Player Matchup

Discordia
Discordia
BeuthnerExtreme
Discordia
Level 89
God Stats
6W - 8L
1,418 SR
Queue Stats
42W - 61L
1,354 Elo+
Party 1
Ymir
Ymir
DYlawz
Ymir
Level 29
God Stats
5W - 3L
1,720 SR
Queue Stats
133W - 152L
1,398 Elo+
Party 1
Medusa
Medusa
DyBowdy
Medusa
Level 81
God Stats
4W - 5L
1,198 SR
Queue Stats
329W - 381L
1,451 Elo+
Party 1
Nemesis
Nemesis
SonorousNut
Nemesis
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
51W - 73L
1,414 Elo+
Party 1
Chronos
Chronos
Ziul999
Chronos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,374 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,398 Elo+

VS

Team Averages
Level 77
1,359 SR
1,407 Elo+
Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Endark92
Discordia
Level 120
God Stats
29W - 41L
1,094 SR
Queue Stats
319W - 342L
1,392 Elo+
Solo
Thanatos
Thanatos
JTK-Sergin-_-
Thanatos
Level 73
God Stats
10W - 11L
1,582 SR
Queue Stats
671W - 792L
1,468 Elo+
Solo
Neith
Neith
RICO2000br
Neith
Level 49
God Stats
12W - 13L
1,511 SR
Queue Stats
130W - 218L
1,307 Elo+
Solo
Cu Chulainn
Cu Chulainn
VQueiroz12
Cu Chulainn
Level 87
God Stats
14W - 21L
1,106 SR
Queue Stats
276W - 374L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeuthnerExtreme
Discordia
18
3 / 1 / 5
10,763
566
8,630
7,756
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
DYlawz
Ymir
12
0 / 2 / 1
8,199
432
657
12,093
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
DyBowdy
Medusa
18
8 / 2 / 0
11,131
586
11,526
11,842
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SonorousNut
Nemesis
17
4 / 2 / 6
10,786
568
4,292
9,918
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ziul999
Chronos
16
2 / 2 / 5
9,757
514
11,291
10,817
4,295
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 1
8,496
447
3,250
9,271
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Endark92
Discordia
15
1 / 5 / 3
9,073
478
4,688
10,655
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JTK-Sergin-_-
Thanatos
16
5 / 4 / 1
9,945
523
7,029
14,489
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
12
1 / 1 / 1
7,707
406
4,245
5,029
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
VQueiroz12
Cu Chulainn
16
2 / 4 / 2
10,078
530
10,658
16,672
8,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
9
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Discordia
BeuthnerExtreme
Discordia
3
1
5
5.5
W
Ymir
DYlawz
Ymir
0
2
1
0.25
W
Medusa
DyBowdy
Medusa
8
2
0
4
L
Discordia
Endark92
Discordia
1
5
3
0.5
L
Thanatos
JTK-Sergin-_-
Thanatos
5
4
1
1.38
L
Neith
1
1
1
1.5
W
Nemesis
SonorousNut
Nemesis
4
2
6
3.5
L
Cu Chulainn
VQueiroz12
Cu Chulainn
2
4
2
0.75
W
Chronos
Ziul999
Chronos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
29,870
52,426
Taken
56,116
22,376
Mitigated
25,607
10,944
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,250
151
0
407
9,271
5,335
33
94
9,177
28,314
0
W
Discordia
BeuthnerExtreme
Discordia
8,630
807
0
1,496
7,756
2,815
198
1,679
5,761
67,506
0
W
Ymir
DYlawz
Ymir
657
39
0
1,377
12,093
6,927
0
1,517
10,576
27,729
0
W
Medusa
DyBowdy
Medusa
11,526
4,337
0
5,350
11,842
4,276
3,814
2,919
8,833
0
85,025
L
Discordia
Endark92
Discordia
4,688
164
0
1,000
10,655
3,683
360
4,015
6,236
58,580
0
L
Thanatos
JTK-Sergin-_-
Thanatos
7,029
2,215
0
10,516
14,489
6,521
614
4,795
9,530
0
59,523
L
Neith
4,245
918
0
2,197
5,029
1,717
762
1,121
3,904
0
33,606
W
Nemesis
SonorousNut
Nemesis
4,292
1,669
0
507
9,918
4,063
861
1,423
8,375
0
63,727
L
Cu Chulainn
VQueiroz12
Cu Chulainn
10,658
1,628
0
3,403
16,672
8,351
184
9,933
6,691
7,801
55,963
W
Chronos
Ziul999
Chronos
11,291
3,762
0
2,214
10,817
4,295
1,141
779
10,008
53,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
45,299
498
Minions Killed
482
0
Camps Cleared
0
1,919,297
Distance Traveled
1,585,078
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,496
447
64
3
0
205,531
4
W
Discordia
10,763
566
120
6
0
405,893
3
W
Ymir
8,199
432
24
1
0
344,109
2
W
Medusa
11,131
586
143
8
0
361,911
1
L
Discordia
9,073
478
105
6
0
334,041
7
L
Thanatos
9,945
523
104
5
0
367,750
2
L
Neith
7,707
406
72
4
0
306,622
1
W
Nemesis
10,786
568
125
7
0
434,659
3
L
Cu Chulainn
10,078
530
137
7
0
371,134
7
W
Chronos
9,757
514
86
5
0
372,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role