Player Matchup

Ares
Ares
Gendai
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
castruita797
Hachiman
Level 28
God Stats
26W - 14L
1,696 SR
Queue Stats
286W - 280L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
graceful_scarf4
Kuzenbo
Level 29
God Stats
22W - 16L
1,629 SR
Queue Stats
121W - 109L
1,602 Elo+
Solo
Thor
Thor
iGank247
Thor
Level 13
God Stats
37W - 29L
1,622 SR
Queue Stats
40W - 31L
1,554 Elo+
Solo
Poseidon
Poseidon
jkpalace
Poseidon
Level 20
God Stats
1W - 3L
1,501 SR
Queue Stats
142W - 117L
1,646 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,562 Elo+

VS

Team Averages
Level 13
1,540 SR
1,643 Elo+
Gilgamesh
Gilgamesh
Demi_ChaNn
Gilgamesh
Level 18
God Stats
4W - 1L
1,618 SR
Queue Stats
52W - 52L
1,544 Elo+
Solo
Xbalanque
Xbalanque
FinchBestCaster
Xbalanque
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,754 Elo+
Solo
Nemesis
Nemesis
Mvtiassss-
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Jormungandr
Jormungandr
ViXz shel
Jormungandr
Level 11
God Stats
2W - 1L
1,583 SR
Queue Stats
4W - 3L
1,641 Elo+
Solo
Tiamat
Tiamat
randomplayer223
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gendai
Ares
13
1 / 7 / 8
8,745
416
2,894
17,316
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
castruita797
Hachiman
14
2 / 8 / 2
9,086
433
2,982
13,407
8,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 6
10,901
519
14,945
21,590
27,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
12 / 2 / 3
11,733
559
11,410
15,505
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
jkpalace
Poseidon
15
8 / 7 / 4
9,897
471
13,236
13,496
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demi_ChaNn
Gilgamesh
16
0 / 3 / 4
9,825
468
8,276
15,260
10,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
FinchBestCaster
Xbalanque
20
19 / 1 / 2
15,726
749
27,806
15,064
6,721
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mvtiassss-
Nemesis
12
0 / 6 / 9
8,574
408
2,148
12,061
4,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ViXz shel
Jormungandr
12
1 / 11 / 6
9,154
436
6,128
20,605
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
5 / 5 / 8
11,565
551
14,131
15,917
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
26
Kills
25
25
Deaths
26
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Demi_ChaNn
Gilgamesh
0
3
4
0.67
W
Xbalanque
FinchBestCaster
Xbalanque
19
1
2
20
L
Ares
Gendai
Ares
1
7
8
0.71
W
Nemesis
Mvtiassss-
Nemesis
0
6
9
0.75
W
Jormungandr
ViXz shel
Jormungandr
1
11
6
0.36
L
Hachiman
castruita797
Hachiman
2
8
2
0.38
L
3
1
6
6
L
Thor
12
2
3
6.75
L
Poseidon
jkpalace
Poseidon
8
7
4
1.43
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,467
Damage
58,489
81,314
Taken
78,907
60,520
Mitigated
43,574
14,724
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Demi_ChaNn
Gilgamesh
8,276
1,663
0
2,056
15,260
10,871
58
6,679
8,581
0
50,165
W
Xbalanque
FinchBestCaster
Xbalanque
27,806
20,665
0
7,281
15,064
6,721
4,545
3,552
11,394
0
136,946
L
Ares
Gendai
Ares
2,894
452
0
2,813
17,316
13,313
169
5,415
11,901
27,240
0
W
Nemesis
Mvtiassss-
Nemesis
2,148
322
0
779
12,061
4,434
89
5,514
6,279
0
22,506
W
Jormungandr
ViXz shel
Jormungandr
6,128
1,500
0
2,493
20,605
11,505
110
9,248
10,960
30,705
0
L
Hachiman
castruita797
Hachiman
2,982
1,462
302
1,886
13,407
8,371
0
89
13,318
0
49,374
L
14,945
3,460
0
7,351
21,590
27,880
126
4,781
16,809
79,552
0
L
Thor
11,410
2,720
0
858
15,505
6,330
0
2,944
12,561
0
74,180
L
Poseidon
jkpalace
Poseidon
13,236
2,860
0
1,514
13,496
4,626
0
7,030
6,466
51,199
0
W
14,131
2,443
128
3,941
15,917
10,043
1,886
5,114
10,618
84,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
54,844
455
Minions Killed
542
0
Camps Cleared
0
1,849,948
Distance Traveled
1,944,013
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,825
468
98
5
0
369,267
0
W
Xbalanque
15,726
749
214
10
0
425,333
7
L
Ares
8,745
416
34
2
0
301,160
1
W
Nemesis
8,574
408
43
2
0
441,291
3
W
Jormungandr
9,154
436
45
2
0
332,379
5
L
Hachiman
9,086
433
83
4
0
379,576
4
L
Kuzenbo
10,901
519
135
6
0
406,963
1
L
Thor
11,733
559
118
6
0
407,668
3
L
Poseidon
9,897
471
85
4
0
354,581
0
W
Tiamat
11,565
551
142
7
0
375,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role