Player Matchup

Geb
Geb
FrenchyToast01
Geb
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
47W - 38L
1,597 Elo+
Solo
King Arthur
King Arthur
JGRdetox06
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Kavely
Gilgamesh
Level 28
God Stats
16W - 18L
1,442 SR
Queue Stats
296W - 333L
1,487 Elo+
Solo
Anubis
Anubis
SethMc
Anubis
Level 28
God Stats
21W - 9L
1,687 SR
Queue Stats
149W - 138L
1,582 Elo+
Solo
Loki
Loki
TamedSquirrel
Loki
Level 15
God Stats
1W - 3L
1,567 SR
Queue Stats
1W - 4L
1,548 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,526 Elo+

VS

Team Averages
Level 46
1,734 SR
1,619 Elo+
Cthulhu
Cthulhu
Coxinhaa
Cthulhu
Level 16
God Stats
10W - 3L
1,751 SR
Queue Stats
53W - 29L
1,706 Elo+
Party 1
Tyr
Tyr
DQDQDQDQDQ
Tyr
Level 27
God Stats
5W - 1L
1,868 SR
Queue Stats
110W - 66L
1,715 Elo+
Party 1
Raijin
Raijin
DonkeyDiddler
Raijin
Level 5
God Stats
1W - 1L
1,330 SR
Queue Stats
23W - 14L
1,319 Elo+
Solo
Rama
Rama
EhhDADDY
Rama
Level 31
God Stats
3W - 3L
2,080 SR
Queue Stats
132W - 90L
1,663 Elo+
Party 1
Erlang Shen
Erlang Shen
Snagglebean
Erlang Shen
Level 149
God Stats
4W - 2L
1,639 SR
Queue Stats
79W - 46L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
8,173
409
6,734
14,635
9,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
JGRdetox06
King Arthur
9
1 / 12 / 0
6,603
330
3,542
25,029
11,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Kavely
Gilgamesh
13
2 / 8 / 3
8,802
440
8,813
16,567
7,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SethMc
Anubis
16
5 / 8 / 2
10,633
532
19,698
18,484
10,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 4
8,796
440
2,190
17,245
6,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coxinhaa
Cthulhu
15
1 / 1 / 25
10,541
527
9,816
14,293
12,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 20
12,211
611
18,850
21,657
18,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
17 / 1 / 7
12,702
635
16,357
14,911
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
12 / 1 / 8
11,901
595
23,007
11,186
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Snagglebean
Erlang Shen
17
8 / 6 / 13
11,212
561
8,421
16,890
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
10
Kills
45
45
Deaths
11
13
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coxinhaa
Cthulhu
1
1
25
13.5
W
7
2
20
8.5
W
17
1
7
20.5
W
Rama
12
1
8
16
L
0
7
4
0.29
L
King Arthur
JGRdetox06
King Arthur
1
12
0
0.08
L
Gilgamesh
Kavely
Gilgamesh
2
8
3
0.44
L
Anubis
SethMc
Anubis
5
8
2
0.75
W
Erlang Shen
Snagglebean
Erlang Shen
8
6
13
2.42
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
76,451
91,960
Taken
78,937
45,394
Mitigated
49,454
11,687
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coxinhaa
Cthulhu
9,816
551
819
3,300
14,293
12,696
1,241
4,503
9,790
37,069
0
W
18,850
2,262
0
9,155
21,657
18,514
168
8,965
12,692
0
81,646
W
16,357
1,470
0
3,850
14,911
6,081
1,894
5,468
9,443
89,662
0
W
Rama
23,007
19,794
0
3,962
11,186
4,377
4,612
953
10,233
0
88,344
L
6,734
718
0
100
14,635
9,304
0
5,505
8,958
15,705
0
L
King Arthur
JGRdetox06
King Arthur
3,542
1,208
0
3,569
25,029
11,616
0
4,647
20,100
0
10,287
L
Gilgamesh
Kavely
Gilgamesh
8,813
2,033
0
333
16,567
7,256
0
4,966
11,447
0
45,572
L
Anubis
SethMc
Anubis
19,698
363
0
6,067
18,484
10,595
0
6,531
11,695
75,555
0
W
Erlang Shen
Snagglebean
Erlang Shen
8,421
4,076
0
3,370
16,890
7,786
4,117
6,543
10,347
0
63,148
L
2,190
712
123
1,495
17,245
6,623
339
3,468
13,587
0
32,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
58,567
301
Minions Killed
586
0
Camps Cleared
0
1,730,185
Distance Traveled
1,902,466
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,541
527
52
3
0
386,248
3
W
Tyr
12,211
611
141
7
0
424,813
0
W
Raijin
12,702
635
147
7
0
385,115
2
W
Rama
11,901
595
149
7
0
336,836
4
L
Geb
8,173
409
19
1
0
351,117
2
L
King Arthur
6,603
330
9
0
0
345,153
0
L
Gilgamesh
8,802
440
70
4
0
393,199
2
L
Anubis
10,633
532
138
7
0
287,566
2
W
Erlang Shen
11,212
561
97
5
0
369,454
1
L
Loki
8,796
440
65
3
0
353,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role