Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Big_Dragon_Drako
Ganesha
Level 124
God Stats
6W - 3L
1,580 SR
Queue Stats
136W - 121L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BouncingOnMyBoi
Morgan Le Fay
Level 107
God Stats
0W - 3L
1,480 SR
Queue Stats
17W - 21L
1,451 Elo+
Party 3
Neith
Neith
SpiritWolf117
Neith
Level 88
God Stats
1W - 7L
1,691 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 3
Hercules
Hercules
blazkinAF
Hercules
Level 69
God Stats
4W - 4L
1,547 SR
Queue Stats
110W - 97L
1,548 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,491 Elo+

VS

Team Averages
Level 82
1,492 SR
1,509 Elo+
Fenrir
Fenrir
IWhizKidl
Fenrir
Level 64
God Stats
24W - 18L
1,428 SR
Queue Stats
141W - 114L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlowestTokyo-
Cu Chulainn
Level 54
God Stats
25W - 11L
1,481 SR
Queue Stats
218W - 200L
1,523 Elo+
Party 1
Tiamat
Tiamat
dankmemedreamm8
Tiamat
Level 126
God Stats
3W - 4L
1,505 SR
Queue Stats
105W - 123L
1,473 Elo+
Solo
Anubis
Anubis
jrbamabeast
Anubis
Level 88
God Stats
38W - 32L
1,596 SR
Queue Stats
87W - 93L
1,534 Elo+
Solo
Ymir
Ymir
krakmonkeyy
Ymir
Level 76
God Stats
2W - 1L
1,453 SR
Queue Stats
22W - 21L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 2 / 4
10,000
909
10,369
8,882
2,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 7
9,953
905
7,473
14,031
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
BouncingOnMyBoi
Morgan Le Fay
16
2 / 6 / 4
10,445
950
18,960
15,118
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 4
10,759
978
6,426
9,844
3,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
blazkinAF
Hercules
14
2 / 2 / 1
9,396
854
1,186
3,677
980
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

173

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IWhizKidl
Fenrir
17
7 / 2 / 6
11,442
1,040
9,602
9,869
6,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
SlowestTokyo-
Cu Chulainn
17
6 / 2 / 7
11,365
1,033
6,738
12,973
8,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 1 / 10
10,737
976
17,929
8,512
6,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
3 / 1 / 8
11,384
1,035
10,654
7,076
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 1 / 9
10,645
968
4,056
11,292
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
7
Kills
17
17
Deaths
7
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
4
1.5
L
0
4
7
0.88
L
Morgan Le Fay
BouncingOnMyBoi
Morgan Le Fay
2
6
4
0.67
W
Fenrir
IWhizKidl
Fenrir
7
2
6
5
W
Cu Chulainn
SlowestTokyo-
Cu Chulainn
6
2
7
4.75
L
2
3
4
1.33
L
Hercules
blazkinAF
Hercules
2
2
1
1.25
W
1
1
10
6
W
Anubis
3
1
8
7
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
48,979
51,552
Taken
49,722
18,087
Mitigated
28,919
5,131
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,369
526
0
0
8,882
2,642
0
6,369
2,396
39,443
0
L
7,473
272
0
73
14,031
4,972
0
9,297
4,734
27,421
0
L
Morgan Le Fay
BouncingOnMyBoi
Morgan Le Fay
18,960
1,658
0
3,282
15,118
5,948
0
7,794
7,324
43,162
0
W
Fenrir
IWhizKidl
Fenrir
9,602
1,693
0
723
9,869
6,024
0
7,536
2,043
0
17,413
W
Cu Chulainn
SlowestTokyo-
Cu Chulainn
6,738
1,526
200
157
12,973
8,801
0
9,014
3,959
0
20,692
L
6,426
3,572
16
1,085
9,844
3,545
0
6,878
2,966
0
26,459
L
Hercules
blazkinAF
Hercules
1,186
110
284
391
3,677
980
0
2,184
1,493
0
2,606
W
17,929
182
0
3,248
8,512
6,194
0
6,086
2,426
44,013
0
W
Anubis
10,654
167
0
3,721
7,076
3,338
0
5,641
1,435
46,574
0
W
4,056
490
0
1,403
11,292
4,562
0
8,525
2,309
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
55,573
226
Minions Killed
234
5
Camps Cleared
11
901,879
Distance Traveled
1,065,057
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,000
909
69
6
0
211,329
0
L
Ganesha
9,953
905
3
0
1
212,960
0
L
Morgan Le Fay
10,445
950
73
7
1
196,481
2
W
Fenrir
11,442
1,040
9
1
2
242,960
0
W
Cu Chulainn
11,365
1,033
30
3
0
196,530
0
L
Neith
10,759
978
69
6
2
205,468
0
L
Hercules
9,396
854
12
1
1
75,641
0
W
Tiamat
10,737
976
76
7
5
240,438
0
W
Anubis
11,384
1,035
82
7
0
188,531
0
W
Ymir
10,645
968
37
3
4
196,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role