Player Matchup

Ah Puch
Ah Puch
Circasisam
Ah Puch
Level 103
God Stats
297W - 268L
1,572 SR
Queue Stats
434W - 495L
1,512 Elo+
Solo
Ganesha
Ganesha
SaH Juggalo
Ganesha
Level 121
God Stats
5W - 2L
1,739 SR
Queue Stats
212W - 356L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
SaH MajinSin
Hun Batz
Level 93
God Stats
8W - 9L
1,434 SR
Queue Stats
296W - 449L
1,432 Elo+
Party 1
Team Averages
Level 106
1,582 SR
1,443 Elo+

VS

Team Averages
Level 43
1,507 SR
1,451 Elo+
Fenrir
Fenrir
Ava4181
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,279 Elo+
Solo
Sol
Sol
R10NGW
Sol
Level 49
God Stats
11W - 6L
1,521 SR
Queue Stats
42W - 28L
1,716 Elo+
Party 2
Sylvanus
Sylvanus
TEMRZ
Sylvanus
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 29L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Circasisam
Ah Puch
8
2 / 1 / 3
5,430
905
5,938
3,101
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
SaH Juggalo
Ganesha
7
0 / 1 / 5
5,294
882
1,394
5,146
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
SaH MajinSin
Hun Batz
8
3 / 1 / 1
5,442
907
2,542
4,132
1,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ava4181
Fenrir
3
0 / 2 / 0
3,817
636
661
1,427
381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
R10NGW
Sol
8
2 / 1 / 1
4,861
810
3,730
4,840
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TEMRZ
Sylvanus
8
1 / 2 / 2
5,012
835
2,391
6,411
2,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ava4181
Fenrir
0
2
0
0
W
Ah Puch
Circasisam
Ah Puch
2
1
3
3.5
L
Sol
R10NGW
Sol
2
1
1
2.5
W
Ganesha
SaH Juggalo
Ganesha
0
1
5
2.5
W
Hun Batz
SaH MajinSin
Hun Batz
3
1
1
3.5
L
Sylvanus
TEMRZ
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,874
Damage
6,782
12,379
Taken
12,678
5,634
Mitigated
4,704
3,754
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ava4181
Fenrir
661
74
0
25
1,427
381
0
350
1,061
0
1,538
W
Ah Puch
Circasisam
Ah Puch
5,938
110
0
1,727
3,101
943
417
1,338
1,763
14,833
0
L
Sol
R10NGW
Sol
3,730
1,457
0
811
4,840
1,387
0
2,774
1,858
12,178
0
W
Ganesha
SaH Juggalo
Ganesha
1,394
67
0
1,262
5,146
3,257
308
2,912
2,234
4,446
0
W
Hun Batz
SaH MajinSin
Hun Batz
2,542
402
0
765
4,132
1,434
1,237
1,871
2,261
0
14,015
L
Sylvanus
TEMRZ
Sylvanus
2,391
1,027
352
2,085
6,411
2,936
0
3,740
2,427
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,166
Gold Earned
13,690
64
Minions Killed
38
0
Camps Cleared
0
319,149
Distance Traveled
189,129
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,817
636
3
1
0
17,902
0
W
Ah Puch
5,430
905
39
7
0
102,690
3
L
Sol
4,861
810
18
3
0
87,287
0
W
Ganesha
5,294
882
0
0
0
106,993
0
W
Hun Batz
5,442
907
25
4
0
109,466
2
L
Sylvanus
5,012
835
17
3
0
83,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role