Player Matchup

Ymir
Ymir
CUNKEDBUNKER
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 121L
1,501 Elo+
Party 2
Loki
Loki
Jbroah
Loki
Level 14
God Stats
0W - 5L
1,346 SR
Queue Stats
79W - 80L
1,457 Elo+
Party 2
Bacchus
Bacchus
Jorbr0
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 130L
1,392 Elo+
Party 2
Anhur
Anhur
OurSupportSucks
Anhur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 152L
1,502 Elo+
Party 2
Bellona
Bellona
joshwash
Bellona
Level 8
God Stats
27W - 26L
1,711 SR
Queue Stats
48W - 57L
1,398 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,450 Elo+

VS

Team Averages
Level 23
1,601 SR
1,494 Elo+
Chaac
Chaac
CloakingSum
Chaac
Level 27
God Stats
7W - 3L
1,531 SR
Queue Stats
61W - 52L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
Level 27
God Stats
25W - 13L
1,649 SR
Queue Stats
103W - 94L
1,525 Elo+
Party 1
Anhur
Anhur
StashMan
Anhur
Level 24
God Stats
2W - 2L
1,401 SR
Queue Stats
87W - 86L
1,498 Elo+
Solo
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 27
God Stats
112W - 84L
1,568 SR
Queue Stats
115W - 88L
1,522 Elo+
Party 1
Bakasura
Bakasura
Wilsemann
Bakasura
Level 8
God Stats
4W - 2L
1,854 SR
Queue Stats
9W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
6,531
435
3,641
14,854
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Jbroah
Loki
14
8 / 4 / 2
8,551
570
8,046
11,194
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Jorbr0
Bacchus
9
0 / 6 / 2
6,097
406
1,474
10,178
3,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,674
445
7,079
8,747
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
joshwash
Bellona
12
2 / 5 / 0
7,064
471
2,788
10,268
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,967
531
6,133
6,379
5,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
14
7 / 0 / 4
8,730
582
10,693
4,084
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
StashMan
Anhur
13
6 / 3 / 4
8,211
547
6,631
8,820
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 4 / 8
8,240
549
10,479
11,617
4,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Wilsemann
Bakasura
16
6 / 3 / 2
9,099
607
6,539
10,279
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
27
27
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
4
1
5
6.5
L
Loki
Jbroah
Loki
8
4
2
2.25
L
Bacchus
Jorbr0
Bacchus
0
6
2
0.17
L
1
4
3
0.63
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
7
0
4
9
W
Anhur
StashMan
Anhur
6
3
4
2.67
W
4
4
8
2
W
Bakasura
Wilsemann
Bakasura
6
3
2
2.33
L
Bellona
joshwash
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
40,475
55,241
Taken
41,179
21,404
Mitigated
18,593
8,978
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
1,160
0
742
14,854
5,806
0
6,895
7,391
11,658
0
W
6,133
831
0
2,041
6,379
5,175
352
336
6,043
0
31,446
L
Loki
Jbroah
Loki
8,046
2,136
0
2,738
11,194
3,667
946
2,644
7,955
0
47,728
L
Bacchus
Jorbr0
Bacchus
1,474
235
0
859
10,178
3,809
0
5,108
4,543
23,652
0
L
7,079
3,297
0
1,687
8,747
2,279
0
4,050
4,614
0
35,271
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
10,693
788
0
1,449
4,084
1,674
321
705
3,379
35,457
0
W
Anhur
StashMan
Anhur
6,631
3,768
0
2,025
8,820
2,444
2,157
724
8,096
0
36,128
W
10,479
2,475
39
1,311
11,617
4,843
691
2,410
9,207
35,208
0
W
Bakasura
Wilsemann
Bakasura
6,539
4,213
0
2,245
10,279
4,457
603
940
9,339
0
63,048
L
Bellona
joshwash
Bellona
2,788
371
0
2,952
10,268
5,843
1,150
1,760
8,286
0
27,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
42,247
268
Minions Killed
374
0
Camps Cleared
0
1,281,008
Distance Traveled
1,425,975
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,531
435
17
1
0
237,616
0
W
Chaac
7,967
531
54
4
0
298,832
2
L
Loki
8,551
570
97
6
0
311,326
2
L
Bacchus
6,097
406
48
3
0
259,446
0
L
Anhur
6,674
445
55
4
0
247,986
3
W
Morgan Le Fay
8,730
582
62
4
0
293,489
2
W
Anhur
8,211
547
56
4
0
258,209
0
W
Ymir
8,240
549
68
5
0
274,008
0
W
Bakasura
9,099
607
134
9
0
301,437
0
L
Bellona
7,064
471
51
3
0
224,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role