Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
Ferratomii
Medusa
Gold IV
Level 55
God Stats
7W - 11L
1,549 SR
Queue Stats
33W - 35L
1,468 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Naazchi
Kukulkan
Silver I
Level 147
God Stats
13W - 11L
1,629 SR
Queue Stats
295W - 306L
1,159 MMR
Solo
Cabrakan
Cabrakan
Silver I
zSkyForever
Cabrakan
Silver I
Level 143
God Stats
7W - 1L
1,622 SR
Queue Stats
31W - 36L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,560 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,461 SR
1,230 MMR
Danzaburou
Danzaburou
Silver III
Link5813
Danzaburou
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,192 MMR
Solo
Tiamat
Tiamat
Gold V
Makizim
Tiamat
Gold V
Level 129
God Stats
2W - 4L
1,580 SR
Queue Stats
150W - 161L
1,297 MMR
Solo
Ymir
Ymir
Gold V
PachaGG
Ymir
Gold V
Level 82
God Stats
0W - 3L
1,202 SR
Queue Stats
208W - 217L
1,286 MMR
Solo
Thanatos
Thanatos
Silver I
RunLikeABtch
Thanatos
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,244 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
SrUno
Cu Chulainn
Silver I
Level 142
God Stats
17W - 14L
1,522 SR
Queue Stats
237W - 250L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
1 / 2 / 13
11,972
521
13,552
17,628
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
16
1 / 5 / 16
11,701
509
6,047
25,132
27,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Ferratomii
Medusa
19
9 / 5 / 3
13,382
582
17,451
17,814
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Naazchi
Kukulkan
18
6 / 6 / 9
12,848
559
12,484
10,460
4,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
zSkyForever
Cabrakan
20
15 / 2 / 7
14,552
633
24,970
24,941
27,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaTsukuyomiGilgamesh

VS

Bans
ApolloSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Link5813
Danzaburou
15
1 / 4 / 6
9,668
420
4,606
12,868
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Makizim
Tiamat
18
2 / 6 / 8
11,545
502
14,357
17,853
13,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
PachaGG
Ymir
15
3 / 7 / 6
10,242
445
14,358
22,562
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RunLikeABtch
Thanatos
17
8 / 6 / 3
11,306
492
12,100
17,609
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SrUno
Cu Chulainn
16
3 / 9 / 2
9,960
433
14,938
29,930
19,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
32
Kills
17
20
Deaths
32
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
13
3.75
W
Sobek
 
Sobek
1
5
16
1.8
W
Medusa
Ferratomii
Medusa
9
5
3
2.1
L
Danzaburou
Link5813
Danzaburou
1
4
6
1
L
Tiamat
Makizim
Tiamat
2
6
8
1
W
Kukulkan
Naazchi
Kukulkan
6
6
9
1.75
L
Ymir
PachaGG
Ymir
3
7
6
0.86
L
Thanatos
RunLikeABtch
Thanatos
8
6
3
1.58
L
Cu Chulainn
SrUno
Cu Chulainn
3
9
2
0.44
W
Cabrakan
zSkyForever
Cabrakan
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,504
Damage
60,359
95,975
Taken
100,822
76,014
Mitigated
61,904
32,797
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,552
8,281
0
7,139
17,628
8,884
1,335
7,359
10,269
0
83,767
W
Sobek
 
Sobek
6,047
632
0
8,099
25,132
27,626
287
7,950
16,275
27,476
0
W
Medusa
Ferratomii
Medusa
17,451
9,795
0
3,226
17,814
7,946
2,710
4,478
13,336
0
112,737
L
Danzaburou
Link5813
Danzaburou
4,606
1,304
0
3,089
12,868
4,409
708
3,139
9,729
0
59,088
L
Tiamat
Makizim
Tiamat
14,357
2,327
268
7,192
17,853
13,386
628
11,316
6,537
92,857
0
W
Kukulkan
Naazchi
Kukulkan
12,484
3,062
0
1,211
10,460
4,376
3,331
5,211
5,249
85,195
0
L
Ymir
PachaGG
Ymir
14,358
2,806
0
4,522
22,562
17,138
0
7,728
14,834
39,616
0
L
Thanatos
RunLikeABtch
Thanatos
12,100
3,039
0
15,555
17,609
7,147
678
5,666
11,943
0
69,986
L
Cu Chulainn
SrUno
Cu Chulainn
14,938
2,625
0
7,414
29,930
19,824
0
15,652
14,278
692
68,288
W
Cabrakan
zSkyForever
Cabrakan
24,970
3,030
586
12,536
24,941
27,182
1,993
8,327
16,614
94,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,455
Gold Earned
52,721
619
Minions Killed
568
0
Camps Cleared
0
2,229,245
Distance Traveled
2,067,013
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,972
521
115
5
0
542,372
12
W
Sobek
11,701
509
45
2
0
476,702
3
W
Medusa
13,382
582
157
7
0
415,362
10
L
Danzaburou
9,668
420
108
5
0
391,148
5
L
Tiamat
11,545
502
155
7
0
380,117
6
W
Kukulkan
12,848
559
149
6
0
400,125
7
L
Ymir
10,242
445
73
3
0
427,661
8
L
Thanatos
11,306
492
117
5
0
431,386
2
L
Cu Chulainn
9,960
433
115
5
0
436,701
5
W
Cabrakan
14,552
633
153
7
0
394,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role