Player Matchup

Fenrir
Fenrir
AltorochoReload
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,343 Elo+
Party 1
Neith
Neith
DestinyHeroES
Neith
Level 29
God Stats
31W - 31L
1,488 SR
Queue Stats
93W - 112L
1,410 Elo+
Solo
Ra
Ra
Ifuro
Ra
Level 16
God Stats
4W - 5L
1,390 SR
Queue Stats
21W - 24L
1,388 Elo+
Party 1
Yemoja
Yemoja
Talanico
Yemoja
Level 13
God Stats
3W - 0L
1,793 SR
Queue Stats
16W - 21L
1,356 Elo+
Party 1
Medusa
Medusa
lucaa0223
Medusa
Level 15
God Stats
42W - 40L
1,525 SR
Queue Stats
99W - 122L
1,305 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,360 Elo+

VS

Team Averages
Level 21
1,413 SR
1,394 Elo+
Olorun
Olorun
Asfer_G
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,197 Elo+
Solo
Thor
Thor
Intruderj
Thor
Level 24
God Stats
0W - 4L
1,200 SR
Queue Stats
46W - 41L
1,420 Elo+
Solo
Neith
Neith
SheltterEvil
Neith
Level 29
God Stats
10W - 8L
1,366 SR
Queue Stats
410W - 421L
1,410 Elo+
Solo
Ares
Ares
WildestPen21331
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
dacaixaST
Vamana
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
309W - 351L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
11,664
555
7,373
15,284
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 8
11,861
565
10,588
10,770
4,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
17
10 / 2 / 8
12,670
603
10,378
13,369
5,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Talanico
Yemoja
14
2 / 3 / 12
10,861
517
4,079
10,617
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
lucaa0223
Medusa
15
4 / 3 / 4
10,761
512
6,709
9,748
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asfer_G
Olorun
14
0 / 8 / 5
8,928
425
3,316
12,258
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
15
9 / 5 / 1
10,746
512
13,435
15,224
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 5
8,800
419
8,142
12,355
3,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 13 / 0
6,499
309
525
14,366
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
dacaixaST
Vamana
15
1 / 0 / 2
9,042
431
4,340
11,320
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
28
Kills
10
10
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Olorun
Asfer_G
Olorun
0
8
5
0.31
W
7
2
8
5.5
W
Ra
10
2
8
7
L
Thor
9
5
1
1.9
L
0
6
5
0.42
W
Yemoja
Talanico
Yemoja
2
3
12
2.67
L
0
13
0
0
L
Vamana
dacaixaST
Vamana
1
0
2
2
W
Medusa
lucaa0223
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
29,758
59,788
Taken
65,523
26,814
Mitigated
34,390
24,879
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,373
1,673
0
4,703
15,284
7,035
702
1,658
13,476
0
71,388
L
Olorun
Asfer_G
Olorun
3,316
676
182
1,974
12,258
3,906
619
4,005
8,253
41,454
0
W
10,588
6,484
0
4,297
10,770
4,037
4,975
1,380
9,330
0
85,434
W
Ra
10,378
2,326
1,815
6,411
13,369
5,513
1,370
1,200
12,139
79,943
0
L
Thor
13,435
2,798
0
2,086
15,224
4,893
0
3,491
11,733
0
61,338
L
8,142
2,577
0
1,622
12,355
3,863
0
3,378
8,977
0
61,372
W
Yemoja
Talanico
Yemoja
4,079
1,234
4,086
2,388
10,617
6,645
870
812
9,775
21,441
0
L
525
277
0
431
14,366
8,332
0
2,173
12,193
7,087
0
L
Vamana
dacaixaST
Vamana
4,340
2,302
0
6,080
11,320
13,396
135
1,410
9,910
0
53,589
W
Medusa
lucaa0223
Medusa
6,709
2,752
0
1,179
9,748
3,584
3,420
1,166
8,432
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
44,015
458
Minions Killed
315
0
Camps Cleared
0
1,823,787
Distance Traveled
1,697,116
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,664
555
101
5
0
361,516
2
L
Olorun
8,928
425
65
3
0
305,762
0
W
Neith
11,861
565
116
6
0
385,281
2
W
Ra
12,670
603
136
6
0
354,762
3
L
Thor
10,746
512
85
4
0
372,345
4
L
Neith
8,800
419
88
4
0
330,862
3
W
Yemoja
10,861
517
27
1
0
349,516
5
L
Ares
6,499
309
3
0
0
314,831
2
L
Vamana
9,042
431
74
4
0
373,316
5
W
Medusa
10,761
512
78
4
0
372,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role