Player Matchup

Gilgamesh
Gilgamesh
BrokenJibz
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,538 Elo+
Solo
Sol
Sol
CopyCat5995
Sol
Level 28
God Stats
19W - 5L
1,733 SR
Queue Stats
87W - 86L
1,412 Elo+
Solo
Neith
Neith
ErickX3482
Neith
Level 26
God Stats
3W - 1L
1,541 SR
Queue Stats
84W - 83L
1,296 Elo+
Solo
Zeus
Zeus
G4meSl4yer89
Zeus
Level 28
God Stats
21W - 11L
1,622 SR
Queue Stats
54W - 42L
1,375 Elo+
Solo
Artemis
Artemis
artemismoon1842
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,424 Elo+

VS

Team Averages
Level 11
1,361 SR
1,252 Elo+
Ymir
Ymir
Cathy267804
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Ra
Ra
DarkSaber9520
Ra
Level 4
God Stats
0W - 4L
1,159 SR
Queue Stats
0W - 6L
1,026 Elo+
Solo
Neith
Neith
PainedUnicorn54
Neith
Level 17
God Stats
5W - 9L
1,030 SR
Queue Stats
29W - 46L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Sir Jeffi
Kukulkan
Level 17
God Stats
5W - 3L
1,735 SR
Queue Stats
14W - 11L
1,331 Elo+
Solo
Pele
Pele
xxxxO A H Uxxxx
Pele
Level 14
God Stats
22W - 19L
1,382 SR
Queue Stats
30W - 30L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrokenJibz
Gilgamesh
9
1 / 0 / 0
5,616
702
231
3,705
1,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 1 / 1
5,127
641
2,030
3,513
785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
8
1 / 2 / 0
4,857
607
2,146
3,741
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 2
4,770
596
2,365
4,238
966
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 5 / 0
3,466
433
1,021
3,989
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,031
379
0
0
0
1
0 / 0 / 0
3,031
379
0
0
0
7
1 / 2 / 3
4,336
542
3,064
4,597
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Sir Jeffi
Kukulkan
8
5 / 2 / 2
5,133
642
4,322
3,856
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 2 / 1
4,688
586
2,019
5,157
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
9
11
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrokenJibz
Gilgamesh
1
0
0
1
L
0
0
0
0
W
3
1
1
3.5
L
0
0
0
0
W
Neith
1
2
0
0.5
W
1
3
2
0.67
L
1
2
3
1.25
L
Kukulkan
Sir Jeffi
Kukulkan
5
2
2
3
W
0
5
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,793
Damage
9,405
19,186
Taken
13,610
5,808
Mitigated
4,022
4,402
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrokenJibz
Gilgamesh
231
80
0
943
3,705
1,931
672
0
3,705
0
19,416
L
0
0
0
0
0
0
0
0
0
0
0
W
2,030
360
0
1,452
3,513
785
686
535
2,978
17,880
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
2,146
435
0
1,371
3,741
1,206
956
517
3,224
0
21,025
W
2,365
342
0
396
4,238
966
566
1,576
2,662
15,705
0
L
3,064
2,099
0
1,475
4,597
1,319
0
1,061
3,536
0
14,187
L
Kukulkan
Sir Jeffi
Kukulkan
4,322
988
0
750
3,856
1,344
0
2,466
1,390
19,614
0
W
1,021
1,021
0
240
3,989
920
0
1,694
2,295
0
2,978
L
2,019
427
270
1,627
5,157
1,359
0
868
4,289
0
17,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
20,219
163
Minions Killed
97
0
Camps Cleared
0
675,156
Distance Traveled
434,459
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,616
702
48
6
0
107,364
0
L
Ymir
3,031
379
0
0
0
0
0
W
Sol
5,127
641
34
4
0
138,752
0
L
Ra
3,031
379
0
0
0
0
0
W
Neith
4,857
607
40
5
0
141,317
0
W
Zeus
4,770
596
36
5
0
145,563
3
L
Neith
4,336
542
19
2
0
126,373
0
L
Kukulkan
5,133
642
34
4
0
140,216
0
W
Artemis
3,466
433
5
1
0
142,160
1
L
Pele
4,688
586
44
6
0
167,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role