Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SendLewds
Ares
Level 156
God Stats
3W - 1L
1,387 SR
Queue Stats
220W - 83L
1,789 Elo+
Party 2
Jing Wei
Jing Wei
TaylorBae
Jing Wei
Level 18
God Stats
5W - 1L
2,045 SR
Queue Stats
54W - 62L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crayoneater2564
Ah Muzen Cab
Level 16
God Stats
23W - 5L
1,898 SR
Queue Stats
261W - 95L
1,991 Elo+
Party 2
Tiamat
Tiamat
dragonsstory3
Tiamat
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 2L
1,957 Elo+
Party 2
Team Averages
Level 45
1,666 SR
1,765 Elo+

VS

Team Averages
Level 20
1,701 SR
1,680 Elo+
Sun Wukong
Sun Wukong
ST4TKK
Sun Wukong
Level 28
God Stats
0W - 1L
1,777 SR
Queue Stats
13W - 5L
1,666 Elo+
Solo
Chang'e
Chang'e
Zax1234
Chang'e
Level 26
God Stats
6W - 7L
1,432 SR
Queue Stats
137W - 122L
1,622 Elo+
Solo
Arachne
Arachne
juuliuss
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
kwub
Baron Samedi
Level 18
God Stats
7W - 3L
1,832 SR
Queue Stats
28W - 17L
1,673 Elo+
Solo
Thor
Thor
oNihilo
Thor
Level 10
God Stats
3W - 1L
1,962 SR
Queue Stats
33W - 23L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 4 / 10
12,884
560
11,289
18,851
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
3 / 4 / 13
11,558
503
13,497
23,174
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TaylorBae
Jing Wei
20
0 / 4 / 11
12,458
542
5,945
17,862
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
crayoneater2564
Ah Muzen Cab
20
5 / 6 / 9
13,689
595
11,152
20,294
14,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 2 / 7
14,887
647
31,649
16,235
14,222
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ST4TKK
Sun Wukong
18
6 / 3 / 3
11,966
520
9,518
17,814
18,869
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Zax1234
Chang'e
16
1 / 5 / 7
11,090
482
9,742
21,771
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
juuliuss
Arachne
18
8 / 10 / 3
12,539
545
16,266
22,490
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
kwub
Baron Samedi
17
3 / 6 / 5
10,897
474
10,905
15,682
9,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
oNihilo
Thor
16
2 / 7 / 8
9,915
431
12,300
20,876
14,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
31
Kills
20
20
Deaths
31
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
4
10
3
L
Sun Wukong
ST4TKK
Sun Wukong
6
3
3
2.5
W
Ares
3
4
13
2.38
W
Jing Wei
TaylorBae
Jing Wei
0
4
11
1.38
L
Chang'e
Zax1234
Chang'e
1
5
7
0.9
W
Ah Muzen Cab
crayoneater2564
Ah Muzen Cab
5
6
9
1.58
W
16
2
7
9.75
L
Arachne
juuliuss
Arachne
8
10
3
0.95
L
Baron Samedi
kwub
Baron Samedi
3
6
5
0.92
L
Thor
oNihilo
Thor
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
58,731
96,416
Taken
98,633
64,424
Mitigated
59,788
32,217
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,289
2,751
0
4,036
18,851
7,964
0
2,256
16,496
0
106,484
L
Sun Wukong
ST4TKK
Sun Wukong
9,518
1,773
0
1,333
17,814
18,869
721
8,431
9,219
0
60,326
W
Ares
13,497
962
0
7,118
23,174
20,137
848
6,624
16,119
43,284
0
W
Jing Wei
TaylorBae
Jing Wei
5,945
3,685
0
8,660
17,862
7,593
356
2,372
15,426
0
102,238
L
Chang'e
Zax1234
Chang'e
9,742
576
2,145
7,095
21,771
6,784
620
8,805
12,824
60,773
0
W
Ah Muzen Cab
crayoneater2564
Ah Muzen Cab
11,152
3,725
0
7,293
20,294
14,508
284
6,299
13,520
6,135
87,814
W
31,649
2,670
0
5,110
16,235
14,222
643
3,993
12,046
127,094
0
L
Arachne
juuliuss
Arachne
16,266
8,911
0
5,742
22,490
10,353
0
11,648
10,636
0
79,612
L
Baron Samedi
kwub
Baron Samedi
10,905
735
1,425
4,026
15,682
9,442
0
8,709
6,844
70,065
0
L
Thor
oNihilo
Thor
12,300
1,971
0
4,769
20,876
14,340
0
7,709
13,065
0
55,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,476
Gold Earned
56,407
800
Minions Killed
626
0
Camps Cleared
0
2,184,070
Distance Traveled
2,034,078
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,884
560
160
7
0
481,990
2
L
Sun Wukong
11,966
520
97
4
0
502,887
0
W
Ares
11,558
503
44
2
0
454,853
3
W
Jing Wei
12,458
542
185
8
0
399,846
0
L
Chang'e
11,090
482
176
8
0
413,029
5
W
Ah Muzen Cab
13,689
595
189
8
0
437,371
2
W
Tiamat
14,887
647
222
10
0
410,010
0
L
Arachne
12,539
545
114
5
0
411,969
1
L
Baron Samedi
10,897
474
164
7
0
381,029
6
L
Thor
9,915
431
75
3
0
325,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role