Player Matchup

Vulcan
Vulcan
Gandhithatruth
Vulcan
Level 141
God Stats
11W - 3L
1,868 SR
Queue Stats
29W - 19L
1,567 Elo+
Party 1
Chaac
Chaac
ProCriticalT
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 45L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
xxBluRose
Gilgamesh
Level 91
God Stats
4W - 3L
1,509 SR
Queue Stats
38W - 34L
1,565 Elo+
Party 1
Team Averages
Level 87
1,626 SR
1,505 Elo+

VS

Team Averages
Level 46
1,500 SR
1,329 Elo+
Morgan Le Fay
Morgan Le Fay
BrolysReturn
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Merlin
Merlin
Goatmug
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VCleve23
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
10,723
825
13,486
5,167
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 3 / 12
11,179
860
11,772
12,269
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
xxBluRose
Gilgamesh
14
6 / 3 / 9
11,002
846
8,668
10,708
7,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrolysReturn
Morgan Le Fay
11
2 / 10 / 1
8,678
668
6,476
16,354
8,377
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Goatmug
Merlin
12
2 / 7 / 1
8,049
619
3,142
9,563
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
VCleve23
Kumbhakarna
11
1 / 7 / 3
8,098
623
2,313
13,653
5,648
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
5
8
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrolysReturn
Morgan Le Fay
2
10
1
0.25
W
9
2
8
6.5
L
Merlin
Goatmug
Merlin
2
7
1
0.36
W
9
3
12
5
L
Kumbhakarna
VCleve23
Kumbhakarna
1
7
3
0.36
W
Gilgamesh
xxBluRose
Gilgamesh
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
11,931
28,144
Taken
39,570
17,551
Mitigated
17,649
6,863
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrolysReturn
Morgan Le Fay
6,476
1,799
123
1,971
16,354
8,377
0
5,767
10,587
24,486
0
W
13,486
5,760
621
958
5,167
2,057
579
3,212
1,955
52,641
0
L
Merlin
Goatmug
Merlin
3,142
585
318
617
9,563
3,624
0
2,822
6,741
21,314
0
W
11,772
3,499
438
3,660
12,269
7,707
714
5,708
6,561
0
29,208
L
Kumbhakarna
VCleve23
Kumbhakarna
2,313
331
0
0
13,653
5,648
0
4,897
8,756
11,558
0
W
Gilgamesh
xxBluRose
Gilgamesh
8,668
2,654
0
1,186
10,708
7,787
386
3,011
7,697
0
32,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
24,825
149
Minions Killed
93
0
Camps Cleared
0
733,006
Distance Traveled
517,191
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,678
668
33
3
0
155,137
3
W
Vulcan
10,723
825
79
6
0
229,468
2
L
Merlin
8,049
619
44
3
0
164,987
2
W
Chaac
11,179
860
32
2
0
257,537
0
L
Kumbhakarna
8,098
623
16
1
0
197,067
0
W
Gilgamesh
11,002
846
38
3
0
246,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role