Player Matchup

Cthulhu
Cthulhu
JeyTheDk
Cthulhu
Level 23
God Stats
44W - 6L
2,032 SR
Queue Stats
82W - 31L
1,741 Elo+
Party 1
Da Ji
Da Ji
Kaalia98
Da Ji
Level 56
God Stats
8W - 3L
1,799 SR
Queue Stats
143W - 81L
1,730 Elo+
Party 1
Tiamat
Tiamat
Skithiryx333
Tiamat
Level 20
God Stats
5W - 4L
1,272 SR
Queue Stats
97W - 37L
1,750 Elo+
Party 1
Team Averages
Level 33
1,701 SR
1,740 Elo+

VS

Team Averages
Level 70
1,373 SR
1,452 Elo+
Skadi
Skadi
Rover01
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,500 Elo+
Party 2
Hercules
Hercules
Schnips
Hercules
Level 112
God Stats
0W - 4L
1,132 SR
Queue Stats
52W - 70L
1,395 Elo+
Party 2
Khepri
Khepri
WillNoodle
Khepri
Level 87
God Stats
49W - 65L
1,488 SR
Queue Stats
51W - 68L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JeyTheDk
Cthulhu
12
3 / 2 / 13
8,394
763
8,762
9,495
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Kaalia98
Da Ji
14
13 / 1 / 2
9,529
866
10,696
6,122
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 0 / 13
7,692
699
4,947
3,356
1,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Rover01
Skadi
7
0 / 7 / 0
5,846
531
1,662
7,909
2,149
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Schnips
Hercules
9
2 / 5 / 1
6,697
609
4,013
10,980
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
WillNoodle
Khepri
10
1 / 4 / 2
7,464
679
4,479
8,747
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JeyTheDk
Cthulhu
3
2
13
4.75
W
Da Ji
Kaalia98
Da Ji
13
1
2
14
L
Skadi
Rover01
Skadi
0
7
0
0
L
Hercules
Schnips
Hercules
2
5
1
0.5
W
Tiamat
0
0
13
6.5
L
Khepri
WillNoodle
Khepri
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
10,154
18,973
Taken
27,636
14,320
Mitigated
13,880
3,511
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JeyTheDk
Cthulhu
8,762
979
221
851
9,495
9,453
94
2,359
6,932
18,514
0
W
Da Ji
Kaalia98
Da Ji
10,696
2,577
0
450
6,122
3,562
1,281
1,171
4,822
0
32,751
L
Skadi
Rover01
Skadi
1,662
701
0
1,020
7,909
2,149
0
3,430
3,999
0
6,319
L
Hercules
Schnips
Hercules
4,013
1,434
0
3,476
10,980
5,982
0
5,204
5,356
0
10,109
W
Tiamat
4,947
552
369
1,620
3,356
1,305
396
949
2,307
27,239
0
L
Khepri
WillNoodle
Khepri
4,479
342
0
1,320
8,747
5,749
0
4,232
4,154
18,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
20,007
107
Minions Killed
55
0
Camps Cleared
0
620,531
Distance Traveled
492,347
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,394
763
26
2
0
203,266
2
W
Da Ji
9,529
866
33
3
0
222,509
1
L
Skadi
5,846
531
13
1
0
129,997
1
L
Hercules
6,697
609
19
2
0
176,236
1
W
Tiamat
7,692
699
48
4
0
194,756
4
L
Khepri
7,464
679
23
2
0
186,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role