Player Matchup

Kukulkan
Kukulkan
IScottie2Hottiel
Kukulkan
Level 28
God Stats
3W - 1L
1,649 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 1
Eset
Eset
TWINKY_BISKET
Eset
Level 107
God Stats
1W - 0L
1,558 SR
Queue Stats
6W - 7L
1,670 Elo+
Party 1
Athena
Athena
TheMandaThorian
Athena
Level 105
God Stats
1W - 0L
1,738 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 1
Team Averages
Level 80
1,649 SR
1,647 Elo+

VS

Team Averages
Level 69
1,396 SR
1,414 Elo+
Discordia
Discordia
Elchou
Discordia
Level 60
God Stats
42W - 39L
1,488 SR
Queue Stats
71W - 75L
1,413 Elo+
Party 2
Bellona
Bellona
Minidoo
Bellona
Level 28
God Stats
12W - 17L
1,392 SR
Queue Stats
35W - 46L
1,394 Elo+
Party 2
Xbalanque
Xbalanque
un tamoul
Xbalanque
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
151W - 166L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,709
792
8,641
4,684
2,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 6
8,287
753
8,337
6,034
2,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 10
8,234
749
5,101
10,867
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elchou
Discordia
9
1 / 5 / 2
6,752
614
5,334
6,905
1,992
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Minidoo
Bellona
9
0 / 5 / 3
6,430
585
4,549
10,367
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
un tamoul
Xbalanque
10
2 / 3 / 1
7,366
670
6,337
8,470
3,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Elchou
Discordia
1
5
2
0.4
W
7
1
5
9.5
L
Bellona
Minidoo
Bellona
0
5
3
0.3
W
5
1
6
8
W
1
1
10
6
L
Xbalanque
un tamoul
Xbalanque
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
16,220
21,585
Taken
25,742
14,902
Mitigated
11,753
4,594
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Elchou
Discordia
5,334
672
15
744
6,905
1,992
0
5,887
1,018
24,446
0
W
8,641
874
753
570
4,684
2,244
883
1,409
3,215
32,154
0
L
Bellona
Minidoo
Bellona
4,549
1,523
0
514
10,367
6,615
0
9,182
1,185
0
10,865
W
8,337
514
330
898
6,034
2,597
729
1,821
4,162
26,998
0
W
5,101
1,142
0
2,043
10,867
10,061
257
2,104
8,539
16,051
0
L
Xbalanque
un tamoul
Xbalanque
6,337
2,627
0
2,226
8,470
3,146
0
7,010
1,460
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
20,548
125
Minions Killed
76
0
Camps Cleared
0
590,402
Distance Traveled
559,167
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,752
614
31
3
0
181,083
0
W
Kukulkan
8,709
792
64
6
0
173,938
0
L
Bellona
6,430
585
20
2
0
191,080
2
W
Eset
8,287
753
44
4
0
210,697
3
W
Athena
8,234
749
17
2
0
205,767
2
L
Xbalanque
7,366
670
25
2
0
187,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role