Player Matchup

Discordia
Discordia
Herzog20
Discordia
Level 98
God Stats
6W - 2L
1,780 SR
Queue Stats
26W - 25L
1,488 Elo+
Party 1
Ra
Ra
JeanChiia
Ra
Level 5
God Stats
1W - 1L
1,765 SR
Queue Stats
5W - 5L
1,568 Elo+
Party 1
Zeus
Zeus
Jesua130194
Zeus
Level 128
God Stats
7W - 6L
1,588 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 1
Ymir
Ymir
cardenas_usa
Ymir
Level 85
God Stats
4W - 3L
1,604 SR
Queue Stats
12W - 8L
1,517 Elo+
Party 1
Loki
Loki
thNitz
Loki
Level 105
God Stats
1W - 1L
1,532 SR
Queue Stats
31W - 21L
1,537 Elo+
Party 1
Team Averages
Level 84
1,654 SR
1,522 Elo+

VS

Team Averages
Level 83
1,624 SR
1,477 Elo+
Cerberus
Cerberus
CHI TOWN 1620
Cerberus
Level 28
God Stats
35W - 19L
1,670 SR
Queue Stats
171W - 151L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Charcopoco
Morgan Le Fay
Level 87
God Stats
35W - 21L
1,793 SR
Queue Stats
475W - 451L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
DreadHeadedMir
Sun Wukong
Level 144
God Stats
11W - 7L
1,569 SR
Queue Stats
358W - 360L
1,491 Elo+
Party 2
Anubis
Anubis
ImmortalMudder
Anubis
Level 34
God Stats
14W - 9L
1,541 SR
Queue Stats
20W - 24L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
JdaBOOG
Cu Chulainn
Level 121
God Stats
4W - 5L
1,547 SR
Queue Stats
398W - 382L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Herzog20
Discordia
14
0 / 5 / 2
8,854
422
7,976
14,429
4,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 5
8,768
418
5,521
9,915
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 0
10,026
477
10,610
9,407
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
8,540
407
7,094
15,770
13,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
thNitz
Loki
13
3 / 8 / 6
8,866
422
11,541
14,936
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHI TOWN 1620
Cerberus
13
0 / 6 / 13
8,809
419
3,817
15,349
9,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Charcopoco
Morgan Le Fay
18
11 / 0 / 2
11,724
558
11,722
9,316
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DreadHeadedMir
Sun Wukong
18
5 / 4 / 10
11,679
556
12,185
16,592
10,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 5
9,704
462
4,507
9,919
4,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JdaBOOG
Cu Chulainn
20
12 / 0 / 5
12,750
607
16,272
17,660
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
29
30
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CHI TOWN 1620
Cerberus
0
6
13
1.08
W
Morgan Le Fay
Charcopoco
Morgan Le Fay
11
0
2
12
W
Sun Wukong
DreadHeadedMir
Sun Wukong
5
4
10
2.5
L
Discordia
Herzog20
Discordia
0
5
2
0.2
W
1
3
5
1.17
W
Cu Chulainn
JdaBOOG
Cu Chulainn
12
0
5
14.5
L
1
6
5
0.58
L
5
7
0
0.71
L
4
4
3
1.38
L
Loki
thNitz
Loki
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
48,503
64,457
Taken
68,836
33,607
Mitigated
35,974
10,727
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CHI TOWN 1620
Cerberus
3,817
539
0
2,973
15,349
9,789
359
7,173
8,176
35,793
0
W
Morgan Le Fay
Charcopoco
Morgan Le Fay
11,722
775
188
4,005
9,316
3,517
0
4,067
5,249
70,891
0
W
Sun Wukong
DreadHeadedMir
Sun Wukong
12,185
3,017
0
4,890
16,592
10,737
334
6,878
9,714
0
75,605
L
Discordia
Herzog20
Discordia
7,976
867
0
4,394
14,429
4,795
672
3,084
11,091
63,885
0
W
4,507
115
234
3,712
9,919
4,468
1,445
5,779
4,140
55,782
0
W
Cu Chulainn
JdaBOOG
Cu Chulainn
16,272
6,787
0
2,209
17,660
7,463
0
7,304
10,356
0
119,075
L
5,521
249
869
1,467
9,915
5,385
354
3,900
5,963
47,556
0
L
10,610
2,025
0
1,114
9,407
4,174
0
1,596
7,702
49,221
0
L
7,094
800
429
2,454
15,770
13,739
225
7,235
8,410
26,922
0
L
Loki
thNitz
Loki
11,541
2,909
0
0
14,936
5,514
0
3,533
11,245
0
49,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
54,666
425
Minions Killed
649
0
Camps Cleared
0
1,684,317
Distance Traveled
1,939,836
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,809
419
103
5
0
394,124
9
W
Morgan Le Fay
11,724
558
126
6
0
403,724
4
W
Sun Wukong
11,679
556
141
7
0
382,257
2
L
Discordia
8,854
422
105
5
0
331,053
4
W
Anubis
9,704
462
98
5
0
348,061
1
W
Cu Chulainn
12,750
607
181
9
0
411,670
0
L
Ra
8,768
418
104
5
0
297,434
0
L
Zeus
10,026
477
98
5
0
329,360
0
L
Ymir
8,540
407
41
2
0
367,288
2
L
Loki
8,866
422
77
4
0
359,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role