Player Matchup

Hercules
Hercules
BoomChugy
Hercules
Level 138
God Stats
1W - 1L
1,733 SR
Queue Stats
75W - 38L
1,785 Elo+
Party 1
Neith
Neith
EarosGaming
Neith
Level 144
God Stats
2W - 0L
1,663 SR
Queue Stats
71W - 26L
1,849 Elo+
Party 1
Tiamat
Tiamat
MegaAres
Tiamat
Level 110
God Stats
2W - 1L
1,584 SR
Queue Stats
13W - 11L
1,567 Elo+
Party 1
Team Averages
Level 131
1,660 SR
1,734 Elo+

VS

Team Averages
Level 146
1,632 SR
1,700 Elo+
Sylvanus
Sylvanus
GodTierMir
Sylvanus
Level 124
God Stats
1W - 4L
1,539 SR
Queue Stats
42W - 27L
1,760 Elo+
Solo
Rama
Rama
Vice64
Rama
Level 155
God Stats
5W - 4L
1,629 SR
Queue Stats
56W - 68L
1,649 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
allim
Morgan Le Fay
Level 158
God Stats
18W - 16L
1,728 SR
Queue Stats
185W - 140L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoomChugy
Hercules
18
3 / 5 / 9
12,458
692
11,183
25,798
29,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 5 / 6
14,251
792
23,049
13,956
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
MegaAres
Tiamat
16
3 / 4 / 7
11,626
646
10,113
12,963
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodTierMir
Sylvanus
16
2 / 6 / 6
11,081
616
6,535
19,600
14,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Vice64
Rama
14
2 / 7 / 6
11,281
627
12,059
15,719
5,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
allim
Morgan Le Fay
17
10 / 4 / 3
13,084
727
20,072
18,019
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
14
14
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
BoomChugy
Hercules
3
5
9
1.5
W
11
5
6
2.8
L
Sylvanus
GodTierMir
Sylvanus
2
6
6
0.83
W
Tiamat
MegaAres
Tiamat
3
4
7
1.63
L
Rama
Vice64
Rama
2
7
6
0.71
L
Morgan Le Fay
allim
Morgan Le Fay
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
38,666
52,717
Taken
53,338
42,201
Mitigated
28,941
17,125
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BoomChugy
Hercules
11,183
2,516
0
11,003
25,798
29,346
721
10,512
14,630
405
46,219
W
23,049
7,528
0
3,769
13,956
5,131
1,437
6,916
6,868
0
74,800
L
Sylvanus
GodTierMir
Sylvanus
6,535
1,560
2,831
5,443
19,600
14,917
196
4,345
14,925
23,266
2,706
W
Tiamat
MegaAres
Tiamat
10,113
274
0
2,353
12,963
7,724
639
7,587
4,859
38,155
0
L
Rama
Vice64
Rama
12,059
9,321
0
1,710
15,719
5,974
1,165
2,437
13,015
0
39,527
L
Morgan Le Fay
allim
Morgan Le Fay
20,072
531
0
3,164
18,019
8,050
68
2,568
15,181
58,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
35,446
213
Minions Killed
191
0
Camps Cleared
0
966,932
Distance Traveled
836,470
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,458
692
75
4
0
332,886
1
W
Neith
14,251
792
84
5
0
311,845
0
L
Sylvanus
11,081
616
47
3
0
253,423
3
W
Tiamat
11,626
646
54
3
0
322,201
0
L
Rama
11,281
627
66
4
0
289,588
2
L
Morgan Le Fay
13,084
727
78
4
0
293,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role