Player Matchup

Zhong Kui
Zhong Kui
Despair11037
Zhong Kui
Level 88
God Stats
4W - 3L
1,558 SR
Queue Stats
324W - 316L
1,449 Elo+
Solo
Thoth
Thoth
LaiLuu
Thoth
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
259W - 285L
1,401 Elo+
Party 2
Poseidon
Poseidon
ProfessorKxNSxS
Poseidon
Level 69
God Stats
3W - 4L
1,576 SR
Queue Stats
133W - 131L
1,449 Elo+
Solo
Bacchus
Bacchus
SeanPCannon
Bacchus
Level 89
God Stats
4W - 1L
1,648 SR
Queue Stats
168W - 176L
1,445 Elo+
Solo
Thor
Thor
TheOriginalMVP
Thor
Level 146
God Stats
5W - 13L
1,232 SR
Queue Stats
251W - 275L
1,400 Elo+
Party 2
Team Averages
Level 108
1,503 SR
1,429 Elo+

VS

Team Averages
Level 86
1,673 SR
1,423 Elo+
Serqet
Serqet
Goon Failure
Serqet
Level 124
God Stats
2W - 2L
1,546 SR
Queue Stats
20W - 20L
1,466 Elo+
Party 1
Susano
Susano
Jaelblade
Susano
Level 26
God Stats
3W - 2L
1,673 SR
Queue Stats
32W - 53L
1,268 Elo+
Solo
Olorun
Olorun
JawSmasher2109
Olorun
Level 89
God Stats
2W - 3L
1,625 SR
Queue Stats
22W - 33L
1,444 Elo+
Party 1
He Bo
He Bo
MightyAlbino1
He Bo
Level 122
God Stats
1W - 2L
1,739 SR
Queue Stats
71W - 51L
1,457 Elo+
Party 1
Rama
Rama
SSDDTwiggy80
Rama
Level 68
God Stats
0W - 3L
1,782 SR
Queue Stats
24W - 27L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Despair11037
Zhong Kui
20
9 / 5 / 8
12,452
830
18,469
17,350
14,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
LaiLuu
Thoth
17
4 / 4 / 18
11,012
734
15,822
12,554
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
20
9 / 4 / 14
13,495
900
18,422
14,214
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SeanPCannon
Bacchus
18
1 / 3 / 20
10,802
720
7,540
22,298
20,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 6 / 9
11,137
742
13,660
13,709
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
3 / 5 / 15
11,032
735
10,244
20,730
19,502
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Jaelblade
Susano
15
0 / 8 / 11
9,189
613
5,169
14,783
6,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 5 / 11
10,951
730
9,742
15,407
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 5 / 4
13,043
870
30,942
18,216
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 5
9,081
605
9,427
12,764
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
31
Kills
22
22
Deaths
31
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Despair11037
Zhong Kui
9
5
8
2.6
L
Serqet
3
5
15
2.1
L
Susano
Jaelblade
Susano
0
8
11
0.69
L
2
5
11
1.5
W
Thoth
LaiLuu
Thoth
4
4
18
3.25
L
16
5
4
3.6
W
Poseidon
9
4
14
4
L
1
8
5
0.44
W
Bacchus
SeanPCannon
Bacchus
1
3
20
3.67
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,913
Damage
65,524
80,125
Taken
81,900
53,028
Mitigated
45,462
35,197
Healing
26,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Despair11037
Zhong Kui
18,469
2,578
1,513
5,210
17,350
14,303
1,383
7,216
9,457
35,638
0
L
Serqet
10,244
1,148
3,565
3,867
20,730
19,502
823
14,432
5,819
0
11,044
L
Susano
Jaelblade
Susano
5,169
1,448
747
1,722
14,783
6,926
711
9,450
5,105
0
9,437
L
9,742
6,261
2,628
4,095
15,407
6,892
0
11,998
3,071
28,792
1,492
W
Thoth
LaiLuu
Thoth
15,822
813
3,207
4,071
12,554
5,337
767
7,191
4,863
23,112
0
L
30,942
590
3,590
6,259
18,216
7,240
862
13,061
4,961
51,963
0
W
Poseidon
18,422
2,926
1,966
5,481
14,214
6,082
1,990
8,337
5,397
47,001
0
L
9,427
6,931
159
159
12,764
4,902
1,173
9,834
2,691
0
23,801
W
Bacchus
SeanPCannon
Bacchus
7,540
778
1,541
9,775
22,298
20,590
231
9,631
12,557
20,158
0
W
13,660
1,504
1,355
1,078
13,709
6,716
1,029
7,624
5,900
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,898
Gold Earned
53,296
150
Minions Killed
133
0
Camps Cleared
0
1,240,242
Distance Traveled
1,189,097
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,452
830
44
3
0
222,701
0
L
Serqet
11,032
735
9
1
0
284,382
0
L
Susano
9,189
613
10
1
0
230,135
0
L
Olorun
10,951
730
39
3
0
218,902
0
W
Thoth
11,012
734
28
2
0
270,727
0
L
He Bo
13,043
870
45
3
0
262,368
0
W
Poseidon
13,495
900
58
4
0
265,270
0
L
Rama
9,081
605
30
2
0
193,310
0
W
Bacchus
10,802
720
8
1
0
260,452
2
W
Thor
11,137
742
12
1
0
221,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role