,097
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 12 / 1
10,596
963
8,757
16,460
6,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 4
9,928
903
6,347
11,028
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 16
11,728
1,066
10,461
7,551
5,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Detrimental D
Xing Tian
19
5 / 1 / 32
12,170
1,106
13,649
12,515
17,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Lynn4204
Kukulkan
19
6 / 1 / 19
11,892
1,081
9,877
5,757
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
20 / 2 / 17
13,774
1,252
23,396
10,600
8,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SIZZEL74782
Bacchus
18
5 / 1 / 21
11,391
1,036
9,934
7,115
8,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
149
6
Kills
44
44
Deaths
7
14
Assists
105
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
Xing Tian
Detrimental D
Xing Tian
5
1
32
21
L
Artemis
1
9
4
0.33
W
Kukulkan
Lynn4204
Kukulkan
6
1
19
15.5
W
20
2
17
14.25
L
Erlang Shen
MrMurderNote
Erlang Shen
1
2
3
1.25
W
Bacchus
SIZZEL74782
Bacchus
5
1
21
15.5
L
Fenrir
1
16
2
0.13
L
3
12
1
0.29
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
67,317
78,203
Taken
43,538
44,392
Mitigated
43,279
3,857
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,461
2,160
0
783
7,551
5,562
0
1,606
5,945
0
16,093
W
Xing Tian
Detrimental D
Xing Tian
13,649
1,041
640
1,035
12,515
17,672
0
2,491
10,024
24,838
0
L
Artemis
6,345
3,427
0
0
14,917
9,682
0
5,198
9,719
33
18,974
W
Kukulkan
Lynn4204
Kukulkan
9,877
441
0
584
5,757
2,712
0
1,322
4,435
53,013
0
W
23,396
7,409
0
1,394
10,600
8,942
0
1,666
8,934
0
34,741
L
Erlang Shen
MrMurderNote
Erlang Shen
7,859
3,284
0
1,569
10,087
6,568
0
5,355
4,732
0
19,834
W
Bacchus
SIZZEL74782
Bacchus
9,934
1,497
0
0
7,115
8,391
0
1,705
5,410
12,526
0
L
Fenrir
8,732
1,331
0
122
25,711
17,097
0
9,007
16,704
0
14,610
L
8,757
1,445
228
94
16,460
6,577
0
7,137
9,323
25,918
0
L
6,347
2,721
0
1,844
11,028
4,468
0
6,763
4,265
0
36,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
60,955
146
Minions Killed
182
3
Camps Cleared
6
850,177
Distance Traveled
963,500
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,728
1,066
14
1
1
192,588
0
W
Xing Tian
12,170
1,106
11
1
0
191,303
0
L
Artemis
9,902
900
29
3
0
138,686
2
W
Kukulkan
11,892
1,081
118
11
0
198,160
0
W
Da Ji
13,774
1,252
32
3
5
198,337
1
L
Erlang Shen
9,749
886
25
2
1
178,497
0
W
Bacchus
11,391
1,036
7
1
0
183,112
0
L
Fenrir
9,209
837
7
1
0
198,034
1
L
Ra
10,596
963
39
4
1
186,818
1
L
Neith
9,928
903
46
4
1
148,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role