Player Matchup

Janus
Janus
FailToLife
Janus
Level 69
God Stats
2W - 1L
1,629 SR
Queue Stats
26W - 25L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
PartyTortuga
Danzaburou
Level 29
God Stats
28W - 22L
1,727 SR
Queue Stats
50W - 34L
1,545 Elo+
Party 3
Fenrir
Fenrir
Z3ntr1c
Fenrir
Level 17
God Stats
4W - 4L
1,684 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
alextheworst
Kuzenbo
Level 86
God Stats
3W - 4L
1,621 SR
Queue Stats
47W - 37L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
slayer_of_puss44
Sun Wukong
Level 36
God Stats
11W - 11L
1,514 SR
Queue Stats
174W - 204L
1,528 Elo+
Solo
Team Averages
Level 47
1,635 SR
1,518 Elo+

VS

Team Averages
Level 45
1,450 SR
1,471 Elo+
Tyr
Tyr
AlohaSnackbar22
Tyr
Level 13
God Stats
7W - 11L
1,439 SR
Queue Stats
128W - 141L
1,785 Elo+
Party 1
Yemoja
Yemoja
MechanicZero
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Jing Wei
Jing Wei
Mechanicus Zero
Jing Wei
Level 69
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Loki
Loki
justapickle
Loki
Level 66
God Stats
30W - 29L
1,471 SR
Queue Stats
78W - 65L
1,474 Elo+
Party 1
Hades
Hades
nobodyasmyname
Hades
Level 49
God Stats
4W - 5L
1,412 SR
Queue Stats
100W - 121L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
14 / 2 / 9
16,563
637
25,905
16,997
7,562
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PartyTortuga
Danzaburou
20
8 / 2 / 5
15,516
597
22,018
24,719
11,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Z3ntr1c
Fenrir
20
7 / 6 / 8
13,747
529
7,954
18,259
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
alextheworst
Kuzenbo
18
4 / 2 / 20
13,221
509
17,678
24,874
36,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
slayer_of_puss44
Sun Wukong
20
1 / 4 / 13
13,747
529
12,454
24,683
12,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,935
382
8,853
18,964
17,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
14
0 / 10 / 4
8,500
327
7,715
25,721
21,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
16
1 / 10 / 3
9,711
374
10,388
19,979
7,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 7 / 4
13,371
514
19,658
21,932
8,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 5 / 4
12,816
493
12,825
21,720
13,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
34
Kills
14
16
Deaths
35
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Janus
14
2
9
9.25
L
Yemoja
0
10
4
0.2
L
Jing Wei
1
10
3
0.25
W
Danzaburou
PartyTortuga
Danzaburou
8
2
5
5.25
W
Fenrir
Z3ntr1c
Fenrir
7
6
8
1.83
W
Kuzenbo
alextheworst
Kuzenbo
4
2
20
7
L
9
7
4
1.57
L
3
5
4
1
W
Sun Wukong
slayer_of_puss44
Sun Wukong
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,009
Damage
59,439
109,532
Taken
108,316
77,229
Mitigated
68,822
37,281
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,853
890
0
4,194
18,964
17,229
234
6,395
12,499
0
47,536
W
Janus
25,905
3,050
241
7,484
16,997
7,562
973
6,609
10,330
141,962
0
L
Yemoja
7,715
759
988
2,517
25,721
21,384
0
11,457
14,146
24,260
0
L
Jing Wei
10,388
6,870
0
0
19,979
7,290
0
7,531
12,426
0
46,439
W
Danzaburou
PartyTortuga
Danzaburou
22,018
13,137
0
16,136
24,719
11,717
9,398
3,045
21,674
0
144,909
W
Fenrir
Z3ntr1c
Fenrir
7,954
1,791
0
3,182
18,259
8,552
0
2,865
14,668
0
82,592
W
Kuzenbo
alextheworst
Kuzenbo
17,678
4,820
0
1,890
24,874
36,473
970
4,020
17,970
42,445
0
L
19,658
5,342
0
6,335
21,932
8,989
813
8,251
13,619
0
82,206
L
12,825
951
647
10,083
21,720
13,930
455
9,570
12,043
106,258
0
W
Sun Wukong
slayer_of_puss44
Sun Wukong
12,454
1,594
0
8,348
24,683
12,925
56
4,001
19,467
0
95,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,794
Gold Earned
54,333
799
Minions Killed
533
0
Camps Cleared
0
2,475,930
Distance Traveled
2,269,054
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,935
382
81
3
0
523,124
0
W
Janus
16,563
637
252
10
0
509,369
3
L
Yemoja
8,500
327
23
1
0
413,300
4
L
Jing Wei
9,711
374
95
4
0
447,665
2
W
Danzaburou
15,516
597
226
9
0
466,384
0
W
Fenrir
13,747
529
125
5
0
498,370
3
W
Kuzenbo
13,221
509
38
1
0
505,665
4
L
Loki
13,371
514
137
5
0
477,585
0
L
Hades
12,816
493
197
8
0
407,380
4
W
Sun Wukong
13,747
529
158
6
0
496,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role