Player Matchup

Ra
Ra
Rifoui
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Neith
Neith
Squishy210
Neith
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 16L
1,366 Elo+
Solo
Fenrir
Fenrir
dark_laffie
Fenrir
Level 5
God Stats
1W - 7L
1,398 SR
Queue Stats
2W - 12L
1,113 Elo+
Solo
Janus
Janus
icyban
Janus
Level 23
God Stats
20W - 30L
1,095 SR
Queue Stats
67W - 71L
1,387 Elo+
Party 1
Bellona
Bellona
theRealHayek
Bellona
Level 6
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,313 SR
1,373 Elo+

VS

Team Averages
Level 16
1,424 SR
1,399 Elo+
Thor
Thor
Dark_Potatoz13
Thor
Level 15
God Stats
4W - 3L
1,365 SR
Queue Stats
17W - 43L
1,150 Elo+
Party 2
Hades
Hades
Nutty_butter420
Hades
Level 29
God Stats
56W - 44L
1,611 SR
Queue Stats
226W - 262L
1,449 Elo+
Solo
Nox
Nox
QueenCorgi06
Nox
Level 15
God Stats
1W - 2L
1,291 SR
Queue Stats
24W - 38L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
TheRoyalRey
Cthulhu
Level 17
God Stats
25W - 21L
1,539 SR
Queue Stats
26W - 27L
1,443 Elo+
Solo
Scylla
Scylla
tieuduonggia
Scylla
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 5L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 7 / 1
7,028
879
2,497
7,516
2,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
1 / 5 / 1
7,279
910
786
6,984
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
1 / 9 / 1
7,309
914
3,396
15,667
8,738
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
icyban
Janus
11
0 / 1 / 1
6,758
845
4,745
2,341
754
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
theRealHayek
Bellona
11
0 / 5 / 1
6,652
832
3,099
6,006
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

84

VS

Team 2 Tickets

430

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
8,361
1,045
4,735
5,885
1,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 0 / 11
8,585
1,073
7,397
5,677
2,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 13
8,130
1,016
5,874
3,822
1,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheRoyalRey
Cthulhu
16
13 / 0 / 8
11,117
1,390
7,515
4,167
3,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
15
4 / 1 / 14
8,756
1,095
6,639
3,697
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
87
2
Kills
26
27
Deaths
3
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
4
0
11
9.5
W
3
1
13
9.5
L
Ra
0
7
1
0.07
L
Neith
1
5
1
0.3
W
Cthulhu
TheRoyalRey
Cthulhu
13
0
8
17
L
Fenrir
1
9
1
0.17
L
Janus
icyban
Janus
0
1
1
0.5
L
Bellona
theRealHayek
Bellona
0
5
1
0.1
W
Scylla
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
32,160
38,514
Taken
23,248
17,721
Mitigated
10,827
452
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,735
1,816
0
0
5,885
1,935
0
1,592
2,463
0
9,466
W
7,397
614
532
1,663
5,677
2,505
0
826
4,851
21,879
0
W
5,874
1,440
0
618
3,822
1,639
0
1,966
1,856
13,472
0
L
Ra
2,497
1,008
0
0
7,516
2,674
0
5,430
2,086
8,655
0
L
Neith
786
143
0
160
6,984
2,543
0
3,098
3,886
0
7,924
W
Cthulhu
TheRoyalRey
Cthulhu
7,515
1,190
0
52
4,167
3,501
0
1,259
2,908
33,247
0
L
Fenrir
3,396
1,350
0
292
15,667
8,738
0
12,707
2,730
0
7,763
L
Janus
icyban
Janus
4,745
518
0
0
2,341
754
0
1,760
581
10,984
0
L
Bellona
theRealHayek
Bellona
3,099
1,166
0
0
6,006
3,012
0
4,430
1,576
0
6,757
W
Scylla
6,639
1,690
0
0
3,697
1,247
0
1,599
2,098
14,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
44,949
54
Minions Killed
157
3
Camps Cleared
5
367,505
Distance Traveled
740,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,361
1,045
8
1
1
141,532
0
W
Hades
8,585
1,073
37
5
0
157,283
0
W
Nox
8,130
1,016
16
2
0
128,420
0
L
Ra
7,028
879
21
3
0
75,576
0
L
Neith
7,279
910
12
2
1
61,771
0
W
Cthulhu
11,117
1,390
75
9
2
171,177
0
L
Fenrir
7,309
914
5
1
2
94,064
0
L
Janus
6,758
845
9
1
0
76,331
0
L
Bellona
6,652
832
7
1
0
59,763
0
W
Scylla
8,756
1,095
21
3
2
142,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role