Player Matchup

Ymir
Ymir
Gold III
GobulJ
Ymir
Gold III
Level 98
God Stats
10W - 1L
1,929 SR
Queue Stats
38W - 31L
1,424 MMR
Party 1
Chiron
Chiron
Gold III
Jkz_17
Chiron
Gold III
Level 117
God Stats
7W - 3L
1,700 SR
Queue Stats
38W - 31L
1,424 MMR
Party 1
Scylla
Scylla
Gold III
Scorpionpr_12
Scylla
Gold III
Level 112
God Stats
18W - 10L
1,682 SR
Queue Stats
38W - 31L
1,424 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,770 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,517 SR
1,417 MMR
Khepri
Khepri
Gold III
Bhdax
Khepri
Gold III
Level 69
God Stats
1W - 4L
1,350 SR
Queue Stats
86W - 97L
1,461 MMR
Solo
Discordia
Discordia
Gold IV
Mr Soul Glow
Discordia
Gold IV
Level 153
God Stats
10W - 15L
1,698 SR
Queue Stats
246W - 282L
1,504 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Volutate
Ne Zha
Gold IV
Level 66
God Stats
23W - 27L
1,503 SR
Queue Stats
391W - 412L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GobulJ
Ymir
14
3 / 7 / 8
11,006
688
6,666
20,988
22,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Jkz_17
Chiron
17
5 / 3 / 11
12,036
752
17,935
14,756
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 7
12,085
755
16,427
11,065
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatZeusPersephoneThothGilgamesh

VS

Bans
MerlinDanzaburouAthenaSkadiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bhdax
Khepri
13
1 / 5 / 7
10,412
651
6,189
23,122
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Mr Soul Glow
Discordia
15
6 / 5 / 6
11,582
724
16,677
10,889
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Volutate
Ne Zha
15
6 / 6 / 5
11,535
721
12,524
16,126
8,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
16
Kills
13
13
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bhdax
Khepri
1
5
7
0.9
W
Ymir
GobulJ
Ymir
3
7
8
1
W
Chiron
Jkz_17
Chiron
5
3
11
3.5
L
Discordia
Mr Soul Glow
Discordia
6
5
6
1.8
W
8
3
7
3.83
L
Ne Zha
Volutate
Ne Zha
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,028
Damage
35,390
46,809
Taken
50,137
30,223
Mitigated
43,220
15,933
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bhdax
Khepri
6,189
799
0
1,358
23,122
29,669
340
7,915
14,876
22,591
0
W
Ymir
GobulJ
Ymir
6,666
1,199
585
4,080
20,988
22,111
89
9,424
11,564
22,197
0
W
Chiron
Jkz_17
Chiron
17,935
7,295
997
6,570
14,756
4,739
2,366
8,172
6,584
0
65,676
L
Discordia
Mr Soul Glow
Discordia
16,677
896
1,832
1,699
10,889
5,086
930
6,084
4,655
49,396
0
W
16,427
629
0
3,701
11,065
3,373
777
5,270
5,795
45,996
0
L
Ne Zha
Volutate
Ne Zha
12,524
3,754
0
2,797
16,126
8,465
361
8,433
7,513
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
33,529
179
Minions Killed
148
0
Camps Cleared
0
819,426
Distance Traveled
830,386
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,412
651
24
2
0
250,405
2
W
Ymir
11,006
688
20
1
0
256,939
1
W
Chiron
12,036
752
79
5
0
276,944
3
L
Discordia
11,582
724
66
4
0
268,798
1
W
Scylla
12,085
755
80
5
0
285,543
0
L
Ne Zha
11,535
721
58
4
0
311,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role