Player Matchup

Ne Zha
Ne Zha
BraXonSC
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,597 Elo+
Solo
Sobek
Sobek
DENOM55555
Sobek
Level 8
God Stats
4W - 2L
1,611 SR
Queue Stats
17W - 16L
1,557 Elo+
Solo
King Arthur
King Arthur
Limpifyng
King Arthur
Level 29
God Stats
5W - 2L
1,648 SR
Queue Stats
48W - 51L
1,518 Elo+
Solo
Ullr
Ullr
SweatyUllr
Ullr
Level 16
God Stats
115W - 58L
1,654 SR
Queue Stats
303W - 176L
1,641 Elo+
Solo
Zeus
Zeus
zombieshake2013
Zeus
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
98W - 75L
1,682 Elo+
Solo
Team Averages
Level 20
1,633 SR
1,599 Elo+

VS

Team Averages
Level 29
1,438 SR
1,489 Elo+
Zeus
Zeus
Doughnuts
Zeus
Level 27
God Stats
2W - 3L
1,674 SR
Queue Stats
39W - 41L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Maderious
Cthulhu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 49L
1,458 Elo+
Party 1
Artemis
Artemis
Themooseisloose9
Artemis
Level 13
God Stats
1W - 5L
1,226 SR
Queue Stats
26W - 28L
1,549 Elo+
Party 1
Osiris
Osiris
Yulsihimis
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xIXRedwolfXIx
Tsukuyomi
Level 43
God Stats
0W - 2L
1,288 SR
Queue Stats
68W - 69L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BraXonSC
Ne Zha
19
8 / 3 / 5
11,899
567
15,526
17,055
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
12
2 / 5 / 12
8,869
422
3,675
14,176
9,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Limpifyng
King Arthur
14
2 / 5 / 11
9,631
459
8,613
20,251
12,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
25 / 4 / 3
12,939
616
28,737
19,350
8,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
19 / 4 / 7
11,893
566
31,114
15,844
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 11 / 3
9,969
475
12,378
13,664
3,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Maderious
Cthulhu
14
1 / 11 / 11
9,002
429
8,629
26,940
19,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 15 / 5
9,110
434
7,970
18,331
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Yulsihimis
Osiris
15
7 / 9 / 7
10,947
521
11,241
21,785
10,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Tsukuyomi
xIXRedwolfXIx
Tsukuyomi
15
6 / 10 / 4
10,530
501
16,089
20,661
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
56
Kills
21
21
Deaths
56
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BraXonSC
Ne Zha
8
3
5
3.5
W
Sobek
2
5
12
1.6
L
Zeus
4
11
3
0.5
W
King Arthur
Limpifyng
King Arthur
2
5
11
1.5
L
Cthulhu
Maderious
Cthulhu
1
11
11
0.59
W
25
4
3
6.63
L
3
15
5
0.37
L
Osiris
Yulsihimis
Osiris
7
9
7
1.17
L
Tsukuyomi
xIXRedwolfXIx
Tsukuyomi
6
10
4
0.8
W
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,665
Damage
56,307
86,676
Taken
101,381
45,960
Mitigated
45,588
22,308
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BraXonSC
Ne Zha
15,526
5,902
0
3,166
17,055
9,089
2,810
2,110
14,855
0
94,429
W
Sobek
3,675
327
0
1,589
14,176
9,651
499
2,123
11,873
12,735
0
L
Zeus
12,378
481
585
2,059
13,664
3,539
0
5,522
8,142
36,045
0
W
King Arthur
Limpifyng
King Arthur
8,613
954
0
6,268
20,251
12,063
369
4,270
15,803
0
31,091
L
Cthulhu
Maderious
Cthulhu
8,629
1,291
169
5,061
26,940
19,654
0
11,200
15,740
35,090
0
W
28,737
14,076
0
3,852
19,350
8,700
3,581
5,984
13,246
0
82,147
L
7,970
3,640
0
965
18,331
5,437
0
8,425
9,906
0
22,313
L
Osiris
Yulsihimis
Osiris
11,241
4,797
0
3,445
21,785
10,273
634
5,722
16,063
0
35,402
L
Tsukuyomi
xIXRedwolfXIx
Tsukuyomi
16,089
3,871
0
2,336
20,661
6,685
0
3,920
16,741
0
49,239
W
31,114
2,867
0
7,433
15,844
6,457
1,598
5,712
9,892
77,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,231
Gold Earned
49,558
443
Minions Killed
259
0
Camps Cleared
0
1,870,850
Distance Traveled
1,711,250
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,899
567
168
8
0
413,902
4
W
Sobek
8,869
422
19
1
0
397,729
3
L
Zeus
9,969
475
60
3
0
329,967
0
W
King Arthur
9,631
459
48
2
0
373,573
3
L
Cthulhu
9,002
429
34
2
0
363,665
4
W
Ullr
12,939
616
107
5
0
388,125
0
L
Artemis
9,110
434
34
2
0
310,691
0
L
Osiris
10,947
521
64
3
0
323,861
4
L
Tsukuyomi
10,530
501
67
3
0
383,066
1
W
Zeus
11,893
566
101
5
0
297,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role