Player Matchup

Morgan Le Fay
Morgan Le Fay
Abdi_NG
Morgan Le Fay
Level 13
God Stats
2W - 3L
1,820 SR
Queue Stats
66W - 67L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Chromey_NG
Cthulhu
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 68L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Marywanna_NG
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 1
Zeus
Zeus
Replux_NG
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
badbr24
Kukulkan
Level 8
God Stats
3W - 2L
1,525 SR
Queue Stats
11W - 15L
1,435 Elo+
Solo
Team Averages
Level 33
1,569 SR
1,432 Elo+

VS

Team Averages
Level 27
1,478 SR
1,464 Elo+
Kukulkan
Kukulkan
Amf9186500
Kukulkan
Level 29
God Stats
41W - 33L
1,482 SR
Queue Stats
136W - 133L
1,421 Elo+
Solo
Medusa
Medusa
Mordue299
Medusa
Level 27
God Stats
54W - 40L
1,559 SR
Queue Stats
92W - 73L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Mxsta_Eli
Gilgamesh
Level 29
God Stats
51W - 29L
1,574 SR
Queue Stats
317W - 267L
1,555 Elo+
Solo
Hel
Hel
ReginaGeorge717
Hel
Level 27
God Stats
4W - 2L
1,341 SR
Queue Stats
38W - 30L
1,332 Elo+
Solo
Anubis
Anubis
boogerchamp456
Anubis
Level 24
God Stats
30W - 37L
1,433 SR
Queue Stats
248W - 266L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abdi_NG
Morgan Le Fay
17
2 / 7 / 3
11,135
928
10,649
17,556
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Chromey_NG
Cthulhu
17
0 / 7 / 6
10,676
890
14,989
24,931
14,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 9 / 3
12,284
1,024
10,298
16,606
5,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
18
4 / 10 / 5
12,438
1,037
20,425
20,657
5,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
badbr24
Kukulkan
17
0 / 7 / 3
10,518
877
12,596
14,455
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amf9186500
Kukulkan
19
4 / 0 / 12
12,925
1,077
18,501
6,761
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Mordue299
Medusa
18
6 / 4 / 15
12,658
1,055
10,807
12,569
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Mxsta_Eli
Gilgamesh
20
15 / 1 / 11
14,279
1,190
27,519
19,077
8,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 13
13,504
1,125
9,902
11,082
5,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 3 / 25
13,211
1,101
21,629
23,141
10,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
10
Kills
40
40
Deaths
10
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abdi_NG
Morgan Le Fay
2
7
3
0.5
W
Kukulkan
Amf9186500
Kukulkan
4
0
12
10
L
Cthulhu
Chromey_NG
Cthulhu
0
7
6
0.43
L
4
9
3
0.61
W
Medusa
Mordue299
Medusa
6
4
15
3.38
W
Gilgamesh
Mxsta_Eli
Gilgamesh
15
1
11
20.5
W
10
2
13
8.25
L
Zeus
4
10
5
0.65
L
Kukulkan
badbr24
Kukulkan
0
7
3
0.21
W
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,957
Damage
88,358
94,205
Taken
72,630
36,515
Mitigated
31,661
5,237
Healing
24,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abdi_NG
Morgan Le Fay
10,649
1,380
101
1,117
17,556
5,820
0
11,839
5,717
31,291
0
W
Kukulkan
Amf9186500
Kukulkan
18,501
1,013
0
63
6,761
2,641
0
6,436
325
72,526
0
L
Cthulhu
Chromey_NG
Cthulhu
14,989
1,088
445
1,240
24,931
14,905
0
12,957
11,974
38,544
0
L
10,298
3,599
0
559
16,606
5,305
0
8,575
8,031
22,387
0
W
Medusa
Mordue299
Medusa
10,807
6,258
769
1,176
12,569
4,771
0
11,906
663
0
25,827
W
Gilgamesh
Mxsta_Eli
Gilgamesh
27,519
10,184
0
1,602
19,077
8,506
0
17,494
1,583
0
40,195
W
9,902
1,038
5,552
5,789
11,082
5,068
0
10,578
504
23,239
0
L
Zeus
20,425
3,188
0
1,711
20,657
5,791
0
9,948
10,709
47,776
0
L
Kukulkan
badbr24
Kukulkan
12,596
1,390
0
64
14,455
4,694
0
6,713
7,742
35,722
0
W
21,629
491
170
9,233
23,141
10,675
0
22,543
598
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
66,577
228
Minions Killed
270
7
Camps Cleared
7
1,027,429
Distance Traveled
1,141,202
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,135
928
36
3
2
178,787
0
W
Kukulkan
12,925
1,077
153
13
0
260,602
4
L
Cthulhu
10,676
890
50
4
1
242,244
0
L
Nu Wa
12,284
1,024
28
2
1
174,415
0
W
Medusa
12,658
1,055
30
3
0
178,847
0
W
Gilgamesh
14,279
1,190
22
2
4
252,844
3
W
Hel
13,504
1,125
22
2
3
245,064
0
L
Zeus
12,438
1,037
55
5
1
190,534
0
L
Kukulkan
10,518
877
59
5
2
241,449
0
W
Anubis
13,211
1,101
43
4
0
203,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role