Player Matchup

Ymir
Ymir
ChildishGojita
Ymir
Level 107
God Stats
4W - 5L
1,550 SR
Queue Stats
46W - 45L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
HoodieCorruptVII
Kuzenbo
Level 17
God Stats
3W - 3L
1,807 SR
Queue Stats
40W - 43L
1,576 Elo+
Party 1
Merlin
Merlin
Sensei0021
Merlin
Level 21
God Stats
2W - 1L
1,421 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo
Janus
Janus
StrifeXVI
Janus
Level 25
God Stats
0W - 1L
1,642 SR
Queue Stats
33W - 36L
1,586 Elo+
Party 1
Izanami
Izanami
TTVJustinMerksTV
Izanami
Level 29
God Stats
38W - 36L
1,625 SR
Queue Stats
175W - 192L
1,502 Elo+
Solo
Team Averages
Level 40
1,609 SR
1,609 Elo+

VS

Team Averages
Level 18
1,483 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Sussybakakun
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 2
Eset
Eset
niiigro3caulk
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,685 Elo+
Party 2
Arachne
Arachne
rstreich87
Arachne
Level 25
God Stats
53W - 56L
1,416 SR
Queue Stats
275W - 351L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,327
533
3,756
6,224
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 3
5,195
520
3,270
7,502
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Sensei0021
Merlin
7
0 / 3 / 0
4,499
450
2,501
3,755
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
StrifeXVI
Janus
10
3 / 0 / 1
5,771
577
2,882
4,772
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,286
629
3,226
4,314
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 4 / 0
5,750
575
6,143
7,999
3,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
 
Khepri
8
1 / 0 / 1
5,470
547
1,098
5,202
1,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
1 / 1 / 1
4,874
487
2,388
4,161
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
6,196
620
1,273
4,714
1,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
rstreich87
Arachne
11
4 / 1 / 0
6,393
639
3,504
6,337
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
8
8
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
0
0.5
W
Khepri
 
Khepri
1
0
1
1.5
L
1
1
0
1
L
1
3
3
0.83
L
Merlin
Sensei0021
Merlin
0
3
0
0
L
Janus
StrifeXVI
Janus
3
0
1
3.5
W
Apollo
1
1
1
1.5
L
2
1
1
2.5
W
0
1
1
0.5
W
Arachne
rstreich87
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
14,406
26,567
Taken
28,413
12,185
Mitigated
10,601
6,968
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,143
1,822
0
2,458
7,999
3,813
0
5,054
2,945
0
25,261
W
Khepri
 
Khepri
1,098
305
0
0
5,202
1,926
0
2,421
2,781
18,268
0
L
3,756
174
0
500
6,224
2,979
0
623
5,601
16,141
0
L
3,270
909
0
2,304
7,502
5,854
155
126
7,376
16,152
0
L
Merlin
Sensei0021
Merlin
2,501
187
0
0
3,755
886
0
475
3,280
18,483
0
L
Janus
StrifeXVI
Janus
2,882
297
0
2,406
4,772
1,103
111
0
4,772
22,997
0
W
Apollo
2,388
1,611
0
702
4,161
1,780
766
2,956
1,205
0
15,223
L
3,226
1,805
0
1,758
4,314
1,363
1,066
1,147
3,167
0
39,167
W
1,273
110
0
1,220
4,714
1,113
0
0
4,714
29,980
0
W
Arachne
rstreich87
Arachne
3,504
2,221
0
1,578
6,337
1,969
9
1,978
4,359
0
29,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
28,683
232
Minions Killed
252
0
Camps Cleared
0
886,964
Distance Traveled
957,116
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,750
575
56
6
0
177,236
0
W
Khepri
5,470
547
29
3
0
183,555
1
L
Ymir
5,327
533
29
3
0
174,576
1
L
Kuzenbo
5,195
520
26
3
0
195,248
0
L
Merlin
4,499
450
34
3
0
142,365
0
L
Janus
5,771
577
54
5
0
200,158
0
W
Apollo
4,874
487
30
3
0
186,917
0
L
Izanami
6,286
629
89
9
0
174,617
3
W
Eset
6,196
620
68
7
0
187,722
1
W
Arachne
6,393
639
69
7
0
221,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role