Player Matchup

Ymir
Ymir
DoGhAiR
Ymir
Level 68
God Stats
13W - 11L
1,532 SR
Queue Stats
165W - 186L
1,355 Elo+
Solo
Set
Set
HaLfCaPs
Set
Level 99
God Stats
3W - 2L
1,696 SR
Queue Stats
285W - 244L
1,522 Elo+
Solo
Medusa
Medusa
WaterYosh
Medusa
Level 123
God Stats
58W - 60L
1,407 SR
Queue Stats
610W - 704L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jrthebest050
Morgan Le Fay
Level 102
God Stats
7W - 4L
1,686 SR
Queue Stats
184W - 158L
1,463 Elo+
Solo
Ne Zha
Ne Zha
robbiearnold
Ne Zha
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
629W - 591L
1,507 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,439 Elo+

VS

Team Averages
Level 134
1,533 SR
1,457 Elo+
Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Halaism
Rama
Level 142
God Stats
0W - 2L
1,400 SR
Queue Stats
81W - 90L
1,477 Elo+
Party 1
Khepri
Khepri
Krangsuit
Khepri
Level 147
God Stats
2W - 3L
1,729 SR
Queue Stats
262W - 274L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Valid8 me
Cu Chulainn
Level 159
God Stats
13W - 13L
1,568 SR
Queue Stats
83W - 105L
1,458 Elo+
Party 1
Ratatoskr
Ratatoskr
VegetaHulk
Ratatoskr
Level 108
God Stats
17W - 28L
1,466 SR
Queue Stats
742W - 784L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DoGhAiR
Ymir
10
3 / 0 / 4
6,589
549
3,718
6,343
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 1
8,031
669
7,014
8,671
4,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
WaterYosh
Medusa
11
2 / 3 / 3
6,452
538
5,307
5,887
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
jrthebest050
Morgan Le Fay
11
2 / 1 / 3
6,782
565
7,081
4,789
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
4 / 0 / 3
7,532
628
3,669
7,230
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 0
6,236
520
2,630
7,140
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Halaism
Rama
10
1 / 2 / 1
6,271
523
3,813
5,431
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Krangsuit
Khepri
9
0 / 2 / 2
5,848
487
1,953
7,115
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Valid8 me
Cu Chulainn
12
0 / 2 / 0
6,661
555
5,205
9,970
3,871
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
VegetaHulk
Ratatoskr
9
0 / 6 / 1
5,651
471
3,090
8,458
2,595
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
0
1
W
Ymir
DoGhAiR
Ymir
3
0
4
5
W
3
0
1
3.5
L
Rama
Halaism
Rama
1
2
1
0.75
L
Khepri
Krangsuit
Khepri
0
2
2
0.5
L
Cu Chulainn
Valid8 me
Cu Chulainn
0
2
0
0
L
Ratatoskr
VegetaHulk
Ratatoskr
0
6
1
0.08
W
Medusa
WaterYosh
Medusa
2
3
3
1.17
W
Morgan Le Fay
jrthebest050
Morgan Le Fay
2
1
3
3.5
W
Ne Zha
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
16,691
32,920
Taken
38,114
14,544
Mitigated
12,782
8,862
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,630
952
0
2,068
7,140
2,430
0
3,541
3,412
0
28,193
W
Ymir
DoGhAiR
Ymir
3,718
1,134
0
1,463
6,343
3,894
231
1,116
5,227
20,015
0
W
7,014
3,009
0
3,482
8,671
4,364
490
0
8,671
0
54,254
L
Rama
Halaism
Rama
3,813
2,967
0
1,689
5,431
1,445
0
1,237
4,124
0
33,882
L
Khepri
Krangsuit
Khepri
1,953
79
0
1,040
7,115
2,441
0
3,300
3,731
13,715
0
L
Cu Chulainn
Valid8 me
Cu Chulainn
5,205
1,047
0
2,662
9,970
3,871
486
0
9,970
0
45,239
L
Ratatoskr
VegetaHulk
Ratatoskr
3,090
1,068
0
945
8,458
2,595
530
2,299
6,078
0
28,789
W
Medusa
WaterYosh
Medusa
5,307
1,497
0
657
5,887
2,089
1,849
645
5,242
0
34,050
W
Morgan Le Fay
jrthebest050
Morgan Le Fay
7,081
481
0
1,324
4,789
1,635
1,356
192
4,597
36,212
0
W
Ne Zha
3,669
1,023
0
1,936
7,230
2,562
0
0
7,230
0
50,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
30,667
390
Minions Killed
301
0
Camps Cleared
0
1,128,572
Distance Traveled
1,014,513
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,236
520
57
5
0
200,111
2
W
Ymir
6,589
549
27
2
0
230,558
3
W
Set
8,031
669
132
11
0
210,684
3
L
Rama
6,271
523
63
5
0
192,134
4
L
Khepri
5,848
487
22
2
0
201,455
6
L
Cu Chulainn
6,661
555
96
8
0
193,961
1
L
Ratatoskr
5,651
471
63
5
0
226,852
2
W
Medusa
6,452
538
67
6
0
205,125
1
W
Morgan Le Fay
6,782
565
69
6
0
210,583
2
W
Ne Zha
7,532
628
95
8
0
271,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role