Player Matchup

Neith
Neith
EPICTOACBALL
Neith
Level 10
God Stats
28W - 18L
1,659 SR
Queue Stats
28W - 18L
1,567 Elo+
Party 1
Bellona
Bellona
Eder28071942
Bellona
Level 12
God Stats
6W - 3L
1,588 SR
Queue Stats
17W - 22L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
HoraDelRikolino
Baron Samedi
Level 62
God Stats
4W - 4L
1,311 SR
Queue Stats
120W - 130L
1,480 Elo+
Party 2
Chernobog
Chernobog
MercifulMonkey6
Chernobog
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
54W - 78L
1,407 Elo+
Party 1
Cupid
Cupid
Skluzhii
Cupid
Level 16
God Stats
3W - 5L
1,224 SR
Queue Stats
33W - 37L
1,460 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,475 Elo+

VS

Team Averages
Level 19
1,539 SR
1,384 Elo+
Hachiman
Hachiman
Frenzyy_GOTEM
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,295 Elo+
Party 3
Ra
Ra
ITDKMASU
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,148 Elo+
Solo
Jormungandr
Jormungandr
MistySteppn
Jormungandr
Level 65
God Stats
0W - 2L
1,517 SR
Queue Stats
37W - 35L
1,458 Elo+
Party 3
Hercules
Hercules
PPfrita
Hercules
Level 15
God Stats
6W - 7L
1,507 SR
Queue Stats
18W - 24L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Retribution96
Cthulhu
Level 4
God Stats
1W - 3L
1,673 SR
Queue Stats
63W - 58L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 21
15,150
947
21,348
10,898
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Eder28071942
Bellona
20
5 / 0 / 14
14,343
896
6,113
8,471
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
HoraDelRikolino
Baron Samedi
20
16 / 6 / 17
17,540
1,096
49,715
30,110
13,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
MercifulMonkey6
Chernobog
20
4 / 1 / 18
14,453
903
13,846
12,783
6,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
Skluzhii
Cupid
20
7 / 1 / 17
14,577
911
11,955
19,521
8,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frenzyy_GOTEM
Hachiman
19
0 / 7 / 5
12,616
789
7,787
14,427
5,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 7 / 7
14,018
876
14,044
12,677
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
MistySteppn
Jormungandr
19
6 / 6 / 1
14,562
910
21,529
20,286
22,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
PPfrita
Hercules
19
0 / 4 / 6
12,930
808
9,863
23,512
25,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
20
2 / 14 / 5
13,737
859
23,422
39,546
38,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
38
Kills
9
9
Deaths
38
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
W
Bellona
Eder28071942
Bellona
5
0
14
12
L
Hachiman
Frenzyy_GOTEM
Hachiman
0
7
5
0.36
W
Baron Samedi
HoraDelRikolino
Baron Samedi
16
6
17
4.08
L
1
7
7
0.64
W
Chernobog
MercifulMonkey6
Chernobog
4
1
18
13
L
Jormungandr
MistySteppn
Jormungandr
6
6
1
1.08
L
Hercules
PPfrita
Hercules
0
4
6
0.75
L
Cthulhu
2
14
5
0.32
W
Cupid
Skluzhii
Cupid
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,977
Damage
76,645
81,783
Taken
110,448
39,716
Mitigated
99,796
26,901
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,348
11,545
0
4,439
10,898
4,621
0
7,287
3,411
0
60,532
W
Bellona
Eder28071942
Bellona
6,113
701
0
50
8,471
5,978
0
6,250
2,145
0
12,250
L
Hachiman
Frenzyy_GOTEM
Hachiman
7,787
3,219
0
527
14,427
5,456
0
7,960
6,467
0
21,926
W
Baron Samedi
HoraDelRikolino
Baron Samedi
49,715
3,849
3,855
11,988
30,110
13,820
0
21,435
8,196
98,062
0
L
14,044
343
2,085
760
12,677
7,512
0
6,864
5,813
52,379
0
W
Chernobog
MercifulMonkey6
Chernobog
13,846
8,680
1,117
1,490
12,783
6,680
0
9,245
3,330
0
29,299
L
Jormungandr
MistySteppn
Jormungandr
21,529
1,580
0
1,768
20,286
22,864
0
8,537
11,749
49,373
0
L
Hercules
PPfrita
Hercules
9,863
2,378
0
4,783
23,512
25,558
0
9,365
14,147
624
29,244
L
Cthulhu
23,422
909
0
3,674
39,546
38,406
0
16,989
22,557
46,900
0
W
Cupid
Skluzhii
Cupid
11,955
7,243
999
2,963
19,521
8,617
0
14,175
5,094
0
16,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,063
Gold Earned
67,863
282
Minions Killed
308
8
Camps Cleared
8
1,414,229
Distance Traveled
1,373,013
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,150
947
87
5
4
279,656
0
W
Bellona
14,343
896
13
1
0
318,028
0
L
Hachiman
12,616
789
31
2
0
205,724
0
W
Baron Samedi
17,540
1,096
122
8
4
277,634
0
L
Ra
14,018
876
107
7
3
301,045
0
W
Chernobog
14,453
903
46
3
0
244,037
0
L
Jormungandr
14,562
910
55
3
2
253,878
1
L
Hercules
12,930
808
36
2
3
313,220
0
L
Cthulhu
13,737
859
79
5
0
299,146
3
W
Cupid
14,577
911
14
1
0
294,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role