Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dravar538
Ganesha
Level 125
God Stats
0W - 2L
1,199 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 1
Tiamat
Tiamat
TCGoHam
Tiamat
Level 77
God Stats
15W - 11L
1,553 SR
Queue Stats
35W - 43L
1,561 Elo+
Party 1
Team Averages
Level 115
1,417 SR
1,556 Elo+

VS

Team Averages
Level 93
1,552 SR
1,470 Elo+
Hou Yi
Hou Yi
Lîťcħ463
Hou Yi
Level 47
God Stats
76W - 78L
1,568 SR
Queue Stats
376W - 438L
1,497 Elo+
Solo
Chaac
Chaac
TWOGalOfMiltank
Chaac
Level 127
God Stats
22W - 17L
1,524 SR
Queue Stats
217W - 279L
1,407 Elo+
Solo
Hades
Hades
Vexair93
Hades
Level 104
God Stats
32W - 28L
1,563 SR
Queue Stats
194W - 218L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 5 / 3
8,365
598
3,277
11,745
3,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Dravar538
Ganesha
13
1 / 6 / 5
9,431
674
5,849
14,813
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
TCGoHam
Tiamat
12
4 / 6 / 0
9,152
654
12,801
12,575
9,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
10 / 1 / 5
10,787
771
11,852
9,704
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 9
9,437
674
10,363
12,037
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Vexair93
Hades
14
4 / 2 / 8
9,772
698
9,096
11,024
5,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
17
17
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
3
0.5
L
Ganesha
Dravar538
Ganesha
1
6
5
0.58
W
Hou Yi
10
1
5
12.5
L
Tiamat
TCGoHam
Tiamat
4
6
0
0.67
W
3
3
9
2.5
W
Hades
Vexair93
Hades
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
31,311
39,133
Taken
32,765
25,808
Mitigated
20,164
4,942
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,277
972
0
135
11,745
3,851
0
3,021
8,454
0
28,730
L
Ganesha
Dravar538
Ganesha
5,849
427
0
1,044
14,813
12,444
0
3,680
10,743
11,794
0
W
Hou Yi
11,852
6,036
731
4,240
9,704
3,812
1,312
5,516
3,945
0
48,957
L
Tiamat
TCGoHam
Tiamat
12,801
745
589
3,174
12,575
9,513
0
2,395
10,010
33,044
0
W
10,363
944
1,025
3,654
12,037
11,144
190
6,106
5,537
0
25,513
W
Hades
Vexair93
Hades
9,096
461
748
5,118
11,024
5,208
787
6,032
4,633
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
29,996
110
Minions Killed
136
0
Camps Cleared
0
719,824
Distance Traveled
716,006
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,365
598
49
4
0
256,685
1
L
Ganesha
9,431
674
0
0
0
232,493
1
W
Hou Yi
10,787
771
54
4
0
233,180
4
L
Tiamat
9,152
654
61
4
0
230,646
2
W
Chaac
9,437
674
36
3
0
249,210
1
W
Hades
9,772
698
46
3
0
233,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role