Player Matchup

Rama
Rama
AlfetaGamer
Rama
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
190W - 198L
1,595 Elo+
Solo
Bakasura
Bakasura
IrohnHeart
Bakasura
Level 24
God Stats
7W - 6L
1,730 SR
Queue Stats
139W - 135L
1,605 Elo+
Party 1
Bacchus
Bacchus
Meskuzze
Bacchus
Level 13
God Stats
5W - 4L
1,561 SR
Queue Stats
46W - 41L
1,685 Elo+
Solo
Janus
Janus
Pain12konan
Janus
Level 27
God Stats
1W - 4L
1,360 SR
Queue Stats
10W - 6L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
llegotumiedo
Gilgamesh
Level 26
God Stats
49W - 39L
1,541 SR
Queue Stats
152W - 144L
1,606 Elo+
Party 1
Team Averages
Level 24
1,538 SR
1,638 Elo+

VS

Team Averages
Level 43
1,750 SR
1,722 Elo+
Danzaburou
Danzaburou
Defenesized
Danzaburou
Level 126
God Stats
3W - 0L
1,968 SR
Queue Stats
43W - 17L
1,912 Elo+
Party 2
King Arthur
King Arthur
Goofler
King Arthur
Level 4
God Stats
3W - 1L
1,836 SR
Queue Stats
22W - 6L
1,742 Elo+
Party 2
Achilles
Achilles
Monolith13
Achilles
Level 29
God Stats
2W - 2L
2,017 SR
Queue Stats
20W - 9L
1,742 Elo+
Party 2
Discordia
Discordia
Trenzalore
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,632 Elo+
Solo
Ganesha
Ganesha
tuitionalboar
Ganesha
Level 28
God Stats
41W - 33L
1,430 SR
Queue Stats
306W - 342L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 7 / 5
6,962
497
6,787
11,654
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
IrohnHeart
Bakasura
12
2 / 5 / 0
7,075
505
4,682
10,518
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Meskuzze
Bacchus
8
2 / 6 / 7
6,392
457
4,678
13,719
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 3
7,041
503
8,074
7,545
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
llegotumiedo
Gilgamesh
11
2 / 6 / 3
6,980
499
7,419
12,021
7,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defenesized
Danzaburou
12
4 / 5 / 8
7,728
552
11,004
7,876
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Goofler
King Arthur
13
11 / 0 / 7
8,673
620
13,213
11,493
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Monolith13
Achilles
12
6 / 2 / 9
7,588
542
5,651
10,651
8,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Trenzalore
Discordia
12
6 / 2 / 7
7,762
554
8,011
6,706
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
9
0 / 5 / 12
6,587
471
3,125
9,946
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
14
Kills
27
28
Deaths
14
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
Danzaburou
Defenesized
Danzaburou
4
5
8
1.6
W
King Arthur
Goofler
King Arthur
11
0
7
14.5
L
Bakasura
IrohnHeart
Bakasura
2
5
0
0.4
L
Bacchus
Meskuzze
Bacchus
2
6
7
0.92
W
Achilles
Monolith13
Achilles
6
2
9
5.25
L
2
4
3
0.88
W
Discordia
Trenzalore
Discordia
6
2
7
4.75
L
Gilgamesh
llegotumiedo
Gilgamesh
2
6
3
0.58
W
Ganesha
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,640
Damage
41,004
55,457
Taken
46,672
28,437
Mitigated
24,627
9,050
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,787
5,311
0
2,755
11,654
3,434
90
1,819
9,835
0
25,781
W
Danzaburou
Defenesized
Danzaburou
11,004
5,836
0
1,189
7,876
2,485
941
2,180
5,696
0
47,486
W
King Arthur
Goofler
King Arthur
13,213
3,379
0
3,099
11,493
5,732
0
1,501
9,360
0
43,117
L
Bakasura
IrohnHeart
Bakasura
4,682
3,130
0
1,445
10,518
4,298
550
1,726
8,792
0
35,040
L
Bacchus
Meskuzze
Bacchus
4,678
567
0
1,862
13,719
10,572
0
2,823
10,896
13,472
0
W
Achilles
Monolith13
Achilles
5,651
2,235
0
2,623
10,651
8,164
225
1,199
8,950
0
29,224
L
8,074
84
0
936
7,545
2,364
0
3,636
3,909
43,765
0
W
Discordia
Trenzalore
Discordia
8,011
568
0
674
6,706
2,296
0
4,041
2,665
37,165
0
L
Gilgamesh
llegotumiedo
Gilgamesh
7,419
1,845
0
2,052
12,021
7,769
273
1,132
10,889
0
34,201
W
Ganesha
3,125
710
0
1,701
9,946
5,950
26
3,831
6,115
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
38,338
312
Minions Killed
269
0
Camps Cleared
0
1,315,268
Distance Traveled
1,349,987
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,962
497
52
4
0
246,921
3
W
Danzaburou
7,728
552
91
7
0
248,564
3
W
King Arthur
8,673
620
60
4
0
310,248
3
L
Bakasura
7,075
505
95
7
0
271,308
2
L
Bacchus
6,392
457
13
1
0
255,244
4
W
Achilles
7,588
542
44
3
0
246,374
2
L
Janus
7,041
503
81
6
0
269,573
3
W
Discordia
7,762
554
67
5
0
253,512
3
L
Gilgamesh
6,980
499
71
5
0
272,222
0
W
Ganesha
6,587
471
7
1
0
291,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role