Player Matchup

Ne Zha
Ne Zha
HellsReject94
Ne Zha
Level 111
God Stats
1W - 3L
1,280 SR
Queue Stats
146W - 119L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
K2raig
Gilgamesh
Level 27
God Stats
21W - 19L
1,541 SR
Queue Stats
92W - 102L
1,423 Elo+
Party 2
Ra
Ra
Raikage-Cj
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Team Averages
Level 48
1,440 SR
1,495 Elo+

VS

Team Averages
Level 56
1,466 SR
1,418 Elo+
Cupid
Cupid
IRONMAN199024_
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 187L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Voafi
Cthulhu
Level 16
God Stats
2W - 8L
1,399 SR
Queue Stats
6W - 16L
1,273 Elo+
Solo
Bastet
Bastet
darkbladed1234
Bastet
Level 138
God Stats
11W - 1L
1,500 SR
Queue Stats
447W - 423L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
13,878
578
19,863
25,968
13,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
K2raig
Gilgamesh
17
2 / 5 / 9
14,009
584
18,477
25,460
24,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 3 / 4
14,866
619
11,295
10,209
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
15,541
648
16,142
17,120
7,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Voafi
Cthulhu
17
1 / 8 / 9
13,085
545
15,131
23,994
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 6
13,930
580
18,297
18,836
7,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
13
13
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
9
2
4
5.5
L
Gilgamesh
K2raig
Gilgamesh
2
5
9
1.3
L
4
3
4
2
W
Cthulhu
Voafi
Cthulhu
1
8
9
0.69
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,635
Damage
49,570
61,637
Taken
59,950
42,669
Mitigated
35,363
13,953
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,863
4,129
1,215
5,744
25,968
13,547
0
6,104
19,444
0
64,251
W
16,142
12,209
977
8,579
17,120
7,623
2,548
4,563
12,557
0
81,950
L
Gilgamesh
K2raig
Gilgamesh
18,477
5,676
1,090
2,463
25,460
24,724
570
4,960
20,140
180
49,216
L
11,295
1,029
2,624
817
10,209
4,398
1,304
3,077
6,922
70,475
0
W
Cthulhu
Voafi
Cthulhu
15,131
461
1,191
2,476
23,994
20,055
43
5,100
18,894
54,036
0
W
18,297
4,725
0
0
18,836
7,685
171
1,632
17,204
0
58,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
42,556
253
Minions Killed
260
0
Camps Cleared
0
1,245,141
Distance Traveled
1,265,041
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,878
578
51
2
0
433,018
1
W
Cupid
15,541
648
147
6
0
379,899
4
L
Gilgamesh
14,009
584
47
2
0
421,484
2
L
Ra
14,866
619
155
6
0
390,639
0
W
Cthulhu
13,085
545
64
3
0
385,818
2
W
Bastet
13,930
580
49
2
0
499,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role