Player Matchup

Bellona
Bellona
HeathenYsn
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,478 Elo+
Solo
Bakasura
Bakasura
N0T Jokerr2
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 28L
1,500 Elo+
Solo
Athena
Athena
Rest Bright
Athena
Level 18
God Stats
5W - 4L
1,572 SR
Queue Stats
55W - 59L
1,504 Elo+
Solo
Sol
Sol
XxDeadlyAnonxX
Sol
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 127L
1,462 Elo+
Solo
Guan Yu
Guan Yu
piercing arrow7
Guan Yu
Level 8
God Stats
1W - 0L
1,698 SR
Queue Stats
17W - 16L
1,374 Elo+
Solo
Team Averages
Level 11
1,554 SR
1,464 Elo+

VS

Team Averages
Level 22
1,655 SR
1,494 Elo+
Heimdallr
Heimdallr
BuffScumbeard
Heimdallr
Level 17
God Stats
15W - 7L
1,500 SR
Queue Stats
60W - 38L
1,788 Elo+
Solo
Ymir
Ymir
ErickX3482
Ymir
Level 26
God Stats
4W - 2L
1,582 SR
Queue Stats
84W - 83L
1,303 Elo+
Solo
Rama
Rama
ItsAlmightyB
Rama
Level 21
God Stats
0W - 1L
1,794 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sir Jeffi
Kukulkan
Level 17
God Stats
5W - 3L
1,846 SR
Queue Stats
14W - 11L
1,350 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 29
God Stats
57W - 47L
1,555 SR
Queue Stats
89W - 93L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeathenYsn
Bellona
15
7 / 1 / 10
10,173
509
10,653
14,395
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
N0T Jokerr2
Bakasura
20
17 / 5 / 2
13,670
684
25,647
20,730
11,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
3 / 0 / 15
11,476
574
8,414
13,241
12,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 5
11,479
574
8,041
14,106
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 2
9,313
466
1,053
16,175
13,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuffScumbeard
Heimdallr
18
7 / 4 / 3
11,622
581
15,310
13,158
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 1
8,353
418
6,090
16,607
8,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 9 / 3
7,733
387
4,915
11,879
3,087
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Sir Jeffi
Kukulkan
14
3 / 6 / 0
9,116
456
9,203
9,663
3,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The Mouth117
Mercury
16
4 / 7 / 3
10,072
504
7,588
17,458
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
32
Kills
17
18
Deaths
32
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BuffScumbeard
Heimdallr
7
4
3
2.13
L
2
6
1
0.42
W
Bellona
HeathenYsn
Bellona
7
1
10
12
L
1
9
3
0.28
W
Bakasura
N0T Jokerr2
Bakasura
17
5
2
3.6
W
Athena
3
0
15
10.5
L
Kukulkan
Sir Jeffi
Kukulkan
3
6
0
0.5
L
Mercury
The Mouth117
Mercury
4
7
3
0.79
W
5
3
5
2.5
W
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
43,106
78,647
Taken
68,765
52,423
Mitigated
27,710
18,934
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BuffScumbeard
Heimdallr
15,310
7,366
0
2,960
13,158
5,283
2,166
2,063
9,902
0
82,272
L
6,090
651
0
2,889
16,607
8,745
0
4,698
11,798
34,033
0
W
Bellona
HeathenYsn
Bellona
10,653
2,716
0
4,704
14,395
8,745
822
5,536
8,859
0
33,710
L
4,915
4,202
0
847
11,879
3,087
186
3,364
8,115
0
21,350
W
Bakasura
N0T Jokerr2
Bakasura
25,647
18,896
0
4,262
20,730
11,878
609
1,965
18,759
0
106,622
W
Athena
8,414
1,979
0
768
13,241
12,735
643
4,871
8,370
36,192
0
L
Kukulkan
Sir Jeffi
Kukulkan
9,203
600
0
744
9,663
3,380
209
2,768
6,136
47,270
0
L
Mercury
The Mouth117
Mercury
7,588
4,951
0
1,120
17,458
7,215
0
3,285
13,076
0
73,155
W
8,041
3,355
0
7,823
14,106
6,056
4,290
5,158
8,948
73,954
4,446
W
1,053
64
85
1,292
16,175
13,009
22
2,272
13,898
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
46,896
465
Minions Killed
466
0
Camps Cleared
0
2,193,398
Distance Traveled
1,806,537
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,622
581
148
7
0
339,155
4
L
Ymir
8,353
418
67
3
0
405,533
3
W
Bellona
10,173
509
38
2
0
453,677
0
L
Rama
7,733
387
40
2
0
324,806
2
W
Bakasura
13,670
684
167
8
0
525,668
1
W
Athena
11,476
574
54
3
0
470,810
4
L
Kukulkan
9,116
456
95
5
0
342,326
2
L
Mercury
10,072
504
116
6
0
394,717
2
W
Sol
11,479
574
147
7
0
342,099
2
W
Guan Yu
9,313
466
59
3
0
401,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role