Player Matchup

Xing Tian
Xing Tian
ActionLifeDeem
Xing Tian
Level 103
God Stats
3W - 2L
2,017 SR
Queue Stats
32W - 46L
1,473 Elo+
Party 2
Chiron
Chiron
Glockie
Chiron
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,688 Elo+
Party 2
He Bo
He Bo
SIoppy
He Bo
Level 160
God Stats
1W - 0L
1,775 SR
Queue Stats
89W - 36L
1,837 Elo+
Party 2
Sol
Sol
Wrld9
Sol
Level 152
God Stats
1W - 1L
1,622 SR
Queue Stats
28W - 27L
1,584 Elo+
Party 2
Team Averages
Level 142
1,728 SR
1,646 Elo+

VS

Team Averages
Level 131
1,557 SR
1,523 Elo+
Neith
Neith
Alvy-Roo
Neith
Level 158
God Stats
0W - 2L
1,670 SR
Queue Stats
34W - 53L
1,481 Elo+
Solo
Janus
Janus
Fitchfour
Janus
Level 146
God Stats
3W - 4L
1,539 SR
Queue Stats
37W - 46L
1,601 Elo+
Party 1
Poseidon
Poseidon
Fmoguel
Poseidon
Level 82
God Stats
1W - 3L
1,339 SR
Queue Stats
35W - 51L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
PhycoSquirel99
Cu Chulainn
Level 137
God Stats
0W - 2L
1,679 SR
Queue Stats
34W - 44L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ActionLifeDeem
Xing Tian
14
2 / 4 / 8
9,189
766
2,816
13,031
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Glockie
Chiron
17
8 / 2 / 5
10,849
904
18,911
12,617
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
SIoppy
He Bo
17
9 / 4 / 7
11,288
941
18,492
10,566
3,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Wrld9
Sol
16
3 / 3 / 4
9,750
813
9,709
8,819
3,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alvy-Roo
Neith
15
3 / 6 / 3
9,219
768
6,777
10,802
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Fitchfour
Janus
17
6 / 4 / 3
10,161
847
11,470
12,879
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Fmoguel
Poseidon
13
2 / 8 / 3
8,434
703
4,938
11,367
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PhycoSquirel99
Cu Chulainn
14
2 / 4 / 5
8,583
715
6,397
20,492
14,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
13
13
Deaths
22
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ActionLifeDeem
Xing Tian
2
4
8
1.5
L
Neith
Alvy-Roo
Neith
3
6
3
0.75
L
Janus
Fitchfour
Janus
6
4
3
1.88
L
Poseidon
Fmoguel
Poseidon
2
8
3
0.44
W
Chiron
Glockie
Chiron
8
2
5
5.25
L
Cu Chulainn
PhycoSquirel99
Cu Chulainn
2
4
5
1.13
W
He Bo
SIoppy
He Bo
9
4
7
3.13
W
Sol
Wrld9
Sol
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
29,582
45,033
Taken
55,540
23,631
Mitigated
26,541
12,571
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ActionLifeDeem
Xing Tian
2,816
208
0
1,679
13,031
10,760
398
5,017
7,852
10,221
0
L
Neith
Alvy-Roo
Neith
6,777
1,661
0
956
10,802
3,669
0
5,125
5,677
0
21,550
L
Janus
Fitchfour
Janus
11,470
502
0
3,228
12,879
4,688
206
8,975
3,904
52,194
0
L
Poseidon
Fmoguel
Poseidon
4,938
775
0
0
11,367
3,479
0
7,168
4,199
19,193
0
W
Chiron
Glockie
Chiron
18,911
10,469
588
4,656
12,617
5,446
3,026
3,142
9,393
0
54,853
L
Cu Chulainn
PhycoSquirel99
Cu Chulainn
6,397
869
0
4,055
20,492
14,705
19
9,745
10,747
0
20,949
W
He Bo
SIoppy
He Bo
18,492
847
0
2,693
10,566
3,888
516
3,756
6,650
37,916
0
W
Sol
Wrld9
Sol
9,709
3,423
0
2,955
8,819
3,537
1,369
4,229
4,466
41,546
2,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
36,397
221
Minions Killed
186
13
Camps Cleared
10
878,900
Distance Traveled
796,539
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,189
766
15
1
1
211,995
1
L
Neith
9,219
768
37
3
2
186,879
2
L
Janus
10,161
847
90
8
6
234,530
3
L
Poseidon
8,434
703
27
2
0
148,782
1
W
Chiron
10,849
904
97
8
6
232,545
3
L
Cu Chulainn
8,583
715
32
3
2
226,348
0
W
He Bo
11,288
941
38
3
3
220,830
0
W
Sol
9,750
813
71
6
3
213,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role