Player Matchup

Merlin
Merlin
MD_Malacoda
Merlin
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 2
King Arthur
King Arthur
jimokc
King Arthur
Level 68
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 17L
1,183 Elo+
Party 2
Cthulhu
Cthulhu
stonebladewewere
Cthulhu
Level 18
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 2
Team Averages
Level 38
1,348 SR
1,171 Elo+

VS

Team Averages
Level 45
1,282 SR
1,213 Elo+
Janus
Janus
MOO BERT28
Janus
Level 48
God Stats
11W - 20L
1,254 SR
Queue Stats
40W - 66L
1,214 Elo+
Party 1
Chaac
Chaac
SUPER KLONDIKE
Chaac
Level 65
God Stats
2W - 2L
1,374 SR
Queue Stats
41W - 58L
1,268 Elo+
Party 1
Izanami
Izanami
maypalm
Izanami
Level 22
God Stats
4W - 8L
1,217 SR
Queue Stats
8W - 19L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 7 / 1
12,424
565
20,699
19,557
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
jimokc
King Arthur
18
3 / 3 / 2
13,173
599
17,238
36,345
32,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 10 / 4
11,378
517
3,807
24,989
11,261
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 3 / 5
14,346
652
25,603
13,698
4,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 2 / 10
15,130
688
24,979
27,316
25,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
maypalm
Izanami
19
4 / 1 / 11
14,227
647
16,967
16,540
7,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
20
20
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
1
0.36
W
Janus
8
3
5
3.5
W
8
2
10
6.5
L
King Arthur
jimokc
King Arthur
3
3
2
1.33
W
Izanami
maypalm
Izanami
4
1
11
9.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
67,549
80,891
Taken
57,554
51,795
Mitigated
37,401
7,613
Healing
26,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
20,699
710
0
210
19,557
7,651
160
7,382
12,175
66,861
0
W
Janus
25,603
624
877
4,512
13,698
4,490
224
3,847
9,397
72,776
0
W
24,979
6,356
870
14,694
27,316
25,774
875
12,469
13,586
15
56,908
L
King Arthur
jimokc
King Arthur
17,238
1,915
0
7,403
36,345
32,883
105
11,440
24,905
0
60,921
W
Izanami
maypalm
Izanami
16,967
9,634
123
5,695
16,540
7,137
1,735
6,675
8,985
0
57,741
L
3,807
129
0
0
24,989
11,261
0
6,781
18,208
13,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
43,703
185
Minions Killed
213
0
Camps Cleared
0
1,062,702
Distance Traveled
1,205,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,424
565
110
5
0
360,506
0
W
Janus
14,346
652
77
4
0
412,575
0
W
Chaac
15,130
688
51
2
0
404,548
0
L
King Arthur
13,173
599
50
2
0
404,391
0
W
Izanami
14,227
647
85
4
0
388,187
0
L
Cthulhu
11,378
517
25
1
0
297,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role