Player Matchup

Skadi
Skadi
Frodex23
Skadi
Level 29
God Stats
21W - 11L
1,695 SR
Queue Stats
136W - 140L
1,499 Elo+
Solo
Bacchus
Bacchus
Joannadark117
Bacchus
Level 26
God Stats
3W - 7L
1,248 SR
Queue Stats
16W - 34L
1,479 Elo+
Party 1
King Arthur
King Arthur
LegnadaryMage
King Arthur
Level 10
God Stats
20W - 8L
1,726 SR
Queue Stats
48W - 34L
1,664 Elo+
Solo
Ravana
Ravana
MrsJuicyJuice
Ravana
Level 24
God Stats
3W - 1L
1,642 SR
Queue Stats
37W - 40L
1,453 Elo+
Party 1
Sol
Sol
pialuwed
Sol
Level 13
God Stats
118W - 85L
1,598 SR
Queue Stats
161W - 131L
1,551 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,529 Elo+

VS

Team Averages
Level 14
1,511 SR
1,602 Elo+
Neith
Neith
Cremmburlao
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 63L
1,519 Elo+
Solo
Amaterasu
Amaterasu
WarLordSlayer
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Yemoja
Yemoja
YourBoyJokes
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 61L
1,619 Elo+
Solo
Chang'e
Chang'e
nativelocket
Chang'e
Level 28
God Stats
2W - 1L
1,554 SR
Queue Stats
112W - 105L
1,556 Elo+
Solo
Nemesis
Nemesis
我的lao
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Frodex23
Skadi
12
0 / 2 / 1
7,021
468
3,576
6,116
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
9
1 / 3 / 4
6,539
436
3,772
6,132
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LegnadaryMage
King Arthur
15
7 / 1 / 3
8,806
587
10,479
11,444
6,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 7
7,298
487
8,168
7,316
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 0 / 4
8,823
588
6,658
10,026
3,072
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,748
517
6,302
7,092
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
WarLordSlayer
Amaterasu
10
2 / 9 / 0
6,582
439
3,798
12,742
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
2 / 3 / 2
7,031
469
3,354
8,150
4,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
nativelocket
Chang'e
12
1 / 2 / 3
7,234
482
7,228
10,086
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
我的lao
Nemesis
10
0 / 4 / 2
6,190
413
3,923
10,860
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
7
7
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
5
4.5
W
Skadi
Frodex23
Skadi
0
2
1
0.25
W
Bacchus
1
3
4
1
W
King Arthur
LegnadaryMage
King Arthur
7
1
3
8.5
W
4
1
7
7.5
L
Amaterasu
WarLordSlayer
Amaterasu
2
9
0
0.22
L
Yemoja
2
3
2
1
L
Chang'e
nativelocket
Chang'e
1
2
3
1.25
W
6
0
4
8
L
Nemesis
我的lao
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,653
Damage
24,605
41,034
Taken
48,930
18,177
Mitigated
20,758
19,027
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
3,133
0
4,224
7,092
2,241
619
483
6,609
0
46,996
W
Skadi
Frodex23
Skadi
3,576
2,482
0
1,821
6,116
1,675
1,124
474
5,642
0
46,253
W
Bacchus
3,772
204
0
573
6,132
4,062
99
1,499
4,579
10,016
0
W
King Arthur
LegnadaryMage
King Arthur
10,479
1,662
0
4,849
11,444
6,297
991
2,820
8,527
0
52,041
W
8,168
2,061
0
3,316
7,316
3,071
0
1,834
5,382
0
29,636
L
Amaterasu
WarLordSlayer
Amaterasu
3,798
1,649
0
1,713
12,742
6,723
660
2,794
9,948
0
24,484
L
Yemoja
3,354
838
561
1,264
8,150
4,505
78
2,334
5,816
21,339
0
L
Chang'e
nativelocket
Chang'e
7,228
448
500
3,749
10,086
3,097
252
2,951
7,135
44,929
0
W
6,658
2,539
159
8,309
10,026
3,072
2,689
3,443
6,322
61,578
0
L
Nemesis
我的lao
Nemesis
3,923
1,799
0
2,571
10,860
4,192
0
1,868
8,992
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
34,785
359
Minions Killed
335
0
Camps Cleared
0
1,268,599
Distance Traveled
1,298,606
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,748
517
103
7
0
258,577
2
W
Skadi
7,021
468
90
6
0
187,045
0
W
Bacchus
6,539
436
8
1
0
259,842
0
W
King Arthur
8,806
587
98
7
0
271,511
3
W
Ravana
7,298
487
39
3
0
290,108
0
L
Amaterasu
6,582
439
47
3
0
244,058
3
L
Yemoja
7,031
469
32
2
0
248,652
1
L
Chang'e
7,234
482
91
6
0
268,212
6
W
Sol
8,823
588
124
8
0
260,093
2
L
Nemesis
6,190
413
62
4
0
279,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role