Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Nozamaigon
Hercules
Level 42
God Stats
7W - 7L
1,481 SR
Queue Stats
275W - 297L
1,383 Elo+
Party 1
Cerberus
Cerberus
P3S4DeL0
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 190L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Star34
Nu Wa
Level 68
God Stats
5W - 4L
1,563 SR
Queue Stats
109W - 124L
1,439 Elo+
Party 1
Loki
Loki
nicobarta15
Loki
Level 59
God Stats
3W - 3L
1,583 SR
Queue Stats
162W - 157L
1,497 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,434 Elo+

VS

Team Averages
Level 91
1,443 SR
1,431 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DalaiK
Morgan Le Fay
Level 103
God Stats
45W - 45L
1,424 SR
Queue Stats
225W - 239L
1,402 Elo+
Solo
Hercules
Hercules
KOMEDOR_DECASADA
Hercules
Level 69
God Stats
18W - 24L
1,329 SR
Queue Stats
305W - 295L
1,410 Elo+
Solo
Cthulhu
Cthulhu
LokMito
Cthulhu
Level 86
God Stats
12W - 9L
1,632 SR
Queue Stats
203W - 213L
1,405 Elo+
Solo
Pele
Pele
TheLukeNow
Pele
Level 73
God Stats
20W - 18L
1,330 SR
Queue Stats
843W - 828L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 6 / 0
6,393
426
2,849
8,274
2,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Nozamaigon
Hercules
11
3 / 3 / 0
6,660
444
6,616
13,048
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
P3S4DeL0
Cerberus
11
1 / 3 / 0
6,677
445
5,799
12,320
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Star34
Nu Wa
13
3 / 4 / 2
7,889
526
12,434
8,969
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 2 / 0
4,955
330
494
4,246
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 0 / 2
8,750
583
12,189
8,334
2,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DalaiK
Morgan Le Fay
15
2 / 2 / 3
8,785
586
7,205
9,092
3,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 6
7,963
531
4,448
9,769
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LokMito
Cthulhu
11
1 / 1 / 7
7,480
499
4,853
10,606
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 3 / 3
9,099
607
7,036
11,143
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
7
Kills
18
18
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Chiron
 
Chiron
7
0
2
8
W
Morgan Le Fay
DalaiK
Morgan Le Fay
2
2
3
1.75
W
3
1
6
6
W
Cthulhu
LokMito
Cthulhu
1
1
7
4.5
L
Hercules
Nozamaigon
Hercules
3
3
0
1
L
Cerberus
P3S4DeL0
Cerberus
1
3
0
0.33
L
Nu Wa
Star34
Nu Wa
3
4
2
1
W
5
3
3
2.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
35,731
46,857
Taken
48,944
22,423
Mitigated
18,618
14,196
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,849
1,791
0
1,515
8,274
2,238
0
1,448
6,826
0
42,125
W
Chiron
 
Chiron
12,189
5,503
915
5,128
8,334
2,581
2,674
3,645
4,555
0
60,560
W
Morgan Le Fay
DalaiK
Morgan Le Fay
7,205
511
0
2,038
9,092
3,051
260
3,888
4,850
62,436
0
W
4,448
1,673
0
3,151
9,769
3,556
0
3,462
5,963
0
40,702
W
Cthulhu
LokMito
Cthulhu
4,853
597
560
2,441
10,606
5,280
524
3,744
6,552
19,903
0
L
Hercules
Nozamaigon
Hercules
6,616
2,952
0
6,289
13,048
9,086
0
2,371
10,677
0
19,658
L
Cerberus
P3S4DeL0
Cerberus
5,799
80
0
3,240
12,320
7,002
0
2,918
9,402
24,973
0
L
Nu Wa
Star34
Nu Wa
12,434
2,118
0
1,545
8,969
3,142
0
4,616
4,353
51,248
0
W
7,036
2,439
0
3,784
11,143
4,150
0
2,404
8,263
0
59,353
L
494
207
0
1,607
4,246
955
0
705
3,541
0
12,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
42,077
299
Minions Killed
475
0
Camps Cleared
0
1,188,251
Distance Traveled
1,347,361
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,393
426
101
7
0
252,064
5
W
Chiron
8,750
583
117
8
0
247,102
4
W
Morgan Le Fay
8,785
586
126
8
0
258,762
3
W
Hercules
7,963
531
80
5
0
308,416
3
W
Cthulhu
7,480
499
35
2
0
254,004
5
L
Hercules
6,660
444
33
2
0
276,592
2
L
Cerberus
6,677
445
41
3
0
270,867
3
L
Nu Wa
7,889
526
94
6
0
269,602
2
W
Pele
9,099
607
117
8
0
279,077
2
L
Loki
4,955
330
30
2
0
119,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role