Player Matchup

Khepri
Khepri
ErenYegga
Khepri
Level 14
God Stats
22W - 15L
1,744 SR
Queue Stats
78W - 83L
1,427 Elo+
Party 1
Medusa
Medusa
GUESSwho_itsHAWK
Medusa
Level 18
God Stats
11W - 3L
1,638 SR
Queue Stats
31W - 16L
1,445 Elo+
Party 1
Tiamat
Tiamat
Pie-inator_5000
Tiamat
Level 17
God Stats
11W - 5L
1,576 SR
Queue Stats
24W - 20L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexmm420
Tsukuyomi
Level 28
God Stats
36W - 36L
1,443 SR
Queue Stats
37W - 38L
1,319 Elo+
Solo
Amaterasu
Amaterasu
drewdevindan
Amaterasu
Level 23
God Stats
8W - 2L
1,704 SR
Queue Stats
27W - 16L
1,437 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,415 Elo+

VS

Team Averages
Level 6
1,364 SR
1,114 Elo+
King Arthur
King Arthur
Raikou243HD
King Arthur
Level 4
God Stats
2W - 3L
1,262 SR
Queue Stats
6W - 15L
1,041 Elo+
Party 2
Anubis
Anubis
RealHabanaBanana
Anubis
Level 6
God Stats
10W - 5L
1,436 SR
Queue Stats
41W - 44L
1,057 Elo+
Party 2
Yemoja
Yemoja
Roeder3
Yemoja
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,118 Elo+
Party 2
Jormungandr
Jormungandr
smee1974
Jormungandr
Level 5
God Stats
0W - 3L
1,344 SR
Queue Stats
8W - 9L
1,043 Elo+
Party 2
Ymir
Ymir
wavvylee
Ymir
Level 5
God Stats
15W - 19L
1,276 SR
Queue Stats
16W - 22L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ErenYegga
Khepri
17
7 / 0 / 14
13,492
519
8,815
11,871
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 3 / 13
12,781
492
18,343
16,677
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 6
13,360
514
16,143
13,392
11,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
alexmm420
Tsukuyomi
19
19 / 2 / 4
13,758
529
16,293
13,253
7,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
drewdevindan
Amaterasu
19
6 / 2 / 14
13,277
511
16,255
22,005
16,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raikou243HD
King Arthur
14
2 / 9 / 2
9,309
358
6,313
21,896
18,275
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 12 / 2
10,880
418
19,569
24,736
9,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Roeder3
Yemoja
13
0 / 7 / 3
8,413
324
5,448
20,891
13,454
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
smee1974
Jormungandr
16
2 / 8 / 1
10,370
399
12,422
20,061
14,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 12 / 2
7,475
288
3,295
13,857
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
48
Kills
7
9
Deaths
48
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
ErenYegga
Khepri
7
0
14
14
W
9
3
13
5.17
W
7
2
6
5
L
King Arthur
Raikou243HD
King Arthur
2
9
2
0.33
L
3
12
2
0.33
L
Yemoja
Roeder3
Yemoja
0
7
3
0.21
W
Tsukuyomi
alexmm420
Tsukuyomi
19
2
4
10.5
W
Amaterasu
drewdevindan
Amaterasu
6
2
14
6.5
L
Jormungandr
smee1974
Jormungandr
2
8
1
0.31
L
Ymir
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,849
Damage
47,047
77,198
Taken
101,441
54,222
Mitigated
63,165
23,893
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ErenYegga
Khepri
8,815
915
0
1,804
11,871
12,838
1,982
7,928
3,943
45,599
0
W
18,343
9,146
0
6,409
16,677
5,946
10,150
11,178
5,499
0
67,672
W
16,143
2,130
0
5,080
13,392
11,002
1,984
7,412
5,980
84,640
0
L
King Arthur
Raikou243HD
King Arthur
6,313
1,550
0
1,562
21,896
18,275
120
2,349
19,547
0
30,271
L
19,569
990
162
5,291
24,736
9,920
108
8,351
16,385
67,066
0
L
Yemoja
Roeder3
Yemoja
5,448
2,301
2,860
4,472
20,891
13,454
152
6,588
14,303
29,348
0
W
Tsukuyomi
alexmm420
Tsukuyomi
16,293
6,278
0
1,506
13,253
7,686
729
6,085
7,168
0
67,698
W
Amaterasu
drewdevindan
Amaterasu
16,255
7,270
0
9,094
22,005
16,750
3,795
8,131
13,874
0
72,161
L
Jormungandr
smee1974
Jormungandr
12,422
3,218
0
1,573
20,061
14,501
216
3,697
16,364
67,440
0
L
Ymir
3,295
1,604
0
239
13,857
7,015
0
3,973
9,884
6,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,668
Gold Earned
46,447
531
Minions Killed
303
0
Camps Cleared
0
2,333,710
Distance Traveled
1,839,674
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,492
519
63
2
0
483,055
3
W
Medusa
12,781
492
114
4
0
452,584
0
W
Tiamat
13,360
514
135
5
0
417,952
0
L
King Arthur
9,309
358
36
1
0
451,424
2
L
Anubis
10,880
418
112
4
0
330,043
0
L
Yemoja
8,413
324
43
2
0
429,501
5
W
Tsukuyomi
13,758
529
97
4
0
489,249
0
W
Amaterasu
13,277
511
122
5
0
490,870
2
L
Jormungandr
10,370
399
103
4
0
426,548
4
L
Ymir
7,475
288
9
0
0
202,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role