Player Matchup

Fenrir
Fenrir
JonesTheValiant
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 114L
1,646 Elo+
Party 1
Rama
Rama
Mvtiassss-
Rama
Level 11
God Stats
0W - 1L
1,522 SR
Queue Stats
3W - 2L
1,616 Elo+
Solo
Ra
Ra
OverlordJones
Ra
Level 28
God Stats
23W - 6L
1,774 SR
Queue Stats
233W - 171L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
graceful_scarf4
Kuzenbo
Level 29
God Stats
22W - 16L
1,604 SR
Queue Stats
121W - 109L
1,593 Elo+
Solo
Loki
Loki
j09090
Loki
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 29L
1,592 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,616 Elo+

VS

Team Averages
Level 21
1,690 SR
1,623 Elo+
Neith
Neith
Delling111
Neith
Level 17
God Stats
31W - 17L
1,683 SR
Queue Stats
118W - 126L
1,629 Elo+
Solo
Anubis
Anubis
Ecriptic
Anubis
Level 27
God Stats
16W - 7L
1,774 SR
Queue Stats
111W - 96L
1,591 Elo+
Solo
Bellona
Bellona
FinchBestCaster
Bellona
Level 14
God Stats
2W - 0L
1,806 SR
Queue Stats
30W - 11L
1,762 Elo+
Solo
Loki
Loki
castruita797
Loki
Level 28
God Stats
43W - 39L
1,553 SR
Queue Stats
286W - 280L
1,501 Elo+
Solo
Sol
Sol
jkpalace
Sol
Level 20
God Stats
10W - 7L
1,632 SR
Queue Stats
142W - 117L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
6,293
484
5,079
10,513
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 4
5,497
423
2,462
7,320
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 1
6,473
498
3,176
6,080
2,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,400
492
3,268
7,885
5,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
j09090
Loki
12
2 / 6 / 4
6,986
537
6,170
11,793
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 2 / 5
7,859
605
4,971
6,071
2,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ecriptic
Anubis
11
3 / 2 / 3
6,963
536
2,722
3,526
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 1
8,007
616
10,889
10,743
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 2
7,553
581
2,832
8,587
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 4 / 3
8,356
643
7,794
8,844
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
20
20
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
5
3.25
W
Anubis
Ecriptic
Anubis
3
2
3
2.25
W
4
1
1
4.5
L
4
5
2
1
L
1
5
4
0.6
L
2
4
1
0.63
W
2
0
2
3
L
0
0
0
0
L
Loki
j09090
Loki
2
6
4
0.67
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
29,208
43,591
Taken
37,771
18,082
Mitigated
15,497
10,964
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,971
1,254
0
669
6,071
2,082
1,655
118
5,945
0
43,024
W
Anubis
Ecriptic
Anubis
2,722
58
0
1,236
3,526
1,252
2,205
0
3,526
28,372
0
W
10,889
3,682
0
5,513
10,743
6,886
324
2,372
8,371
0
51,165
L
5,079
1,365
0
1,401
10,513
4,182
0
1,841
8,672
0
17,012
L
2,462
1,939
0
588
7,320
2,275
0
2,211
5,109
0
13,583
L
3,176
525
956
1,279
6,080
2,200
0
3,611
2,469
35,929
0
W
2,832
986
99
2,838
8,587
2,713
0
2,029
6,520
0
48,654
L
3,268
925
0
3,736
7,885
5,942
14
0
7,885
40,039
0
L
Loki
j09090
Loki
6,170
1,989
0
3,004
11,793
3,483
0
2,853
8,940
0
40,308
W
7,794
2,304
0
3,891
8,844
2,564
0
1,803
6,965
46,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
38,738
286
Minions Killed
429
0
Camps Cleared
0
1,230,798
Distance Traveled
1,220,209
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,859
605
84
6
0
221,634
4
W
Anubis
6,963
536
57
4
0
205,514
3
W
Bellona
8,007
616
114
9
0
279,013
5
L
Fenrir
6,293
484
31
2
0
263,456
1
L
Rama
5,497
423
30
2
0
237,374
1
L
Ra
6,473
498
72
6
0
235,591
2
W
Loki
7,553
581
86
7
0
275,817
5
L
Kuzenbo
6,400
492
74
6
0
227,719
0
L
Loki
6,986
537
79
6
0
266,658
3
W
Sol
8,356
643
88
7
0
238,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role