Player Matchup

Merlin
Merlin
Elliebediwen11
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Skadi
Skadi
Player589018221
Skadi
Level 14
God Stats
2W - 6L
1,255 SR
Queue Stats
7W - 24L
1,290 Elo+
Solo
Cupid
Cupid
Rakshanta
Cupid
Level 28
God Stats
3W - 3L
1,662 SR
Queue Stats
68W - 65L
1,415 Elo+
Solo
Vulcan
Vulcan
nemesisxp3
Vulcan
Level 28
God Stats
6W - 11L
1,285 SR
Queue Stats
95W - 107L
1,333 Elo+
Solo
Nike
Nike
saltyshroom
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,294 Elo+

VS

Team Averages
Level 9
1,486 SR
1,297 Elo+
Kukulkan
Kukulkan
ChoKOYT
Kukulkan
Level 17
God Stats
7W - 5L
1,851 SR
Queue Stats
85W - 89L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DxD_AkenoHG_DxD
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,274 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
IAmProblematic
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
971 Elo+
Party 1
Ymir
Ymir
Salsaprime
Ymir
Level 8
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Fenrir
Fenrir
SoloDriip
Fenrir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 10
10,762
336
5,277
14,925
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 13 / 5
10,550
330
3,438
15,329
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Rakshanta
Cupid
20
10 / 7 / 7
16,428
513
23,754
25,491
8,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
nemesisxp3
Vulcan
20
27 / 7 / 9
18,224
570
39,499
21,081
8,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 10 / 4
13,620
426
18,163
30,671
28,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChoKOYT
Kukulkan
20
17 / 1 / 5
19,133
598
29,485
23,040
13,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
DxD_AkenoHG_DxD
Morgan Le Fay
17
8 / 20 / 8
13,145
411
8,918
27,713
11,125
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
IAmProblematic
Xbalanque
20
7 / 6 / 3
16,767
524
19,387
22,983
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 13
14,934
467
11,552
26,020
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
SoloDriip
Fenrir
19
15 / 19 / 7
14,634
457
13,992
29,951
21,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
84
44
Kills
48
50
Deaths
49
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChoKOYT
Kukulkan
17
1
5
19.5
W
Morgan Le Fay
DxD_AkenoHG_DxD
Morgan Le Fay
8
20
8
0.6
L
0
13
10
0.38
W
Xbalanque
IAmProblematic
Xbalanque
7
6
3
1.42
L
1
13
5
0.27
L
Cupid
Rakshanta
Cupid
10
7
7
1.93
W
1
3
13
2.5
W
Fenrir
SoloDriip
Fenrir
15
19
7
0.97
L
Vulcan
nemesisxp3
Vulcan
27
7
9
4.5
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,131
Damage
83,334
107,497
Taken
129,707
56,379
Mitigated
85,487
13,873
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChoKOYT
Kukulkan
29,485
4,472
0
10,157
23,040
13,727
5,281
3,988
18,621
130,819
0
W
Morgan Le Fay
DxD_AkenoHG_DxD
Morgan Le Fay
8,918
2,150
0
821
27,713
11,125
481
13,675
13,392
35,739
0
L
5,277
1,799
0
521
14,925
4,435
100
5,117
9,808
21,567
0
W
Xbalanque
IAmProblematic
Xbalanque
19,387
10,473
0
5,006
22,983
12,252
8,802
5,588
16,927
0
142,534
L
3,438
2,150
0
154
15,329
5,596
103
6,781
8,548
0
20,339
L
Cupid
Rakshanta
Cupid
23,754
12,502
653
7,838
25,491
8,834
5,879
14,207
11,284
0
110,054
W
11,552
1,761
558
2,659
26,020
27,050
1,586
8,100
17,451
69,509
0
W
Fenrir
SoloDriip
Fenrir
13,992
4,153
0
2,234
29,951
21,333
492
12,832
16,587
0
48,095
L
Vulcan
nemesisxp3
Vulcan
39,499
9,845
0
1,425
21,081
8,532
1,263
8,215
12,866
103,229
0
L
18,163
5,361
0
3,282
30,671
28,982
305
15,635
15,036
0
77,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
78,613
510
Minions Killed
660
0
Camps Cleared
0
2,303,833
Distance Traveled
2,536,653
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,133
598
210
7
0
578,295
0
W
Morgan Le Fay
13,145
411
45
1
0
405,126
0
L
Merlin
10,762
336
24
1
0
372,754
0
W
Xbalanque
16,767
524
233
7
0
511,597
6
L
Skadi
10,550
330
30
1
0
395,447
1
L
Cupid
16,428
513
166
5
0
506,354
3
W
Ymir
14,934
467
106
3
0
545,399
0
W
Fenrir
14,634
457
66
2
0
496,236
1
L
Vulcan
18,224
570
164
5
0
555,282
0
L
Nike
13,620
426
126
4
0
473,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role