Player Matchup

Hel
Hel
JalphaFoxtrot
Hel
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 3L
1,839 Elo+
Party 2
Nemesis
Nemesis
JustPrincely
Nemesis
Level 124
God Stats
8W - 6L
1,536 SR
Queue Stats
256W - 241L
1,543 Elo+
Party 2
Athena
Athena
TossTheVibe
Athena
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 103L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
da-lly
Cu Chulainn
Level 109
God Stats
4W - 7L
1,303 SR
Queue Stats
238W - 229L
1,615 Elo+
Party 2
Apollo
Apollo
rickmasterJoJo
Apollo
Level 67
God Stats
9W - 11L
1,508 SR
Queue Stats
154W - 153L
1,534 Elo+
Party 2
Team Averages
Level 81
1,512 SR
1,619 Elo+

VS

Team Averages
Level 55
1,448 SR
1,543 Elo+
Chiron
Chiron
GooberMcfarland
Chiron
Level 65
God Stats
8W - 6L
1,536 SR
Queue Stats
465W - 366L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheAppStore
Tsukuyomi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 135L
1,659 Elo+
Party 1
Janus
Janus
WardHerePlz
Janus
Level 124
God Stats
8W - 15L
1,475 SR
Queue Stats
247W - 193L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
Yo Im Hard
Sun Wukong
Level 29
God Stats
22W - 17L
1,636 SR
Queue Stats
50W - 34L
1,565 Elo+
Party 1
Yemoja
Yemoja
fospia
Yemoja
Level 40
God Stats
2W - 8L
1,091 SR
Queue Stats
402W - 461L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
12,614
601
10,265
13,685
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
JustPrincely
Nemesis
20
7 / 6 / 9
13,292
633
15,801
16,852
8,723
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
18
2 / 3 / 13
11,483
547
12,140
20,562
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
da-lly
Cu Chulainn
20
5 / 2 / 4
12,104
576
10,442
9,501
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 6 / 7
10,212
486
9,722
16,699
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
10,451
498
15,205
19,299
6,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheAppStore
Tsukuyomi
18
6 / 8 / 5
11,386
542
8,843
17,708
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 8
13,195
628
22,694
16,608
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Yo Im Hard
Sun Wukong
16
0 / 4 / 1
9,415
448
3,239
13,320
8,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
fospia
Yemoja
15
1 / 3 / 6
9,451
450
7,656
12,055
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
25
Kills
20
20
Deaths
25
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
8
3
4
3.33
W
Nemesis
JustPrincely
Nemesis
7
6
9
1.92
L
Tsukuyomi
TheAppStore
Tsukuyomi
6
8
5
1.06
W
Athena
2
3
13
2.83
L
7
4
8
2.75
L
Sun Wukong
Yo Im Hard
Sun Wukong
0
4
1
0.13
W
Cu Chulainn
da-lly
Cu Chulainn
5
2
4
3.5
L
Yemoja
fospia
Yemoja
1
3
6
1.33
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
57,637
77,299
Taken
78,990
54,106
Mitigated
40,395
23,433
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,205
5,787
1,367
5,798
19,299
6,664
0
6,467
12,796
0
66,498
W
10,265
1,707
3,513
6,884
13,685
5,630
1,184
6,394
7,003
89,216
0
W
Nemesis
JustPrincely
Nemesis
15,801
7,374
0
1,837
16,852
8,723
0
6,465
10,159
0
113,494
L
Tsukuyomi
TheAppStore
Tsukuyomi
8,843
3,342
0
1,281
17,708
8,996
0
4,901
12,777
0
73,344
W
Athena
12,140
2,857
0
4,725
20,562
22,057
188
7,466
12,898
39,463
0
L
22,694
1,374
284
5,080
16,608
7,001
0
4,982
11,566
115,944
0
L
Sun Wukong
Yo Im Hard
Sun Wukong
3,239
352
0
3,633
13,320
8,594
0
803
12,007
0
50,180
W
Cu Chulainn
da-lly
Cu Chulainn
10,442
1,689
0
1,883
9,501
11,603
1,202
2,652
6,749
0
73,621
L
Yemoja
fospia
Yemoja
7,656
1,939
1,703
2,234
12,055
9,140
0
5,252
6,803
35,494
0
W
9,722
6,550
0
4,591
16,699
6,093
3,166
6,467
10,140
0
61,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
53,898
673
Minions Killed
607
0
Camps Cleared
0
2,050,041
Distance Traveled
1,852,566
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,451
498
101
5
0
364,269
2
W
Hel
12,614
601
176
8
0
426,983
3
W
Nemesis
13,292
633
173
8
0
450,085
1
L
Tsukuyomi
11,386
542
119
6
0
399,752
0
W
Athena
11,483
547
65
3
0
453,322
5
L
Janus
13,195
628
205
10
0
448,339
1
L
Sun Wukong
9,415
448
126
6
0
348,589
0
W
Cu Chulainn
12,104
576
139
7
0
330,000
2
L
Yemoja
9,451
450
56
3
0
291,617
7
W
Apollo
10,212
486
120
6
0
389,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role