Player Matchup

Tiamat
Tiamat
Astromastor2
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,506 Elo+
Solo
Odin
Odin
DILDERTRON
Odin
Level 14
God Stats
1W - 3L
1,368 SR
Queue Stats
16W - 14L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
KarboneXt
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Hachiman
Hachiman
Nik7857
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 1
Sobek
Sobek
YungCreampie69
Sobek
Level 37
God Stats
6W - 6L
1,538 SR
Queue Stats
114W - 111L
1,508 Elo+
Party 2
Team Averages
Level 27
1,481 SR
1,537 Elo+

VS

Team Averages
Level 19
1,665 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GhosthDragon
Anhur
Level 17
God Stats
10W - 8L
1,715 SR
Queue Stats
30W - 28L
1,523 Elo+
Solo
Bellona
Bellona
GrimmHippie
Bellona
Level 8
God Stats
4W - 3L
1,669 SR
Queue Stats
23W - 15L
1,636 Elo+
Solo
Ganesha
Ganesha
NuttyCrustMan
Ganesha
Level 27
God Stats
2W - 2L
1,965 SR
Queue Stats
83W - 89L
1,474 Elo+
Solo
Sol
Sol
kitsunepeachy
Sol
Level 29
God Stats
15W - 17L
1,474 SR
Queue Stats
97W - 99L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 6 / 1
8,284
487
8,737
13,996
6,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 3
6,971
410
7,744
13,804
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
KarboneXt
Hun Batz
12
4 / 7 / 2
7,820
460
8,566
14,350
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Nik7857
Hachiman
12
1 / 5 / 3
7,221
425
7,111
10,951
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 2
6,917
407
2,563
15,273
6,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 3 / 6
9,422
554
5,768
12,799
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 3 / 3
10,415
613
14,362
11,139
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
GrimmHippie
Bellona
17
10 / 1 / 3
10,184
599
9,896
14,275
13,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
13
0 / 2 / 18
8,159
480
9,438
9,867
5,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 2 / 8
9,621
566
9,527
12,467
4,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
29
29
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
6
3
L
Tiamat
4
6
1
0.75
L
1
7
3
0.36
W
8
3
3
3.17
W
Bellona
GrimmHippie
Bellona
10
1
3
11.5
L
Hun Batz
KarboneXt
Hun Batz
4
7
2
0.71
L
Hachiman
Nik7857
Hachiman
1
5
3
0.5
W
Ganesha
0
2
18
4.5
L
1
4
2
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
48,991
68,374
Taken
60,547
26,140
Mitigated
31,560
15,471
Healing
29,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,768
2,319
0
12,070
12,799
4,424
0
1,382
11,417
0
41,424
L
Tiamat
8,737
1,115
0
4,546
13,996
6,035
0
5,390
8,606
48,558
0
L
7,744
2,114
0
2,037
13,804
6,766
0
3,966
9,838
0
31,625
W
14,362
9,278
0
5,186
11,139
4,137
1,162
2,128
9,011
0
69,729
W
Bellona
GrimmHippie
Bellona
9,896
3,731
0
4,267
14,275
13,070
1,414
1,661
12,614
0
65,279
L
Hun Batz
KarboneXt
Hun Batz
8,566
2,614
0
3,131
14,350
4,464
0
3,571
10,779
0
48,082
L
Hachiman
Nik7857
Hachiman
7,111
4,325
0
2,720
10,951
2,794
0
3,384
7,567
0
26,529
W
Ganesha
9,438
1,015
0
865
9,867
5,543
563
3,614
6,253
25,646
0
L
2,563
364
0
3,037
15,273
6,081
0
2,654
12,619
12,028
0
W
9,527
3,090
294
7,249
12,467
4,386
3,942
2,515
9,952
54,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
47,801
306
Minions Killed
437
0
Camps Cleared
0
1,488,825
Distance Traveled
1,597,703
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,422
554
75
4
0
315,524
2
L
Tiamat
8,284
487
90
5
0
272,071
0
L
Odin
6,971
410
55
3
0
280,382
2
W
Anhur
10,415
613
111
7
0
319,600
3
W
Bellona
10,184
599
134
8
0
310,643
4
L
Hun Batz
7,820
460
90
5
0
301,534
0
L
Hachiman
7,221
425
55
3
0
304,260
0
W
Ganesha
8,159
480
11
1
0
360,189
11
L
Sobek
6,917
407
16
1
0
330,578
11
W
Sol
9,621
566
106
6
0
291,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role